Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
actionshave.c
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2 {
3  override void CreateActionComponent()
4  {
5  m_ActionData.m_ActionComponent = new CAContinuousTime(UATimeSpent.SHAVE);
6  }
7 };
8 
10 {
11  void ActionShave()
12  {
13  m_CallbackClass = ActionShaveCB;
15 
16  m_CommandUID = DayZPlayerConstants.CMD_ACTIONMOD_SHAVE;
17  m_FullBody = false;
18  m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH;
19  m_Text = "#shave_myself";
20  }
21 
22  override void CreateConditionComponents()
23  {
26  }
27 
28  override bool ActionCondition ( PlayerBase player, ActionTarget target, ItemBase item )
29  {
30  if ( player.CanShave() )
31  {
32  return true;
33  }
34 
35  return false;
36  }
37 
38  override bool HasTarget()
39  {
40  return false;
41  }
42 
43  override bool IsShaveSelf()
44  {
45  return true;
46  }
47 
48  override void OnFinishProgressServer( ActionData action_data )
49  {
50  action_data.m_Player.ShavePlayer();
51  action_data.m_Player.GetSoftSkillsManager().AddSpecialty( m_SpecialtyWeight );
52  }
53 
54  override void OnFinishProgressClient( ActionData action_data )
55  {
56  super.OnFinishProgressClient( action_data );
57 
58  GetGame().GetAnalyticsClient().OnActionFinishedShaveSelf();
59  }
60 };
ItemBase
Definition: inventoryitem.c:730
GetGame
proto native CGame GetGame()
CAContinuousTime
Definition: cacontinuoustime.c:1
UASoftSkillsWeight
Definition: actionconstants.c:118
m_FullBody
protected bool m_FullBody
Definition: actionbase.c:52
ActionShaveCB
Definition: actionshave.c:1
PlayerBase
Definition: playerbaseclient.c:1
ActionTarget
class ActionTargets ActionTarget
ActionData
Definition: actionbase.c:20
ActionShave
Definition: actionshave.c:9
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition: dayzplayer.c:601
CCTSelf
Definition: cctself.c:1
UATimeSpent
Definition: actionconstants.c:26
ActionContinuousBaseCB
Definition: actioncontinuousbase.c:1
m_Text
protected string m_Text
Definition: actionbase.c:49
m_ConditionItem
ref CCIBase m_ConditionItem
Definition: actionbase.c:55
ActionContinuousBase
Definition: actioncontinuousbase.c:132
CCINonRuined
Definition: ccinonruined.c:1
m_ConditionTarget
ref CCTBase m_ConditionTarget
Definition: actionbase.c:56
m_SpecialtyWeight
protected float m_SpecialtyWeight
Definition: actionbase.c:68
m_StanceMask
protected int m_StanceMask
Definition: actionbase.c:53