Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
actioncollectsampletarget.c
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2 {
3  override void CreateActionComponent()
4  {
5  m_ActionData.m_ActionComponent = new CAContinuousTime(UATimeSpent.COLLECT_SAMPLE);
6  }
7 };
8 
10 {
12  {
13  m_CallbackClass = ActionCollectSampleTargetCB;
14  m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_SALINEBLOODBAGTARGET;
15  m_FullBody = true;
16  m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH;
17  m_SpecialtyWeight = UASoftSkillsWeight.PRECISE_MEDIUM;
18  m_Text = "#collect_persons_sample";
19  }
20 
21  override void CreateConditionComponents()
22  {
25  }
26 
27  override void OnEndServer( ActionData action_data )
28  {
29  PlayerBase ntarget = PlayerBase.Cast( action_data.m_Target.GetObject() );
30  Param1<float> nacdata;
31  Class.CastTo(nacdata, action_data.m_ActionComponent.GetACData() );
32 
33  float delta = 0;
34  if(nacdata)
35  delta = (nacdata.param1 / UATimeSpent.COLLECT_SAMPLE);
36 
37  if(delta > 0)
38  {
39  ActionCollectBloodTargetLambda lambda = new ActionCollectBloodTargetLambda(action_data.m_MainItem, "BloodSyringe", action_data.m_Player, m_SpecialtyWeight, ntarget, delta);
40  action_data.m_Player.ServerReplaceItemInHandsWithNew(lambda);
41  }
42  }
43 };
44 
CAContinuousTime
Definition: cacontinuoustime.c:1
CCTMan
Definition: cctman.c:1
UASoftSkillsWeight
Definition: actionconstants.c:118
ActionCollectSampleTarget
Definition: actioncollectsampletarget.c:9
UAMaxDistances
Definition: actionconstants.c:104
m_FullBody
protected bool m_FullBody
Definition: actionbase.c:52
PlayerBase
Definition: playerbaseclient.c:1
ActionData
Definition: actionbase.c:20
ActionCollectBloodTargetLambda
Definition: actioncollectbloodtarget.c:49
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition: dayzplayer.c:601
UATimeSpent
Definition: actionconstants.c:26
ActionContinuousBaseCB
Definition: actioncontinuousbase.c:1
ActionCollectSampleTargetCB
Definition: actioncollectsampletarget.c:1
m_Text
protected string m_Text
Definition: actionbase.c:49
m_ConditionItem
ref CCIBase m_ConditionItem
Definition: actionbase.c:55
ActionContinuousBase
Definition: actioncontinuousbase.c:132
CCINonRuined
Definition: ccinonruined.c:1
m_ConditionTarget
ref CCTBase m_ConditionTarget
Definition: actionbase.c:56
Class
Super root of all classes in Enforce script.
Definition: enscript.c:10
m_SpecialtyWeight
protected float m_SpecialtyWeight
Definition: actionbase.c:68
m_StanceMask
protected int m_StanceMask
Definition: actionbase.c:53