![]() |
Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
|
Modules | |
| Trace&Visibility API | |
Typedefs | |
| typedef int[] | HLIGHT |
| Light handle. More... | |
Enumerations | |
| enum | LightType { POINT, SPOT, DIRECTIONAL, AMBIENT } |
| enum | LightFlags { DYNAMIC, CASTSHADOW, CHEAP } |
Functions | |
| proto HLIGHT | AddLight (IEntity owner, LightType type, LightFlags flags, float radius, vector color) |
| proto native bool | RemoveLight (HLIGHT light) |
| removes light More... | |
| proto native bool | SetLightEx (HLIGHT light, float radius, vector color) |
| proto native bool | SetLightTexture (HLIGHT light, string cubemap) |
| sets lookup texture for projection lights More... | |
| proto native int | SetLightFlags (HLIGHT light, LightFlags flags) |
| proto native int | ClearLightFlags (HLIGHT light, LightFlags flags) |
| proto native bool | SetLightCone (HLIGHT light, float cone) |
| Sets light cone in degrees (for LightType.SPOT). More... | |
| proto native float | GetSceneHDRMul (int camera) |
| enum LightFlags |
| proto HLIGHT AddLight | ( | IEntity | owner, |
| LightType | type, | ||
| LightFlags | flags, | ||
| float | radius, | ||
| vector | color | ||
| ) |
creates light
| proto native int ClearLightFlags | ( | HLIGHT | light, |
| LightFlags | flags | ||
| ) |
scene multiplicator of light (based on measured scene light levels) - preexposure of light
Sets light cone in degrees (for LightType.SPOT).
| proto native int SetLightFlags | ( | HLIGHT | light, |
| LightFlags | flags | ||
| ) |