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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Protected Member Functions | |
| void | ~MissionBase () |
| override void | AddDummyPlayerToScheduler (Man player) |
| override UIScriptedMenu | CreateScriptedMenu (int id) |
| void | DumpCurrentUILayout () |
| void | DumpWidget (Widget w, int tabs) |
| override DynamicMusicPlayer | GetDynamicMusicPlayer () |
| override ObjectSnapCallback | GetInventoryDropCallback () |
| override WorldData | GetWorldData () |
| override WorldLighting | GetWorldLighting () |
| void | InitialiseWorldData () |
| void | InitWorldYieldDataDefaults (CatchYieldBank bank) |
| Used to initialize defaults to WorldData base class from 4_World module. For proper init of your custom world, use 'InitYieldBank' method in the inherited world data. | |
| void | MissionBase () |
| override void | OnEvent (EventType eventTypeId, Param params) |
| override void | OnKeyPress (int key) |
| override void | OnKeyRelease (int key) |
| void | OnLog (string msg_log) |
| override void | OnMouseButtonPress (int button) |
| override void | OnMouseButtonRelease (int button) |
| override void | OnUpdate (float timeslice) |
| void | SpawnItems () |
| void | UpdateDummyScheduler () |
| void | UpdateInputDevicesAvailability () |
Protected Attributes | |
| ref DynamicMusicPlayer | m_DynamicMusicPlayer |
| ref DynamicMusicPlayerRegistry | m_DynamicMusicPlayerRegistry |
| PluginAdditionalInfo | m_ModuleServerInfo |
| DEPRECATED. | |
| int | m_WidgetsInvisible |
| int | m_WidgetsTotal |
Private Attributes | |
| ref array< PlayerBase > | m_DummyPlayers = new array<PlayerBase> |
| autoptr ObjectSnapCallback | m_InventoryDropCallback |
| PluginDeveloper | m_ModuleDeveloper |
| PluginKeyBinding m_ModuleKeyBinding ref WidgetEventHandler | m_WidgetEventHandler |
| ref WorldData | m_WorldData |
| ref WorldLighting | m_WorldLighting |
Definition at line 1 of file missionbase.c.
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Definition at line 53 of file missionbase.c.
References AmmoTypesAPI::Cleanup(), OutdoorThermometerManager::Cleanup(), TriggerEffectManager::DestroyInstance(), ExplosivesBase(), g_Game, GetDayZGame(), InitWorldYieldDataDefaults(), PluginManagerDelete(), and SetDispatcher().
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Definition at line 486 of file missionbase.c.
References m_DummyPlayers.
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Definition at line 185 of file missionbase.c.
References InventoryMenu(), MENU_BOOK, MENU_CAMERA_TOOLS, MENU_CHARACTER, MENU_CHAT_INPUT, MENU_CONNECT_ERROR, MENU_CONNECTION_DIALOGUE, MENU_CONTROLS_PRESET, MENU_CREDITS, MENU_EARLYACCESS, MENU_GESTURES, MENU_HELP_SCREEN, MENU_INGAME, MENU_INSPECT, MENU_INVENTORY, MENU_INVITE_TIMER, MENU_KEYBINDINGS, MENU_LOADING, MENU_LOC_ADD, MENU_LOGIN_QUEUE, MENU_LOGIN_TIME, MENU_LOGOUT, MENU_MAIN, MENU_MAP, MENU_MISSION_LOADER, MENU_NOTE, MENU_OPTIONS, MENU_RADIAL_QUICKBAR, MENU_RESPAWN_DIALOGUE, MENU_SCENE_EDITOR, MENU_SCRIPTCONSOLE, MENU_SCRIPTCONSOLE_DIALOG_PRESET_NAME, MENU_SCRIPTCONSOLE_DIALOG_PRESET_RENAME, MENU_SCRIPTCONSOLE_UNIVERSAL_INFO_DIALOG, MENU_SERVER_BROWSER, MENU_STARTUP, MENU_TITLE_SCREEN, MENU_TUTORIAL, MENU_VIDEO, MENU_WARNING_INPUTDEVICE_DISCONNECT, MENU_WARNING_ITEMDROP, MENU_WARNING_TELEPORT, and MENU_XBOX_CONTROLS.
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Definition at line 357 of file missionbase.c.
References DumpWidget(), g_Game, m_WidgetsInvisible, m_WidgetsTotal, and Print().
Definition at line 379 of file missionbase.c.
References DumpWidget(), m_WidgetsInvisible, m_WidgetsTotal, and Print().
Referenced by DumpCurrentUILayout(), and DumpWidget().
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Definition at line 180 of file missionbase.c.
References DynamicMusicPlayer(), and m_DynamicMusicPlayer.
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Definition at line 79 of file missionbase.c.
References m_InventoryDropCallback.
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Definition at line 175 of file missionbase.c.
References m_WorldData.
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Definition at line 170 of file missionbase.c.
References m_WorldLighting.
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Definition at line 104 of file missionbase.c.
References g_Game, m_DynamicMusicPlayerRegistry, m_WorldData, and string::ToLower().
Referenced by MissionBase().
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Used to initialize defaults to WorldData base class from 4_World module. For proper init of your custom world, use 'InitYieldBank' method in the inherited world data.
Definition at line 142 of file missionbase.c.
References CatchYieldBank::RegisterYieldItem(), and YieldItemJunk().
Referenced by ~MissionBase(), and MissionBase().
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Definition at line 17 of file missionbase.c.
References SEffectManager::Cleanup(), DynamicMusicPlayer(), g_Game, GetDayZGame(), GetUApi(), AmmoTypesAPI::Init(), OutdoorThermometerManager::Init(), SoundSetMap::Init(), InitialiseWorldData(), InitWorldYieldDataDefaults(), m_DynamicMusicPlayer, m_DynamicMusicPlayerRegistry, m_InventoryDropCallback, m_WidgetEventHandler, m_WorldLighting, PluginManagerInit(), SetDispatcher(), UAInputAPI::UpdateControls(), and UpdateInputDevicesAvailability().
Definition at line 97 of file missionbase.c.
References m_DynamicMusicPlayer.
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Definition at line 342 of file missionbase.c.
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Definition at line 421 of file missionbase.c.
References g_Game.
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Definition at line 460 of file missionbase.c.
References g_Game.
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Definition at line 434 of file missionbase.c.
References g_Game.
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Definition at line 447 of file missionbase.c.
References g_Game.
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Definition at line 84 of file missionbase.c.
References g_Game, m_DynamicMusicPlayer, and OutdoorThermometerManager::Update().
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Definition at line 475 of file missionbase.c.
References m_DummyPlayers.
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Definition at line 10 of file missionbase.c.
Referenced by AddDummyPlayerToScheduler(), and UpdateDummyScheduler().
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Definition at line 14 of file missionbase.c.
Referenced by GetDynamicMusicPlayer(), MissionBase(), OnEvent(), and OnUpdate().
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Definition at line 15 of file missionbase.c.
Referenced by InitialiseWorldData(), and MissionBase().
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Definition at line 12 of file missionbase.c.
Referenced by GetInventoryDropCallback(), and MissionBase().
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Definition at line 3 of file missionbase.c.
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DEPRECATED.
Definition at line 515 of file missionbase.c.
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Definition at line 6 of file missionbase.c.
Referenced by MissionBase().
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Definition at line 355 of file missionbase.c.
Referenced by DumpCurrentUILayout(), and DumpWidget().
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Definition at line 354 of file missionbase.c.
Referenced by DumpCurrentUILayout(), and DumpWidget().
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Definition at line 7 of file missionbase.c.
Referenced by GetWorldData(), and InitialiseWorldData().
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Definition at line 8 of file missionbase.c.
Referenced by GetWorldLighting(), and MissionBase().