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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Protected Attributes | |
| ref OpenableBehaviour | m_Openable |
| ref RainProcurementComponentBarrel | m_RainProcComponent |
| ref RainProcurementManager | m_RainProcurement |
Private Attributes | |
| ref Timer | m_BarrelOpener |
| bool | m_IsLocked = false |
Definition at line 1 of file barrel_colorbase.c.
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Definition at line 354 of file barrel_colorbase.c.
References GameConstants::BAREL_BLEACH_PER_CLOTH, g_Game, Lock(), and ItemBase::SetQuantity().
Referenced by DetermineAction().
Definition at line 525 of file barrel_colorbase.c.
References GetNumberOfItems().
Definition at line 490 of file barrel_colorbase.c.
References GetNumberOfItems(), and IsOpen().
Definition at line 501 of file barrel_colorbase.c.
References GetNumberOfItems(), and IsOpen().
Definition at line 512 of file barrel_colorbase.c.
References IsOpen().
Definition at line 520 of file barrel_colorbase.c.
References IsOpen().
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Definition at line 106 of file barrel_colorbase.c.
References m_Openable, m_RainProcComponent, SetTakeable(), and UpdateVisualState().
Referenced by DetermineAction(), and OnWasDetached().
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Definition at line 115 of file barrel_colorbase.c.
References m_Openable, m_RainProcComponent, SetTakeable(), and UpdateVisualState().
Referenced by OnStoreLoad().
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Definition at line 426 of file barrel_colorbase.c.
References Math::Clamp(), g_Game, and Lock().
Referenced by DetermineAction().
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Definition at line 303 of file barrel_colorbase.c.
References g_Game, and Lock().
Referenced by DetermineAction().
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Definition at line 177 of file barrel_colorbase.c.
References BleachClothes(), Close(), ColourClothes(), ColourLeatherClothes(), GetQuantity(), InventorySlots::GetSlotIdFromString(), ProduceFertilizer(), and TanPelts().
Referenced by ActionCloseBarrel::OnExecuteServer().
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Definition at line 29 of file barrel_colorbase.c.
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Definition at line 555 of file barrel_colorbase.c.
Referenced by InitItemSounds(), and ActionCloseBarrel::OnExecuteServer().
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Definition at line 550 of file barrel_colorbase.c.
Referenced by InitItemSounds(), and ActionOpenBarrel::OnExecuteServer().
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Definition at line 24 of file barrel_colorbase.c.
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Definition at line 545 of file barrel_colorbase.c.
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Definition at line 561 of file barrel_colorbase.c.
References LIQUID_THROUGHPUT_BARREL.
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Definition at line 532 of file barrel_colorbase.c.
References Empty, GetBarrelCloseSoundset(), GetBarrelOpenSoundset(), GetItemSoundHandler(), and ItemSoundHandler().
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Definition at line 9 of file barrel_colorbase.c.
References m_BarrelOpener, m_HalfExtents, m_Openable, m_RainProcComponent, m_RainProcurement, and Vector().
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Definition at line 82 of file barrel_colorbase.c.
References m_IsLocked.
Referenced by ActionCloseBarrel::ActionCondition(), and ActionOpenBarrel::ActionCondition().
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Definition at line 125 of file barrel_colorbase.c.
References m_Openable.
Referenced by ActionCloseBarrel::ActionCondition(), ActionOpenBarrel::ActionCondition(), CanPutInCargo(), CanPutIntoHands(), CanReceiveItemIntoCargo(), CanReleaseCargo(), CanTransfer(), Edible_Base::ConditionAttach(), Edible_Base::ConditionDetach(), and UpdateVisualState().
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Definition at line 165 of file barrel_colorbase.c.
References m_BarrelOpener, and m_IsLocked.
Referenced by BleachClothes(), ColourClothes(), ColourLeatherClothes(), ProduceFertilizer(), and TanPelts().
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Definition at line 576 of file barrel_colorbase.c.
References SetQuantityMax().
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Definition at line 36 of file barrel_colorbase.c.
References Class::CastTo(), CargoBase::GetItem(), CargoBase::GetItemCount(), and GetLiquidType().
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Definition at line 59 of file barrel_colorbase.c.
References CloseLoad(), OpenLoad(), and Serializer::Read().
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Definition at line 52 of file barrel_colorbase.c.
References m_Openable, and Serializer::Write().
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Definition at line 158 of file barrel_colorbase.c.
References UpdateVisualState().
Definition at line 130 of file barrel_colorbase.c.
References Open().
Definition at line 137 of file barrel_colorbase.c.
References Close().
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Definition at line 87 of file barrel_colorbase.c.
References m_Openable, m_RainProcComponent, SetTakeable(), and UpdateVisualState().
Referenced by ActionOpenBarrel::OnExecuteServer(), OnWasAttached(), and Unlock().
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Definition at line 96 of file barrel_colorbase.c.
References m_Openable, m_RainProcComponent, SetTakeable(), and UpdateVisualState().
Referenced by OnStoreLoad().
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Definition at line 251 of file barrel_colorbase.c.
References GameConstants::BAREL_LIME_PER_PLANT, Lock(), and ItemBase::SetQuantity().
Referenced by DetermineAction().
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Definition at line 566 of file barrel_colorbase.c.
References AddAction().
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Definition at line 264 of file barrel_colorbase.c.
References GameConstants::BAREL_LIME_PER_PELT, Math::Floor(), g_Game, Lock(), and ItemBase::SetQuantity().
Referenced by DetermineAction().
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Definition at line 171 of file barrel_colorbase.c.
References m_IsLocked, and Open().
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Definition at line 144 of file barrel_colorbase.c.
References IsOpen().
Referenced by Close(), CloseLoad(), OnVariablesSynchronized(), Open(), and OpenLoad().
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Definition at line 4 of file barrel_colorbase.c.
Referenced by InitItemVariables(), and Lock().
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Definition at line 3 of file barrel_colorbase.c.
Referenced by IsLocked(), Lock(), and Unlock().
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Definition at line 7 of file barrel_colorbase.c.
Referenced by Close(), CloseLoad(), InitItemVariables(), IsOpen(), OnStoreSave(), Open(), and OpenLoad().
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Definition at line 6 of file barrel_colorbase.c.
Referenced by Close(), CloseLoad(), InitItemVariables(), Open(), and OpenLoad().
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Definition at line 584 of file barrel_colorbase.c.
Referenced by InitItemVariables().