Dayz Build 1.29.163047, Scripts Rev. 123548
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OpenableBehaviour Class Reference

Protected Member Functions

void OpenableBehaviour (bool bState=true)
void Close ()
bool GetState ()
bool IsOpened ()
void Open ()
void SetState (bool bState)

Protected Attributes

bool m_IsOpened

Detailed Description

Definition at line 1 of file openablebehaviour.c.

Constructor & Destructor Documentation

◆ OpenableBehaviour()

void OpenableBehaviour ( bool bState = true)
inlineprotected

initial value

Definition at line 5 of file openablebehaviour.c.

References m_IsOpened.

Member Function Documentation

◆ Close()

void Close ( )
inlineprotected

Definition at line 15 of file openablebehaviour.c.

References SetState().

◆ GetState()

bool GetState ( )
inlineprotected

Definition at line 30 of file openablebehaviour.c.

References m_IsOpened.

Referenced by IsOpened().

◆ IsOpened()

bool IsOpened ( )
inlineprotected

Definition at line 20 of file openablebehaviour.c.

References GetState().

◆ Open()

void Open ( )
inlineprotected

Definition at line 10 of file openablebehaviour.c.

References SetState().

◆ SetState()

void SetState ( bool bState)
inlineprotected

Definition at line 25 of file openablebehaviour.c.

References m_IsOpened.

Referenced by Close(), and Open().

Field Documentation

◆ m_IsOpened

bool m_IsOpened
protected

Definition at line 3 of file openablebehaviour.c.

Referenced by OpenableBehaviour(), GetState(), and SetState().


The documentation for this class was generated from the following file: