12 Object target_object = target.GetObject();
13 if ( target_object.IsItemBase() )
18 if ( !ntarget.IsLocked() && ntarget.IsOpen() )
27 override void OnExecuteServer(
ActionData action_data )
29 Object target_object = action_data.m_Target.GetObject();
34 ntarget.DetermineAction(action_data.m_Player);
38 override void OnEndServer(
ActionData action_data )
40 Object target_object = action_data.m_Target.GetObject();
44 ntarget.SoundSynchRemoteReset();