Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
ActionOpenDoors Class Reference
Inheritance diagram for ActionOpenDoors:
ActionInteractBase

Protected Member Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
bool CheckIfDoorIsLocked ()
bool CreatesNoise ()
override bool IsLockTargetOnUse ()
override void OnEndServer (ActionData action_data)
override void OnStartServer (ActionData action_data)

Private Member Functions

void ActionOpenDoors ()
override void CreateConditionComponents ()

Private Attributes

ref NoiseParams m_NoisePar

Detailed Description

Definition at line 1 of file actionopendoors.c.

Constructor & Destructor Documentation

◆ ActionOpenDoors()

void ActionOpenDoors ( )
inlineprivate

Member Function Documentation

◆ ActionCondition()

◆ CheckIfDoorIsLocked()

bool CheckIfDoorIsLocked ( )
inlineprotected

Definition at line 18 of file actionopendoors.c.

Referenced by ActionCondition(), and OnStartServer().

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

Definition at line 12 of file actionopendoors.c.

References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.

◆ CreatesNoise()

bool CreatesNoise ( )
inlineprotected

Definition at line 23 of file actionopendoors.c.

Referenced by OnEndServer().

◆ IsLockTargetOnUse()

override bool IsLockTargetOnUse ( )
inlineprotected

Definition at line 85 of file actionopendoors.c.

◆ OnEndServer()

override void OnEndServer ( ActionData action_data)
inlineprotected

◆ OnStartServer()

override void OnStartServer ( ActionData action_data)
inlineprotected

Field Documentation

◆ m_NoisePar

ref NoiseParams m_NoisePar
private

Definition at line 3 of file actionopendoors.c.

Referenced by OnEndServer().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/interact/actionopendoors.c