Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
noise.c
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1
class
NoiseSystem
2
{
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private
void
NoiseSystem
() {}
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private
void
~
NoiseSystem
() {}
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proto
void
AddNoise(
EntityAI
source_entity,
NoiseParams
noise_params,
float
external_strenght_multiplier = 1.0);
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proto
void
AddNoisePos(
EntityAI
source_entity,
vector
pos,
NoiseParams
noise_params,
float
external_strenght_multiplier = 1.0);
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proto
void
AddNoiseTarget(
vector
pos,
float
lifetime,
NoiseParams
noise_params,
float
external_strength_multiplier = 1.0);
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}
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class
NoiseParams
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{
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void
NoiseParams
()
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{
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}
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proto native
void
Load
(
string
noise_name);
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proto native
void
LoadFromPath
(
string
noise_path);
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}
NoiseParams
class NoiseSystem NoiseParams()
Definition:
noise.c:15
vector
Definition:
enconvert.c:105
LoadFromPath
proto native void LoadFromPath(string noise_path)
NoiseSystem
Definition:
noise.c:1
EntityAI
Definition:
building.c:5
Load
proto native void Load(string noise_name)
DAYZ
scripts_v1.24.157551
scripts
game
noise.c
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