Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
noise.c
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2 {
3  private void NoiseSystem() {}
4  private void ~NoiseSystem() {}
5 
6  proto void AddNoise(EntityAI source_entity, NoiseParams noise_params, float external_strenght_multiplier = 1.0);
7  proto void AddNoisePos(EntityAI source_entity, vector pos, NoiseParams noise_params, float external_strenght_multiplier = 1.0);
8 
10  proto void AddNoiseTarget(vector pos, float lifetime, NoiseParams noise_params, float external_strength_multiplier = 1.0);
11 }
12 
13 class NoiseParams
14 {
15  void NoiseParams()
16  {
17 
18  }
19 
20  proto native void Load(string noise_name);
21 
22  proto native void LoadFromPath(string noise_path);
23 }
NoiseParams
class NoiseSystem NoiseParams()
Definition: noise.c:15
vector
Definition: enconvert.c:105
LoadFromPath
proto native void LoadFromPath(string noise_path)
NoiseSystem
Definition: noise.c:1
EntityAI
Definition: building.c:5
Load
proto native void Load(string noise_name)