Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionEnterLadder Class Reference
Inheritance diagram for ActionEnterLadder:
ActionInteractBase

Private Member Functions

void ActionEnterLadder ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override bool CanBeUsedSwimming ()
override void CreateConditionComponents ()
override bool IsInstant ()
override bool IsLockTargetOnUse ()
override void Start (ActionData action_data)

Private Attributes

const string GEOM_LOD_NAME = LOD.NAME_GEOMETRY
const string MEM_LOD_NAME = LOD.NAME_MEMORY

Detailed Description

Definition at line 2 of file actionenterladder.c.

Constructor & Destructor Documentation

◆ ActionEnterLadder()

void ActionEnterLadder ( )
inlineprivate

Definition at line 7 of file actionenterladder.c.

References ActionBase::m_StanceMask, and ActionBase::m_Text.

Member Function Documentation

◆ ActionCondition()

◆ CanBeUsedSwimming()

override bool CanBeUsedSwimming ( )
inlineprivate

Definition at line 210 of file actionenterladder.c.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ IsInstant()

override bool IsInstant ( )
inlineprivate

Definition at line 204 of file actionenterladder.c.

◆ IsLockTargetOnUse()

override bool IsLockTargetOnUse ( )
inlineprivate

Definition at line 199 of file actionenterladder.c.

◆ Start()

Field Documentation

◆ GEOM_LOD_NAME

const string GEOM_LOD_NAME = LOD.NAME_GEOMETRY
private

Definition at line 4 of file actionenterladder.c.

Referenced by Start().

◆ MEM_LOD_NAME

const string MEM_LOD_NAME = LOD.NAME_MEMORY
private

Definition at line 5 of file actionenterladder.c.

Referenced by ActionCondition().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/interact/actionenterladder.c