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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Private Member Functions | |
| void | ActionCloseDoors () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | CreateConditionComponents () |
| override bool | IsLockTargetOnUse () |
| override void | OnEndServer (ActionData action_data) |
| override void | OnStartServer (ActionData action_data) |
Private Attributes | |
| ref NoiseParams | m_NoisePar |
Definition at line 1 of file actionclosedoors.c.
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inlineprivate |
Definition at line 5 of file actionclosedoors.c.
References AnimatedActionBase::m_CommandUID, ActionBase::m_StanceMask, and ActionBase::m_Text.
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inlineprivate |
Definition at line 18 of file actionclosedoors.c.
References ActionTarget, Building::CanDoorBeClosed(), Class::CastTo(), UAMaxDistances::DEFAULT, Building::GetDoorIndex(), ActionBase::IsBuilding(), and ActionBase::IsInReach().
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inlineprivate |
Definition at line 12 of file actionclosedoors.c.
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprivate |
Definition at line 74 of file actionclosedoors.c.
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inlineprivate |
Definition at line 60 of file actionclosedoors.c.
References ActionData, NoiseSystem::AddNoisePos(), g_Game, NoiseAIEvaluate::GetNoiseReduction(), m_NoisePar, and NoiseParams().
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inlineprivate |
Definition at line 42 of file actionclosedoors.c.
References ActionData, Building::CanDoorBeClosed(), Class::CastTo(), Building::CloseDoor(), and Building::GetDoorIndex().
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private |
Definition at line 3 of file actionclosedoors.c.
Referenced by OnEndServer().