Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
bulletshow.c
Go to the documentation of this file.
1
class
BulletShow
extends
WeaponStateBase
2
{
3
override
void
OnEntry
(
WeaponEventBase
e)
4
{
5
super.OnEntry(e);
6
if
(e)
7
m_weapon
.ShowBullet(0);
8
}
9
10
override
void
OnExit
(
WeaponEventBase
e)
11
{
12
super.OnExit(e);
13
}
14
};
15
16
class
BulletShow2
extends
WeaponStateBase
17
{
18
override
void
OnEntry
(
WeaponEventBase
e)
19
{
20
super.OnEntry(e);
21
if
(e)
22
m_weapon
.ShowBullet(1);
23
}
24
25
override
void
OnExit
(
WeaponEventBase
e)
26
{
27
super.OnExit(e);
28
}
29
};
30
31
class
BulletShow_W4T
extends
BulletShow
32
{
33
override
bool
IsWaitingForActionFinish
() {
return
true
; }
34
};
35
36
class
BulletShow2_W4T
extends
BulletShow2
37
{
38
override
bool
IsWaitingForActionFinish
() {
return
true
; }
39
};
40
OnExit
override void OnExit(HandEventBase e)
Definition:
hand_states.c:28
IsWaitingForActionFinish
class WeaponChambering_Cartridge_InnerMag extends WeaponChambering_Base IsWaitingForActionFinish
Definition:
weaponchambering.c:190
BulletShow
Definition:
bulletshow.c:31
BulletShow2
Definition:
bulletshow.c:36
WeaponEventBase
signalize mechanism manipulation
Definition:
events.c:34
WeaponStateBase
represent weapon state base
Definition:
bullethide.c:1
m_weapon
class WeaponGuardIsDestroyed extends WeaponGuardBase m_weapon
Definition:
guards.c:583
OnEntry
HandStateEquipped OnEntry
Definition:
weaponchambering.c:208
DAYZ
scripts_v1.24.157551
scripts
world
entities
firearms
fsm
states
bulletshow.c
Generated by
1.8.17