Dayz Explorer  1.24.157551 (v105080)
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hand_states.c File Reference

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Data Structures

class  HandStateEquipped
 

Variables

 UNKNOWN = 0
 
 Empty = 1
 
 Equipped = 2
 
enum  HandStateID
 states More...
 
HandStateEquipped OnEntry
 
enum HandStateID OnEntry (HandEventBase e)
 
override void OnExit (HandEventBase e)
 
override int GetCurrentStateID ()
 

Enumeration Type Documentation

◆ HandStateID

states

Definition at line 3 of file hand_states.c.

Function Documentation

◆ GetCurrentStateID()

override int GetCurrentStateID ( )

Definition at line 29 of file hand_states.c.

◆ OnEntry()

enum HandStateID OnEntry ( HandEventBase  e)

Definition at line 12 of file hand_states.c.

◆ OnExit()

override void OnExit ( HandEventBase  e)

Definition at line 28 of file hand_states.c.

Variable Documentation

◆ Empty

Empty = 1

Definition at line 3 of file hand_states.c.

◆ Equipped

Equipped = 2

Definition at line 4 of file hand_states.c.

◆ OnEntry

override void OnEntry

Definition at line 208 of file weaponchambering.c.

◆ UNKNOWN

@ UNKNOWN = 0

Definition at line 2 of file hand_states.c.