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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Abstracted event, not to be used, only inherited. More...
Private Attributes | |
| int | m_Animation2ID = -1 |
| destination for old item that was in hands | |
| ref InventoryLocation | m_Dst |
| ref InventoryLocation | m_Dst2 |
| src of old item in hands | |
| ref ReplaceItemWithNewLambdaBase | m_Lambda |
| ref InventoryLocation | m_Src2 |
| destination for new item (i.e. hands) | |
| string | m_Type |
Abstracted event, not to be used, only inherited.
represents event that triggers transition from state to state
triggered when animation action aborts
triggered when animation action finishes
Definition at line 211 of file hand_events.c.
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Definition at line 683 of file hand_events.c.
References m_Dst, m_Dst2, m_Src, m_Src2, and TryAcquireTwoInventoryJuncturesFromServer().
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Definition at line 416 of file hand_events.c.
References DumpToString(), Error(), GetDst(), GetSrc(), and TryAcquireInventoryJunctureFromServer().
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Definition at line 326 of file hand_events.c.
References DumpToString(), Error(), GetDst(), GetSrc(), and TryAcquireInventoryJunctureFromServer().
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Definition at line 260 of file hand_events.c.
References DumpToString(), Error(), GetDst(), GetSrc(), and TryAcquireInventoryJunctureFromServer().
Referenced by ValidateHandEvent().
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Definition at line 669 of file hand_events.c.
References GameInventory::CanForceSwapEntitiesEx(), GetEventID(), GetItem(), GetSrc(), Debug::InventoryHFSMLog(), LogManager::IsInventoryHFSMLogEnable(), m_Dst, m_Dst2, m_Player, and m_Src2.
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Definition at line 376 of file hand_events.c.
References GetDst(), GetEventID(), GetSrc(), InventoryLocation::GetType(), Debug::InventoryHFSMLog(), LogManager::IsInventoryHFSMLogEnable(), GameInventory::LocationCanMoveEntity(), and m_Player.
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Definition at line 311 of file hand_events.c.
References GetDst(), GetEventID(), GetSrc(), Debug::InventoryHFSMLog(), LogManager::IsInventoryHFSMLogEnable(), GameInventory::LocationCanMoveEntity(), and m_Player.
Referenced by CanPerformEventEx().
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Definition at line 238 of file hand_events.c.
References GetDst(), GetEventID(), GetSrc(), Debug::InventoryHFSMLog(), LogManager::IsInventoryHFSMLogEnable(), GameInventory::LocationCanMoveEntity(), InventoryValidation::m_IsJuncture, and m_Player.
Referenced by HandEvent(), HandleHandEvent(), and ValidateHandEvent().
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Definition at line 693 of file hand_events.c.
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Definition at line 637 of file hand_events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckSwapItemsRequest(), GetEventID(), Debug::InventoryHFSMLog(), LogManager::IsInventoryHFSMLogEnable(), m_Dst, m_Dst2, m_Player, m_Src, and m_Src2.
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Definition at line 368 of file hand_events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckMoveToDstRequest(), m_Dst, m_Player, and m_Src.
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Definition at line 303 of file hand_events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckMoveToDstRequest(), m_Dst, m_Player, and m_Src.
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Definition at line 233 of file hand_events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckMoveToDstRequest(), GetDst(), GetSrc(), and m_Player.
Referenced by CheckRequestEx().
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Definition at line 620 of file hand_events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckRequestSrc(), InventoryLocation::DumpToStringNullSafe(), GetEventID(), GetSrc(), LogManager::IsSyncLogEnable(), m_Player, m_Src2, and syncDebugPrint().
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Definition at line 353 of file hand_events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckRequestSrc(), InventoryLocation::DumpToStringNullSafe(), GetEventID(), GetSrc(), Debug::InventoryHFSMLog(), LogManager::IsInventoryHFSMLogEnable(), and m_Player.
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Definition at line 293 of file hand_events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckRequestSrc(), InventoryLocation::DumpToStringNullSafe(), GetEventID(), GetSrc(), LogManager::IsSyncLogEnable(), m_Player, and syncDebugPrint().
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Definition at line 222 of file hand_events.c.
References GameInventory::c_MaxItemDistanceRadius, GameInventory::CheckRequestSrc(), InventoryLocation::DumpToStringNullSafe(), GetEventID(), GetSrc(), Debug::InventoryHFSMLog(), LogManager::IsSyncLogEnable(), m_Player, and syncDebugPrint().
Referenced by ValidateHandEvent().
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Definition at line 718 of file hand_events.c.
References m_Dst, m_Dst2, and m_Player.
Referenced by OnInventoryJunctureFailureFromServer(), and ValidateHandEvent().
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Definition at line 813 of file hand_events.c.
References InventoryLocation::DumpToStringNullSafe(), GetDst(), GetEventID(), GetSrc(), m_Lambda, and m_Player.
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Definition at line 688 of file hand_events.c.
References InventoryLocation::DumpToStringNullSafe(), GetEventID(), m_Dst, m_Dst2, m_Player, m_Src, and m_Src2.
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Definition at line 338 of file hand_events.c.
References InventoryLocation::DumpToStringNullSafe(), GetEventID(), m_Dst, m_Player, and m_Src.
Referenced by AcquireInventoryJunctureFromServer(), HandGuardBase::GuardCondition(), HandleHandEvent(), GameInventory::OnServerInventoryCommandStatic(), HumanInventory::ReplaceItemInElsewhereWithNewinHandsImpl(), HumanInventory::ReplaceItemInHandsWithNewImpl(), InventoryInputUserData::SendInputUserDataHandEvent(), InventoryInputUserData::SendServerHandEventViaInventoryCommand(), SendServerHandEventViaJuncture(), SyncHandEventToRemote(), and ValidateHandEvent().
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Definition at line 806 of file hand_events.c.
References GetSrcEntity(), m_Player, and InventoryLocation::SetHands().
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Definition at line 600 of file hand_events.c.
References m_Dst.
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Definition at line 348 of file hand_events.c.
References m_Dst.
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Definition at line 291 of file hand_events.c.
References m_Dst.
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Definition at line 215 of file hand_events.c.
References GetSrcEntity(), m_Player, and InventoryLocation::SetHands().
Referenced by AcquireInventoryJunctureFromServer(), HandActionBase::Action(), CanPerformEvent(), CanPerformEventEx(), CheckRequest(), ClearInventoryReservation(), HandGuardBase::GuardCondition(), HandEvent(), HandleHandEvent(), HandStateBase::OnEntry(), HandStateEquipped::OnEntry(), OnInventoryJunctureFailureFromServer(), HumanInventory::ReplaceItemInElsewhereWithNewinHandsImpl(), ReserveInventory(), SendServerHandEventViaJuncture(), and ValidateHandEvent().
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Definition at line 844 of file hand_events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 789 of file hand_events.c.
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Definition at line 776 of file hand_events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 769 of file hand_events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 781 of file hand_events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 867 of file hand_events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 861 of file hand_events.c.
References m_EventID.
Referenced by HandEventFactory().
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destination for item in hands
Definition at line 277 of file hand_events.c.
References m_Dst, and m_EventID.
Referenced by HandEventFactory().
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Definition at line 837 of file hand_events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 568 of file hand_events.c.
References m_Dst, m_Dst2, m_EventID, and m_Src2.
Referenced by HandEventFactory().
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Definition at line 213 of file hand_events.c.
References m_EventID.
Referenced by HandEventFactory().
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Definition at line 804 of file hand_events.c.
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Definition at line 771 of file hand_events.c.
Referenced by HandleHandEvent(), InventoryInputUserData::SendServerHandEventViaInventoryCommand(), and SendServerHandEventViaJuncture().
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Definition at line 791 of file hand_events.c.
References Error(), m_Type, and Serializer::Read().
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Definition at line 576 of file hand_events.c.
References m_Animation2ID, m_Dst, m_Dst2, m_Src2, and Serializer::Read().
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Definition at line 279 of file hand_events.c.
References m_Dst, and InventoryLocation::ReadFromContext().
Referenced by CreateHandEventFromContext().
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Definition at line 699 of file hand_events.c.
References GameInventory::c_InventoryReservationTimeoutShortMS, m_Dst, m_Dst2, and m_Player.
Referenced by HumanInventory::ForceSwapEntities().
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Definition at line 797 of file hand_events.c.
References Error(), m_Type, and Serializer::Write().
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Definition at line 590 of file hand_events.c.
References m_Animation2ID, m_Dst, m_Dst2, m_Src2, and Serializer::Write().
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Definition at line 285 of file hand_events.c.
References m_Dst.
Referenced by InventoryInputUserData::SerializeHandEvent(), and SyncHandEventToRemote().
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destination for old item that was in hands
Definition at line 566 of file hand_events.c.
Referenced by ReadFromContext(), and WriteToContext().
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Definition at line 275 of file hand_events.c.
Referenced by AcquireInventoryJunctureFromServer(), HandActionBase::Action(), CanPerformEvent(), CheckRequest(), ClearInventoryReservation(), DumpToString(), GetDst(), HandEventMoveTo(), HandEventSwap(), ReadFromContext(), ReserveInventory(), and WriteToContext().
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src of old item in hands
Definition at line 565 of file hand_events.c.
Referenced by AcquireInventoryJunctureFromServer(), CanPerformEvent(), CheckRequest(), ClearInventoryReservation(), DumpToString(), GetSecondDst(), HandEventSwap(), ReadFromContext(), ReserveInventory(), and WriteToContext().
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Definition at line 787 of file hand_events.c.
Referenced by DumpToString(), and HandEvengReplaceWithNewBase().
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destination for new item (i.e. hands)
Definition at line 564 of file hand_events.c.
Referenced by AcquireInventoryJunctureFromServer(), CanPerformEvent(), CheckAndExecuteForceStandUp(), CheckRequest(), CheckRequestSrc(), DumpToString(), GetSecondSrc(), GetSecondSrcEntity(), HandEventSwap(), ReadFromContext(), and WriteToContext().
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Definition at line 786 of file hand_events.c.
Referenced by ReadFromContext(), and WriteToContext().