Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
guards.c File Reference

Go to the source code of this file.

Data Structures

class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 
class  WeaponGuardBase
 represents guard on a transition from state to state More...
 

Functions

void WeaponGuardHasAmmo (Weapon_Base w=NULL)
 
override bool GuardCondition (WeaponEventBase e)
 
void WeaponGuardWeaponDischarged (Weapon_Base w=NULL)
 
void WeaponGuardWeaponOpen (Weapon_Base w=NULL)
 

Variables

class WeaponGuardIsDestroyed extends WeaponGuardBase m_weapon
 

Function Documentation

◆ GuardCondition()

override bool GuardCondition ( WeaponEventBase  e)

Definition at line 101 of file guards.c.

◆ WeaponGuardHasAmmo()

void WeaponGuardHasAmmo ( Weapon_Base  w = NULL)

Definition at line 99 of file guards.c.

◆ WeaponGuardWeaponDischarged()

void WeaponGuardWeaponDischarged ( Weapon_Base  w = NULL)

Definition at line 580 of file guards.c.

◆ WeaponGuardWeaponOpen()

void GuardCondition::WeaponGuardWeaponOpen ( Weapon_Base  w = NULL)

Definition at line 585 of file guards.c.

Variable Documentation

◆ m_weapon

protected Weapon_Base m_weapon

Definition at line 583 of file guards.c.