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WeaponEventBase Class Reference

signalize mechanism manipulation More...

Detailed Description

signalize mechanism manipulation

represents event that triggers transition from state to state

triggered when dry fire timer expires

triggered when reload timer expires

triggered when animation action aborts

triggered when animation action finishes

event when user wants to swap magazine

event when user wants to detach magazine

triggered when unjamming failed timer expires

triggered when unjamming timer expires

event when user wants to attach magazine

event when user wants to unjam weapon

event when user wants to end loading of bullets

event when user wants to load N bullets

event when user wants to load 1 bullet

event when trigger pressed

Parameters
dstinventory location where the magazine will be stored

Definition at line 34 of file events.c.


The documentation for this class was generated from the following file: