Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventBase |
signalize mechanism manipulation More... | |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
class | WeaponEventAnimation |
Enumerations | |
enum | WeaponEventID { UNKNOWN, MECHANISM, TRIGGER, TRIGGER_JAM, TRIGGER_AUTO_START, TRIGGER_AUTO_END, LOAD1_BULLET, CONTINUOUS_LOADBULLET_START, CONTINUOUS_LOADBULLET_END, UNJAM, ATTACH_MAGAZINE, UNJAMMING_FAILED_TIMEOUT, UNJAMMING_TIMEOUT, DETACH_MAGAZINE, SWAP_MAGAZINE, HUMANCOMMAND_ACTION_FINISHED, HUMANCOMMAND_ACTION_ABORTED, RELOAD_TIMEOUT, DRY_FIRE_TIMEOUT, SET_NEXT_MUZZLE_MODE, ANIMATION_EVENT } |
identifier for events. mainly for rpc purposes More... | |
Functions | |
WeaponEventBase | WeaponEventFactory (WeaponEventID id, int aetype, DayZPlayer p=NULL, Magazine m=NULL) |
creates weapon fsm events More... | |
WeaponEventBase | WeaponAnimEventFactory (WeaponEvents type, DayZPlayer p=NULL, Magazine m=NULL) |
creates animation system events More... | |
WeaponEventBase | CreateWeaponEventFromContext (ParamsReadContext ctx) |
enum WeaponEventID |
identifier for events. mainly for rpc purposes
WeaponEventBase CreateWeaponEventFromContext | ( | ParamsReadContext | ctx | ) |
WeaponEventBase WeaponAnimEventFactory | ( | WeaponEvents | type, |
DayZPlayer | p = NULL , |
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Magazine | m = NULL |
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) |
WeaponEventBase WeaponEventFactory | ( | WeaponEventID | id, |
int | aetype, | ||
DayZPlayer | p = NULL , |
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Magazine | m = NULL |
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) |