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1.24.157551 (v105080)
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aigroupbehaviour.c
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1
class
AIGroupBehaviour
:
Managed
2
{
3
private
void
AIGroupBehaviour
();
4
private
void
~
AIGroupBehaviour
();
5
}
6
7
class
BehaviourGroupInfectedPackWaypointParams
8
{
9
vector
m_CenterPosition
;
10
float
m_Radius
;
11
12
void
BehaviourGroupInfectedPackWaypointParams
(
vector
pos,
float
radius)
13
{
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m_CenterPosition
= pos;
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m_Radius
= radius;
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}
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}
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class
BehaviourGroupInfectedPack
:
AIGroupBehaviour
20
{
27
proto native
void
SetWaypoints(
array<ref BehaviourGroupInfectedPackWaypointParams>
waypointParams,
int
waypointDefaultIndex,
bool
forwardDirection,
bool
loop);
28
29
proto native
void
SetWaypointsTraverseDirection(
bool
forwardDirection);
30
proto native
void
SetWaypointsLoop(
bool
loop);
31
proto native
void
SetCurrentWaypoint(
int
waypointIndex);
32
}
BehaviourGroupInfectedPack
Definition:
aigroupbehaviour.c:19
Managed
TODO doc.
Definition:
enscript.c:117
BehaviourGroupInfectedPackWaypointParams
void BehaviourGroupInfectedPackWaypointParams(vector pos, float radius)
Definition:
aigroupbehaviour.c:12
m_Radius
float m_Radius
Definition:
aigroupbehaviour.c:10
m_CenterPosition
AIGroupBehaviour m_CenterPosition
vector
Definition:
enconvert.c:105
AIGroupBehaviour
Definition:
aigroupbehaviour.c:1
array
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
Definition:
isboxcollidinggeometryproxyclasses.c:27
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aigroupbehaviour.c
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