14 override typename GetInputType()
22 if (
Class.CastTo(garden_base, target.GetObject()))
27 garden_base.GetActionComponentNameList(target.GetComponentIndex(), selections);
30 for (
int s = 0; s < selections.Count(); s++)
32 selection = selections[s];
33 slot = garden_base.GetSlotBySelection( selection );
38 if ( slot && slot.GetPlant() )
50 Slot slot = GetPlantSlot(target);
54 m_Plant = PlantBase.Cast(slot.GetPlant());
55 m_Text+=
" " + MiscGameplayFunctions.GetItemDisplayName(m_Plant.GetCropsType());
60 override void CreateConditionComponents()
69 if (
Class.CastTo(garden_base, target.GetObject()))
71 Slot slot = GetPlantSlot(target);
75 m_Plant = PlantBase.Cast(slot.GetPlant());
76 bool is_mature = m_Plant.IsMature();
77 bool is_spoiled = m_Plant.IsSpoiled();
78 bool has_crops = m_Plant.HasCrops();
79 int plant_state = m_Plant.GetPlantState();
81 if ( is_mature && has_crops )
91 override void OnExecuteServer(
ActionData action_data )
95 m_Plant.Harvest( action_data.m_Player );