9 m_Text =
"#switch_to_the_next_part";
12 override void CreateConditionComponents()
18 override bool IsInstant()
23 override bool RemoveForceTargetAfterUse()
28 override bool UseAcknowledgment()
33 override bool CanBeUsedLeaning()
44 override void OnStartClient(
ActionData action_data)
46 super.OnStartClient( action_data );
48 SetNextIndex(action_data);
51 override void OnStartServer(
ActionData action_data)
53 super.OnStartServer( action_data );
56 SetNextIndex(action_data);
62 construction_action_data.SetNextIndex();