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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | SoundHandlerBase |
| class | StaminaSoundHandlerBase |
Enumerations | |
| enum | eStaminaZones { ZONE0, ZONE1, ZONE2 } |
Functions | |
| void | Update () |
| eSoundHandlers | GetID () |
| void | SoundHandlerBase (PlayerBase player) |
| void | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) More... | |
| void | SetStaminaZoneOffset (int zone_offset) |
| eStaminaZones | GetZone (float stamina) |
Variables | |
| const float | TICK_INTERVAL = 1 |
| const float | STAMINA_SOUND_TR1 = 0.55 |
| const float | STAMINA_SOUND_TR2 = 0.25 |
| enum eStaminaZones | UP |
| enum eStaminaZones | DOWN |
| enum eStaminaZones | ZONE0_UP = 1 |
| enum eStaminaZones | ZONE0_DOWN = 1 |
| enum eStaminaZones | ZONE1_UP = 1 |
| enum eStaminaZones | ZONE1_DOWN = 1 |
| enum eStaminaZones | ZONE2_UP = 1 |
| enum eStaminaZones | ZONE2_DOWN = 1 |
| enum eStaminaZones | m_Id = 1 |
| PlayerBase | m_Player |
| class StaminaSoundHandlerBase extends SoundHandlerBase | m_Stamina |
| StaminaHandler | m_StaminaHandler |
| float | m_StaminaLastValue |
| int | m_StaminaZoneOffset |
| enum eStaminaZones |
| Enumerator | |
|---|---|
| ZONE0 | |
| ZONE1 | |
| ZONE2 | |
Definition at line 6 of file staminasoundhandler.c.
| eSoundHandlers GetID | ( | ) |
Definition at line 39 of file staminasoundhandler.c.
| eStaminaZones GetZone | ( | float | stamina | ) |
Definition at line 153 of file staminasoundhandler.c.
| void Init | ( | ) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
Definition at line 46 of file uihintpanel.c.
| void SetStaminaZoneOffset | ( | int | zone_offset | ) |
Definition at line 112 of file staminasoundhandler.c.
| void SoundHandlerBase | ( | PlayerBase | player | ) |
Definition at line 44 of file staminasoundhandler.c.
| enum eStaminaZones DOWN |
| enum eStaminaZones m_Id = 1 |
| PlayerBase m_Player |
Definition at line 35 of file staminasoundhandler.c.
| class StaminaSoundHandlerBase extends SoundHandlerBase m_Stamina |
| StaminaHandler m_StaminaHandler |
Definition at line 108 of file staminasoundhandler.c.
| float m_StaminaLastValue |
Definition at line 109 of file staminasoundhandler.c.
| int m_StaminaZoneOffset |
Definition at line 110 of file staminasoundhandler.c.
| const float STAMINA_SOUND_TR1 = 0.55 |
Definition at line 3 of file staminasoundhandler.c.
| const float STAMINA_SOUND_TR2 = 0.25 |
Definition at line 4 of file staminasoundhandler.c.
| const float TICK_INTERVAL = 1 |
Definition at line 1 of file staminasoundhandler.c.
| enum eStaminaZones UP |
| enum eStaminaZones ZONE0_DOWN = 1 |
| enum eStaminaZones ZONE0_UP = 1 |
| enum eStaminaZones ZONE1_DOWN = 1 |
| enum eStaminaZones ZONE1_UP = 1 |
| enum eStaminaZones ZONE2_DOWN = 1 |
| enum eStaminaZones ZONE2_UP = 1 |