Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
|
Go to the source code of this file.
Data Structures | |
class | SoundHandlerBase |
class | StaminaSoundHandlerBase |
Enumerations | |
enum | eStaminaZones { ZONE0, ZONE1, ZONE2 } |
Functions | |
void | Update () |
eSoundHandlers | GetID () |
void | SoundHandlerBase (PlayerBase player) |
void | Init () |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) More... | |
void | SetStaminaZoneOffset (int zone_offset) |
eStaminaZones | GetZone (float stamina) |
Variables | |
const float | TICK_INTERVAL = 1 |
const float | STAMINA_SOUND_TR1 = 0.55 |
const float | STAMINA_SOUND_TR2 = 0.25 |
enum eStaminaZones | UP |
enum eStaminaZones | DOWN |
enum eStaminaZones | ZONE0_UP = 1 |
enum eStaminaZones | ZONE0_DOWN = 1 |
enum eStaminaZones | ZONE1_UP = 1 |
enum eStaminaZones | ZONE1_DOWN = 1 |
enum eStaminaZones | ZONE2_UP = 1 |
enum eStaminaZones | ZONE2_DOWN = 1 |
enum eStaminaZones | m_Id = 1 |
PlayerBase | m_Player |
class StaminaSoundHandlerBase extends SoundHandlerBase | m_Stamina |
StaminaHandler | m_StaminaHandler |
float | m_StaminaLastValue |
int | m_StaminaZoneOffset |
enum eStaminaZones |
Enumerator | |
---|---|
ZONE0 | |
ZONE1 | |
ZONE2 |
Definition at line 6 of file staminasoundhandler.c.
eSoundHandlers GetID | ( | ) |
Definition at line 39 of file staminasoundhandler.c.
eStaminaZones GetZone | ( | float | stamina | ) |
Definition at line 153 of file staminasoundhandler.c.
void Init | ( | ) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
Definition at line 46 of file uihintpanel.c.
void SetStaminaZoneOffset | ( | int | zone_offset | ) |
Definition at line 112 of file staminasoundhandler.c.
void SoundHandlerBase | ( | PlayerBase | player | ) |
Definition at line 44 of file staminasoundhandler.c.
enum eStaminaZones DOWN |
enum eStaminaZones m_Id = 1 |
PlayerBase m_Player |
Definition at line 35 of file staminasoundhandler.c.
class StaminaSoundHandlerBase extends SoundHandlerBase m_Stamina |
StaminaHandler m_StaminaHandler |
Definition at line 108 of file staminasoundhandler.c.
float m_StaminaLastValue |
Definition at line 109 of file staminasoundhandler.c.
int m_StaminaZoneOffset |
Definition at line 110 of file staminasoundhandler.c.
const float STAMINA_SOUND_TR1 = 0.55 |
Definition at line 3 of file staminasoundhandler.c.
const float STAMINA_SOUND_TR2 = 0.25 |
Definition at line 4 of file staminasoundhandler.c.
const float TICK_INTERVAL = 1 |
Definition at line 1 of file staminasoundhandler.c.
enum eStaminaZones UP |
enum eStaminaZones ZONE0_DOWN = 1 |
enum eStaminaZones ZONE0_UP = 1 |
enum eStaminaZones ZONE1_DOWN = 1 |
enum eStaminaZones ZONE1_UP = 1 |
enum eStaminaZones ZONE2_DOWN = 1 |
enum eStaminaZones ZONE2_UP = 1 |