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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the documentation of this file.
6 int m_SoundVoiceAnimEventClassID;
8 string m_SoundSetNameRoot;
9 bool m_SkipForControlledCharacter;
19 bool IsSkipForControlled()
32 bool IsSoundCallbackExist()
42 bool IsDestroyRequested()
72 int GetSoundEventType()
83 class SoundEventHandler
eBleedingSourceType m_Type
class SoundEventBase GetSoundEventType(int id)
int GetCurrentStateEventID()
AbstractWave m_SoundSetCallback
bool m_SkipForControlledCharacter
bool PlayRequest(EPlayerSoundEventID id, bool sent_from_server=false)
int GetCurrentStateEventType()
bool PlayRequestEx(EPlayerSoundEventID id, bool sent_from_server=false, int param=0)
protected int m_ID
ID of effect, given by SEffectManager when registered (automatically done when playing through it)