Dayz Build 1.29.163047, Scripts Rev. 123548
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smptanimmeta.c File Reference

Go to the source code of this file.

Data Structures

class  SmptAnimMetaADD
class  SmptAnimMetaBase

Enumerations

enum  eAnimFinishType { SUCCESS , FAILURE }

Functions

void AnimFinished (eAnimFinishType type)
void Init (ParamsReadContext ctx, SymptomManager manager, PlayerBase player)
bool IsDestroyReqested ()
bool IsPlaying ()
EAnimPlayState Play ()
EAnimPlayState PlayRequest ()
void SmptAnimMetaBase ()
void Update (HumanMovementState movement_state)

Variables

int m_AnimID
class SmptAnimMetaFB extends SmptAnimMetaBase m_CalledAnimStart
bool m_Canceled
bool m_DestroyRequested
enum eAnimFinishType m_IsPlaying
SymptomManager m_Manager
PlayerBase m_Player
int m_StateType
int m_SymptomType

Enumeration Type Documentation

◆ eAnimFinishType

Enumerator
SUCCESS 
FAILURE 

Definition at line 1 of file smptanimmeta.c.

Function Documentation

◆ AnimFinished()

◆ Init()

override void Init ( ParamsReadContext ctx,
SymptomManager manager,
PlayerBase player )

Definition at line 22 of file smptanimmeta.c.

References m_Manager.

◆ IsDestroyReqested()

bool IsDestroyReqested ( )

Definition at line 33 of file smptanimmeta.c.

References m_DestroyRequested.

◆ IsPlaying()

bool IsPlaying ( )

Definition at line 28 of file smptanimmeta.c.

References m_IsPlaying.

◆ PlayRequest()

EAnimPlayState PlayRequest ( )

Definition at line 65 of file smptanimmeta.c.

References m_Manager, and SmptAnimMetaBase::Play().

◆ SmptAnimMetaBase()

void SmptAnimMetaBase ( )

Definition at line 18 of file smptanimmeta.c.

◆ Update()

override void Update ( HumanMovementState movement_state)
protected

Definition at line 170 of file smptanimmeta.c.

References HumanCommandAdditives(), m_CalledAnimStart, m_IsPlaying, and m_Manager.

Variable Documentation

◆ m_AnimID

int m_AnimID

Definition at line 12 of file smptanimmeta.c.

Referenced by SmptAnimMetaBase::Init(), Play(), and SmptAnimMetaBase::Play().

◆ m_CalledAnimStart

class SmptAnimMetaFB extends SmptAnimMetaBase m_CalledAnimStart
protected

Referenced by Update().

◆ m_Canceled

bool m_Canceled

Definition at line 16 of file smptanimmeta.c.

Referenced by SmptAnimMetaBase::Play().

◆ m_DestroyRequested

bool m_DestroyRequested

Definition at line 15 of file smptanimmeta.c.

Referenced by AnimFinished(), and IsDestroyReqested().

◆ m_IsPlaying

enum eAnimFinishType m_IsPlaying

Referenced by SmptAnimMetaBase::Play().

◆ m_Manager

SymptomManager m_Manager

Definition at line 10 of file smptanimmeta.c.

◆ m_Player

◆ m_StateType

int m_StateType

Definition at line 14 of file smptanimmeta.c.

◆ m_SymptomType

int m_SymptomType

Definition at line 13 of file smptanimmeta.c.

Referenced by OnInit().