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smptanimmeta.c File Reference

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Data Structures

class  SmptAnimMetaBase
 
class  SmptAnimMetaADD
 

Enumerations

enum  eAnimFinishType { SUCCESS, FAILURE }
 

Functions

void SmptAnimMetaBase ()
 
void Init (ParamsReadContext ctx, SymptomManager manager, PlayerBase player)
 
bool IsPlaying ()
 
bool IsDestroyReqested ()
 
void AnimFinished (eAnimFinishType type)
 
EAnimPlayState PlayRequest ()
 
protected EAnimPlayState Play ()
 
void Update (HumanMovementState movement_state)
 

Variables

enum eAnimFinishType m_IsPlaying
 
SymptomManager m_Manager
 
PlayerBase m_Player
 
int m_AnimID
 
int m_SymptomType
 
int m_StateType
 
bool m_DestroyRequested
 
bool m_Canceled
 
class SmptAnimMetaFB extends SmptAnimMetaBase m_CalledAnimStart
 

Enumeration Type Documentation

◆ eAnimFinishType

Enumerator
SUCCESS 
FAILURE 

Definition at line 1 of file smptanimmeta.c.

Function Documentation

◆ AnimFinished()

void AnimFinished ( eAnimFinishType  type)

Definition at line 38 of file smptanimmeta.c.

◆ Init()

void Init ( ParamsReadContext  ctx,
SymptomManager  manager,
PlayerBase  player 
)

Definition at line 22 of file smptanimmeta.c.

◆ IsDestroyReqested()

bool IsDestroyReqested ( )

Definition at line 33 of file smptanimmeta.c.

◆ IsPlaying()

bool IsPlaying ( )

Definition at line 28 of file smptanimmeta.c.

◆ Play()

override EAnimPlayState Play ( )

Definition at line 144 of file smptanimmeta.c.

◆ PlayRequest()

EAnimPlayState PlayRequest ( )

Definition at line 65 of file smptanimmeta.c.

◆ SmptAnimMetaBase()

void SmptAnimMetaBase ( )

Definition at line 18 of file smptanimmeta.c.

◆ Update()

override void Update ( HumanMovementState  movement_state)

Definition at line 170 of file smptanimmeta.c.

Variable Documentation

◆ m_AnimID

int m_AnimID

Definition at line 12 of file smptanimmeta.c.

◆ m_CalledAnimStart

class SmptAnimMetaFB extends SmptAnimMetaBase m_CalledAnimStart

◆ m_Canceled

bool m_Canceled

Definition at line 16 of file smptanimmeta.c.

◆ m_DestroyRequested

bool m_DestroyRequested

Definition at line 15 of file smptanimmeta.c.

◆ m_IsPlaying

enum eAnimFinishType m_IsPlaying

◆ m_Manager

SymptomManager m_Manager

Definition at line 10 of file smptanimmeta.c.

◆ m_Player

PlayerBase m_Player

Definition at line 11 of file smptanimmeta.c.

◆ m_StateType

int m_StateType

Definition at line 14 of file smptanimmeta.c.

◆ m_SymptomType

int m_SymptomType

Definition at line 13 of file smptanimmeta.c.