9 float m_DistanceOnFoot;
11 float m_DistanceVehicle;
19 int m_CntKillInfected;
20 int m_CntConsumedFood;
21 int m_CntConsumedWater;
30 int m_TemperatureStatus;
32 int m_HydrationStatus;
39 int m_CharacterLifetime;
80 m_eventName = eventName;
88 void AddBool(
string key,
bool value)
90 m_valuesBool.Insert(key, (
int)value);
93 void AddInt(
string key,
int value)
95 m_valuesInt.Insert(key, value);
98 void AddFloat(
string key,
float value)
100 m_valuesFloat.Insert(key, value);
103 void AddString(
string key,
string value)
105 m_valuesString.Insert(key, value);
108 void AddVector(
string key,
vector value)
110 m_valuesVector.Insert(key, value);
113 private string m_eventName;
122 class ScriptAnalytics
150 ScriptAnalytics.SendPlayerDeath(data);
156 ScriptAnalytics.SendPlayerScoredKill(data);
162 ScriptAnalytics.SendPlayerDisconnected(data);
168 ScriptAnalytics.SendPlayerMeasures(data);
174 ScriptAnalytics.SendPlayerSpawned(data);