Dayz Build 1.29.163047, Scripts Rev. 123548
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StatsEventDeathData Class Reference

Private Attributes

string m_Cause
 cause of death (hunger, sickness, player-killed, zombie-killed...)
string m_CharacterId
 character ID
int m_CharacterLifetime
 lifetime of character in seconds
float m_Distance
 distance in meters (rounded) from spawn position to death position
int m_ListDamages [5]
 list of damages (5 values) during last n sec.
vector m_Position
 position of player when died
string m_WeaponName
 name of weapon which caused death

Detailed Description

Definition at line 36 of file scriptanalytics.c.

Field Documentation

◆ m_Cause

string m_Cause
private

cause of death (hunger, sickness, player-killed, zombie-killed...)

Definition at line 40 of file scriptanalytics.c.

◆ m_CharacterId

string m_CharacterId
private

character ID

Definition at line 38 of file scriptanalytics.c.

◆ m_CharacterLifetime

int m_CharacterLifetime
private

lifetime of character in seconds

Definition at line 39 of file scriptanalytics.c.

◆ m_Distance

float m_Distance
private

distance in meters (rounded) from spawn position to death position

Definition at line 42 of file scriptanalytics.c.

◆ m_ListDamages

int m_ListDamages[5]
private

list of damages (5 values) during last n sec.

For example: {20, 80, 0, 0, 0}

Definition at line 45 of file scriptanalytics.c.

◆ m_Position

vector m_Position
private

position of player when died

Definition at line 43 of file scriptanalytics.c.

◆ m_WeaponName

string m_WeaponName
private

name of weapon which caused death

Definition at line 41 of file scriptanalytics.c.


The documentation for this class was generated from the following file: