12         m_ActionType = actionType;
 
   24                 if (m_ActionType == -1)
 
   26                     hcw.StartAction(-1, -1);
 
   27                     if (
LogManager.IsInventoryHFSMLogEnable()) 
hndDebugPrint(
"HCW: " + 
Object.GetDebugName(e.m_Player) + 
" STS = " + e.m_Player.GetSimulationTimeStamp() + 
" playing A=-1 AT=-1 fini=" + hcw.IsActionFinished());
 
   31                     hcw.StartAction(
m_Action, m_ActionType);
 
   33                     if (hcw.GetRunningAction() == 
m_Action && hcw.GetRunningActionType() == m_ActionType)
 
   54     override bool IsIdle () { 
return false; }