12 m_ActionType = actionType;
24 if (m_ActionType == -1)
26 hcw.StartAction(-1, -1);
27 if (
LogManager.IsInventoryHFSMLogEnable())
hndDebugPrint(
"HCW: " +
Object.GetDebugName(e.m_Player) +
" STS = " + e.m_Player.GetSimulationTimeStamp() +
" playing A=-1 AT=-1 fini=" + hcw.IsActionFinished());
31 hcw.StartAction(
m_Action, m_ActionType);
33 if (hcw.GetRunningAction() ==
m_Action && hcw.GetRunningActionType() == m_ActionType)
54 override bool IsIdle () {
return false; }