Dayz Build 1.29.163047, Scripts Rev. 123548
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flaresimulation.c File Reference

Go to the source code of this file.

Data Structures

class  FlareSimulation
class  FlareSimulation_Green

Functions

void ~FlareSimulation ()
void CastFlareAINoise (vector position)
void FlareParticleUpdate ()
void FlareSimulation ()
FlareSimulation_Green FlareSimulation FlareSimulation_Blue ()
void FlareSimulation_Green ()
FlareSimulation Managed FlareSimulation_Red ()
void OnActivation (Entity flare)
void OnFire (Entity flare)
void OnTermination (Entity flare)
void Simulate (Entity flare)
void TurnOffDistantLight ()

Variables

const float FLARE_SPIN_RADIUS = 0.18
const float FLARE_SPIN_RATE = 1.15
EffectSound m_BurningSound
Entity m_Flare
FlareLight m_FlareLight
vector m_FlarePosition
float m_LastNoiseTime = -1
static ref NoiseParams m_NoisePar
float m_NoiseTimer = 0
Particle m_ParMainFire
int m_ParticleId
float m_RotationDegrees
vector m_RotationPoint
 m_ScriptedLight
static const float MAX_FARLIGHT_DIST = 40
static const float MIN_FARLIGHT_DIST = 5
const float NOISE_DELAY = 5

Function Documentation

◆ ~FlareSimulation()

void ~FlareSimulation ( )
protected

Definition at line 323 of file flaresimulation.c.

◆ CastFlareAINoise()

void CastFlareAINoise ( vector position)
protected

Definition at line 292 of file flaresimulation.c.

◆ FlareParticleUpdate()

void FlareParticleUpdate ( )
protected

Definition at line 257 of file flaresimulation.c.

◆ FlareSimulation()

void FlareSimulation ( )
protected

Definition at line 193 of file flaresimulation.c.

◆ FlareSimulation_Blue()

FlareSimulation_Green FlareSimulation FlareSimulation_Blue ( )

Definition at line 1 of file flaresimulation.c.

References FlareSimulation::FlareSimulation().

◆ FlareSimulation_Green()

void FlareSimulation_Green ( )

Definition at line 189 of file flaresimulation.c.

◆ FlareSimulation_Red()

FlareSimulation Managed FlareSimulation_Red ( )

Definition at line 1 of file flaresimulation.c.

◆ OnActivation()

void OnActivation ( Entity flare)
protected

Definition at line 199 of file flaresimulation.c.

◆ OnFire()

void OnFire ( Entity flare)
protected

Definition at line 232 of file flaresimulation.c.

◆ OnTermination()

void OnTermination ( Entity flare)
protected

Definition at line 227 of file flaresimulation.c.

◆ Simulate()

void Simulate ( Entity flare)
protected

Definition at line 238 of file flaresimulation.c.

◆ TurnOffDistantLight()

void TurnOffDistantLight ( )
protected

Definition at line 312 of file flaresimulation.c.

Variable Documentation

◆ FLARE_SPIN_RADIUS

const float FLARE_SPIN_RADIUS = 0.18
protected

Definition at line 184 of file flaresimulation.c.

◆ FLARE_SPIN_RATE

const float FLARE_SPIN_RATE = 1.15
protected

Definition at line 183 of file flaresimulation.c.

◆ m_BurningSound

EffectSound m_BurningSound
protected

Definition at line 172 of file flaresimulation.c.

◆ m_Flare

Entity m_Flare
protected

Definition at line 185 of file flaresimulation.c.

◆ m_FlareLight

FlareLight m_FlareLight
protected

Definition at line 173 of file flaresimulation.c.

◆ m_FlarePosition

vector m_FlarePosition
protected

Definition at line 187 of file flaresimulation.c.

◆ m_LastNoiseTime

float m_LastNoiseTime = -1
protected

Definition at line 178 of file flaresimulation.c.

◆ m_NoisePar

ref NoiseParams m_NoisePar
staticprotected

Definition at line 177 of file flaresimulation.c.

◆ m_NoiseTimer

float m_NoiseTimer = 0
protected

Definition at line 179 of file flaresimulation.c.

◆ m_ParMainFire

Particle m_ParMainFire
protected

Definition at line 171 of file flaresimulation.c.

◆ m_ParticleId

int m_ParticleId
staticprotected

Definition at line 191 of file flaresimulation.c.

◆ m_RotationDegrees

float m_RotationDegrees
protected

Definition at line 188 of file flaresimulation.c.

◆ m_RotationPoint

vector m_RotationPoint
protected

Definition at line 186 of file flaresimulation.c.

◆ m_ScriptedLight

m_ScriptedLight
staticprotected

Definition at line 190 of file flaresimulation.c.

◆ MAX_FARLIGHT_DIST

const float MAX_FARLIGHT_DIST = 40
staticprotected

Definition at line 174 of file flaresimulation.c.

◆ MIN_FARLIGHT_DIST

const float MIN_FARLIGHT_DIST = 5
staticprotected

Definition at line 175 of file flaresimulation.c.

◆ NOISE_DELAY

const float NOISE_DELAY = 5
protected

Definition at line 180 of file flaresimulation.c.