Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
class | FlareSimulation |
class | FlareSimulation_Green |
Functions | |
FlareSimulation Managed | FlareSimulation_Red () |
void | FlareSimulation () |
void | OnActivation (Entity flare) |
void | OnTermination (Entity flare) |
void | OnFire (Entity flare) |
void | Simulate (Entity flare) |
void | CastFlareAINoise (vector position) |
void | TurnOffDistantLight () |
void | ~FlareSimulation () |
FlareSimulation_Green FlareSimulation | FlareSimulation_Blue () |
void | FlareSimulation_Green () |
Variables | |
protected Particle | m_ParMainFire |
protected EffectSound | m_BurningSound |
protected FlareLight | m_FlareLight |
float | m_LastNoiseTime = -1 |
float | m_NoiseTimer = 0 |
const float | NOISE_DELAY = 5 |
void FlareSimulation_Red::CastFlareAINoise | ( | vector | position | ) |
Definition at line 75 of file flaresimulation.c.
void FlareSimulation_Red::FlareSimulation | ( | ) |
Definition at line 16 of file flaresimulation.c.
FlareSimulation_Green FlareSimulation FlareSimulation_Blue | ( | ) |
Definition at line 138 of file flaresimulation.c.
void FlareSimulation_Blue::FlareSimulation_Green | ( | ) |
Definition at line 2 of file flaresimulation.c.
FlareSimulation Managed FlareSimulation_Red | ( | ) |
Definition at line 120 of file flaresimulation.c.
void FlareSimulation_Red::OnActivation | ( | Entity | flare | ) |
Definition at line 22 of file flaresimulation.c.
void FlareSimulation_Red::OnFire | ( | Entity | flare | ) |
Definition at line 52 of file flaresimulation.c.
void FlareSimulation_Red::OnTermination | ( | Entity | flare | ) |
Definition at line 47 of file flaresimulation.c.
void FlareSimulation_Red::Simulate | ( | Entity | flare | ) |
Definition at line 58 of file flaresimulation.c.
void FlareSimulation_Red::TurnOffDistantLight | ( | ) |
Definition at line 93 of file flaresimulation.c.
void FlareSimulation_Red::~FlareSimulation | ( | ) |
Definition at line 104 of file flaresimulation.c.
protected EffectSound m_BurningSound |
Definition at line 3 of file flaresimulation.c.
protected FlareLight m_FlareLight |
Definition at line 4 of file flaresimulation.c.
float m_LastNoiseTime = -1 |
Definition at line 9 of file flaresimulation.c.
float m_NoiseTimer = 0 |
Definition at line 10 of file flaresimulation.c.
protected Particle m_ParMainFire |
Definition at line 2 of file flaresimulation.c.
const float NOISE_DELAY = 5 |
Definition at line 11 of file flaresimulation.c.