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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Protected Member Functions | |
| void | FlareSimulation () |
| void | ~FlareSimulation () |
| void | CastFlareAINoise (vector position) |
| void | FlareParticleUpdate () |
| void | OnActivation (Entity flare) |
| void | OnFire (Entity flare) |
| void | OnTermination (Entity flare) |
| void | Simulate (Entity flare) |
| void | TurnOffDistantLight () |
Protected Attributes | |
| const float | FLARE_SPIN_RADIUS = 0.18 |
| const float | FLARE_SPIN_RATE = 1.15 |
| EffectSound | m_BurningSound |
| Entity | m_Flare |
| FlareLight | m_FlareLight |
| vector | m_FlarePosition |
| float | m_LastNoiseTime = -1 |
| float | m_NoiseTimer = 0 |
| Particle | m_ParMainFire |
| float | m_RotationDegrees |
| vector | m_RotationPoint |
| const float | NOISE_DELAY = 5 |
Static Protected Attributes | |
| static ref NoiseParams | m_NoisePar |
| int | m_ParticleId |
| m_ScriptedLight | |
| static const float | MAX_FARLIGHT_DIST = 40 |
| static const float | MIN_FARLIGHT_DIST = 5 |
Definition at line 1 of file flaresimulation.c.
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inlineprotected |
Definition at line 25 of file flaresimulation.c.
References ParticleList::FLAREPROJ_ACTIVATE, m_ParticleId, and m_ScriptedLight.
Referenced by FlareSimulation_Blue().
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inlineprotected |
Definition at line 155 of file flaresimulation.c.
References m_BurningSound, m_FlareLight, and m_ParMainFire.
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Definition at line 124 of file flaresimulation.c.
References g_Game, m_LastNoiseTime, m_NoisePar, m_NoiseTimer, and NOISE_DELAY.
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inlineprotected |
Definition at line 89 of file flaresimulation.c.
References Math::Cos(), Math::DEG2RAD, FLARE_SPIN_RATE, g_Game, m_Flare, m_FlarePosition, m_ParMainFire, m_RotationDegrees, m_RotationPoint, Math::Sin(), and Vector().
Referenced by Simulate().
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inlineprotected |
Definition at line 31 of file flaresimulation.c.
References FLARE_SPIN_RADIUS, g_Game, m_BurningSound, m_Flare, m_FlareLight, m_FlarePosition, m_NoisePar, m_ParMainFire, m_ParticleId, m_RotationPoint, m_ScriptedLight, NoiseParams(), ParticleManager(), and Vector().
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Definition at line 64 of file flaresimulation.c.
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inlineprotected |
Definition at line 59 of file flaresimulation.c.
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inlineprotected |
Definition at line 70 of file flaresimulation.c.
References vector::DistanceSq(), FlareParticleUpdate(), g_Game, m_ParMainFire, MAX_FARLIGHT_DIST, MIN_FARLIGHT_DIST, and TurnOffDistantLight().
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Definition at line 144 of file flaresimulation.c.
References m_ParMainFire.
Referenced by Simulate().
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Definition at line 16 of file flaresimulation.c.
Referenced by OnActivation().
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Definition at line 15 of file flaresimulation.c.
Referenced by FlareParticleUpdate().
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Definition at line 4 of file flaresimulation.c.
Referenced by ~FlareSimulation(), and OnActivation().
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Definition at line 17 of file flaresimulation.c.
Referenced by FlareParticleUpdate(), and OnActivation().
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Definition at line 5 of file flaresimulation.c.
Referenced by ~FlareSimulation(), and OnActivation().
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Definition at line 19 of file flaresimulation.c.
Referenced by FlareParticleUpdate(), and OnActivation().
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Definition at line 10 of file flaresimulation.c.
Referenced by CastFlareAINoise().
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Definition at line 9 of file flaresimulation.c.
Referenced by CastFlareAINoise(), and OnActivation().
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Definition at line 11 of file flaresimulation.c.
Referenced by CastFlareAINoise().
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Definition at line 3 of file flaresimulation.c.
Referenced by ~FlareSimulation(), FlareParticleUpdate(), OnActivation(), Simulate(), and TurnOffDistantLight().
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Definition at line 23 of file flaresimulation.c.
Referenced by FlareSimulation(), and OnActivation().
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Definition at line 20 of file flaresimulation.c.
Referenced by FlareParticleUpdate().
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Definition at line 18 of file flaresimulation.c.
Referenced by FlareParticleUpdate(), and OnActivation().
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Definition at line 22 of file flaresimulation.c.
Referenced by FlareSimulation(), and OnActivation().
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Definition at line 6 of file flaresimulation.c.
Referenced by Simulate().
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Definition at line 7 of file flaresimulation.c.
Referenced by Simulate().
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Definition at line 12 of file flaresimulation.c.
Referenced by CastFlareAINoise().