Dayz Build 1.29.163047, Scripts Rev. 123548
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SlotsIcon Class Reference
Inheritance diagram for SlotsIcon:
LayoutHolder

Protected Member Functions

void SlotsIcon (LayoutHolder parent, Widget root, int index, EntityAI slot_parent)
void ~SlotsIcon ()
void CheckHasItemSize ()
void CheckHasQuantity ()
void CheckHasTemperature ()
void CheckIsMagazine ()
void CheckIsWeapon ()
void Clear ()
void ClearRemainSelected ()
ImageWidget GetAmmoIcon ()
Widget GetColorWidget ()
Widget GetColWidget ()
Container GetContainer ()
Widget GetCursorWidget ()
Widget GetEmptySelectedPanel ()
EntityAI GetEntity ()
ImageWidget GetGhostSlot ()
ItemBase GetItem ()
Widget GetItemSizePanel ()
TextWidget GetItemSizeWidget ()
Widget GetMicromanagedPanel ()
Widget GetMountedWidget ()
Object GetObject ()
Widget GetOutOfReachWidget ()
Widget GetPanelWidget ()
TextWidget GetQuantityItem ()
Widget GetQuantityPanel ()
ProgressBarWidget GetQuantityProgress ()
Widget GetQuantityStack ()
Widget GetRadialIcon ()
Widget GetRadialIconClosed ()
Widget GetRadialIconPanel ()
ItemPreviewWidget GetRender ()
Widget GetReservedWidget ()
Widget GetSelectedPanel ()
string GetSlotDesc ()
string GetSlotDisplayName ()
int GetSlotID ()
EntityAI GetSlotParent ()
void Init (EntityAI obj, bool reservation=false)
bool IsFocused ()
bool IsOutOfReach ()
bool IsReserved ()
override bool IsVisible ()
bool MouseEnter (Widget w, int x, int y)
bool MouseEnterGhostSlot (Widget w, int x, int y)
bool MouseLeave (Widget w, Widget s, int x, int y)
bool MouseLeaveGhostSlot (Widget w, Widget s, int x, int y)
void OnIconDrag (Widget w)
void OnIconDrop (Widget w)
override void Refresh ()
void RefreshMuzzleIcon ()
override void SetActive (bool active)
void SetContainer (Container container)
void SetItemPreview ()
void SetItemSize ()
override void SetLayoutName ()
void SetQuantity ()
void SetSlotDesc (string text)
void SetSlotDisplayName (string text)
void SetSlotID (int slot_ID)
void SetSlotParent (EntityAI parent)
void SetTemperature ()
void UpdateFlip (bool flipped)
override void UpdateInterval ()

Static Protected Member Functions

static int GetNormalHeight ()
static int GetNormalWidth ()

Protected Attributes

ImageWidget m_AmmoIcon
ref array< ImageWidget > m_AmmoIcons
Widget m_ColorWidget
Widget m_ColWidget
Container m_Container
float m_CurrQuantity = -1
Widget m_CursorWidget
Widget m_EmptySelectedPanel
ImageWidget m_GhostSlot
bool m_HasItemSize = false
bool m_HasQuantity = false
bool m_HasTemperature = false
bool m_IsDragged = false
bool m_IsMagazine = false
bool m_IsWeapon = false
ItemBase m_Item
ItemPreviewWidget m_ItemPreview
Widget m_ItemSizePanel
TextWidget m_ItemSizeWidget
Widget m_MicromanagedPanel
Widget m_MountedWidget
EntityAI m_Obj
Widget m_OutOfReachWidget
Widget m_PanelWidget
TextWidget m_QuantityItem
Widget m_QuantityPanel
ProgressBarWidget m_QuantityProgress
Widget m_QuantityStack
Widget m_RadialIcon
Widget m_RadialIconClosed
Widget m_RadialIconPanel
bool m_Reserved
Widget m_ReservedWidget
Widget m_SelectedPanel
string m_SlotDesc
string m_SlotDisplayName
int m_SlotID
EntityAI m_SlotParent

Static Protected Attributes

static int m_NormalHeight
static int m_NormalWidth

Additional Inherited Members

Private Member Functions inherited from LayoutHolder
bool AddItemToQuickbarRadial (EntityAI itemToAssign)
bool CanAddToQuickbarEx (EntityAI focusedEntity)
bool CanCombine ()
bool CanCombineAmmo ()
bool CanCombineEx (EntityAI focusedEntity)
bool CanDrop ()
bool CanDropEx (EntityAI focusedEntity)
bool CanEquip ()
bool CanEquipEx (EntityAI focusedEntity)
bool CanOpenCloseContainer ()
bool CanOpenCloseContainerEx (EntityAI focusedEntity)
bool CanSplit ()
bool CanSplitEx (EntityAI focusedEntity)
bool CanSwapOrTakeToHands ()
bool CanSwapOrTakeToHandsEx (EntityAI focusedEntity)
bool CanTakeToInventory ()
bool CanTakeToInventoryEx (EntityAI focusedEntity)
void CheckHeaderDragability ()
void CheckScrollbarVisibility ()
void CheckScrollbarVisibility (ScrollWidget sw)
void Close ()
bool Combine ()
void Container (LayoutHolder parent)
int Count ()
void DraggingOver (Widget w, int x, int y, Widget receiver)
void DraggingOverHeader (Widget w, int x, int y, Widget receiver)
bool EquipItem ()
void ExpandCollapseContainer ()
LayoutHolder Get (int x)
int GetActiveIndex ()
int GetColumnCount ()
Container GetContainer (int index)
int GetFocusedColumn ()
Container GetFocusedContainer ()
EntityAI GetFocusedContainerEntity ()
float GetFocusedContainerHeight (bool contents=false)
float GetFocusedContainerYPos (bool contents=false)
float GetFocusedContainerYScreenPos (bool contents=false)
EntityAI GetFocusedItem ()
SlotsIcon GetFocusedSlotsIcon ()
Header GetHeader ()
ScrollWidget GetScrollWidget ()
ScrollWidget GetSlotsScrollWidget ()
void HideContent (bool force_hide=false)
void Insert (LayoutHolder container, int pos=-1, bool immedUpdate=true)
bool InspectItem ()
bool IsEmpty ()
bool IsFirstContainerFocused ()
bool IsFirstIndex ()
bool IsItemActive ()
bool IsItemWithQuantityActive ()
bool IsLastContainerFocused ()
bool IsLastIndex ()
bool IsOpened ()
void MoveGridCursor (int direction)
void OnDropReceivedFromHeader (Widget w, int x, int y, Widget receiver)
bool OnSelectButton ()
void Open ()
void RecomputeOpenedContainers ()
override void Refresh ()
void Remove (LayoutHolder container)
void ResetFocusedContainer ()
void ScrollToActiveContainer ()
void ScrollToActiveContainer (ScrollWidget sw)
bool Select ()
bool SelectItem ()
override void SetActive (bool active)
void SetActiveIndex (int index)
void SetColumnCount (int count)
void SetDefaultFocus (bool while_micromanagment_mode=false)
override void SetFirstActive ()
void SetFocusedColumn (int column)
void SetFocusedContainer (Container cont)
void SetForceShow (bool value)
void SetHeader (Header header)
override void SetLastActive ()
void SetLastFocus ()
override void SetLayoutName ()
void SetNextActive ()
void SetNextLeftActive ()
void SetNextRightActive ()
void SetOpenForSlotIcon (bool open, SlotsIcon icon=null)
void SetPreviousActive (bool force=false)
void SetSameLevelNextActive ()
void SetSameLevelPreviousActive ()
void SetSlotIcon (SlotsIcon icon)
void ShowContent (bool force_show=false)
bool SplitItem ()
void Toggle ()
bool TransferItem ()
bool TransferItemToVicinity ()
void Unfocus ()
void UnfocusAll ()
void UnfocusGrid ()
void UpdateBodySpacers ()
override void UpdateInterval ()
void UpdateRadialIcon ()
override void UpdateSelectionIcons ()
void UpdateSpacer ()
Private Attributes inherited from LayoutHolder
const int ITEMS_IN_ROW = 8
int m_ActiveIndex = 0
ref array< ref LayoutHolderm_Body
bool m_Closed
int m_ColumnCount
EntityAI m_Entity
int m_FocusedColumn = 0
Container m_FocusedContainer
bool m_ForcedHide
bool m_ForcedShow
bool m_LastIndex
ref array< LayoutHolderm_OpenedContainers
float m_PrevAlpha
SlotsIcon m_SlotIcon
const int SORT_ATTACHMENTS_NEXT_OFFSET = 2
const int SORT_ATTACHMENTS_OWN = 1
const int SORT_CARGO_NEXT_OFFSET = 3
const int SORT_CARGO_OWN = 2

Detailed Description

Definition at line 1 of file slotsicon.c.

Constructor & Destructor Documentation

◆ SlotsIcon()

◆ ~SlotsIcon()

Member Function Documentation

◆ CheckHasItemSize()

void CheckHasItemSize ( )
inlineprotected

Definition at line 719 of file slotsicon.c.

References g_Game, m_HasItemSize, and m_Obj.

Referenced by Init().

◆ CheckHasQuantity()

void CheckHasQuantity ( )
inlineprotected

Definition at line 707 of file slotsicon.c.

References QuantityConversions::HasItemQuantity(), m_HasQuantity, m_Item, m_QuantityPanel, and QUANTITY_HIDDEN.

Referenced by Init().

◆ CheckHasTemperature()

void CheckHasTemperature ( )
inlineprotected

Definition at line 699 of file slotsicon.c.

References m_HasTemperature, and m_Item.

Referenced by Init().

◆ CheckIsMagazine()

void CheckIsMagazine ( )
inlineprotected

Definition at line 694 of file slotsicon.c.

References m_IsMagazine, and m_Obj.

Referenced by Init().

◆ CheckIsWeapon()

void CheckIsWeapon ( )
inlineprotected

Definition at line 623 of file slotsicon.c.

References m_AmmoIcon, m_AmmoIcons, m_IsWeapon, and m_Obj.

Referenced by Init().

◆ Clear()

◆ ClearRemainSelected()

◆ GetAmmoIcon()

ImageWidget GetAmmoIcon ( )
inlineprotected

Definition at line 295 of file slotsicon.c.

References m_AmmoIcon.

◆ GetColorWidget()

Widget GetColorWidget ( )
inlineprotected

Definition at line 240 of file slotsicon.c.

References m_ColorWidget.

◆ GetColWidget()

Widget GetColWidget ( )
inlineprotected

Definition at line 215 of file slotsicon.c.

References m_ColWidget.

◆ GetContainer()

◆ GetCursorWidget()

Widget GetCursorWidget ( )
inlineprotected

Definition at line 210 of file slotsicon.c.

References m_CursorWidget.

Referenced by IsFocused(), ItemManager::SetSelectedItemEx(), and LayoutHolder::UnfocusAll().

◆ GetEmptySelectedPanel()

Widget GetEmptySelectedPanel ( )
inlineprotected

Definition at line 250 of file slotsicon.c.

References m_EmptySelectedPanel.

◆ GetEntity()

◆ GetGhostSlot()

◆ GetItem()

ItemBase GetItem ( )
inlineprotected

Definition at line 370 of file slotsicon.c.

References m_Item.

◆ GetItemSizePanel()

Widget GetItemSizePanel ( )
inlineprotected

Definition at line 285 of file slotsicon.c.

References m_ItemSizePanel.

◆ GetItemSizeWidget()

TextWidget GetItemSizeWidget ( )
inlineprotected

Definition at line 290 of file slotsicon.c.

References m_ItemSizeWidget.

◆ GetMicromanagedPanel()

Widget GetMicromanagedPanel ( )
inlineprotected

◆ GetMountedWidget()

Widget GetMountedWidget ( )
inlineprotected

Definition at line 225 of file slotsicon.c.

References m_MountedWidget.

Referenced by AttachmentCategoriesRow::RefreshSlot(), and Attachments::UpdateInterval().

◆ GetNormalHeight()

int GetNormalHeight ( )
inlinestaticprotected

Definition at line 880 of file slotsicon.c.

References m_NormalHeight.

Referenced by ItemManager::CalculateTooltipSlotPosition().

◆ GetNormalWidth()

int GetNormalWidth ( )
inlinestaticprotected

Definition at line 875 of file slotsicon.c.

References m_NormalWidth.

Referenced by ItemManager::CalculateTooltipSlotPosition().

◆ GetObject()

Object GetObject ( )
inlineprotected

Definition at line 360 of file slotsicon.c.

References m_Obj.

Referenced by SlotsContainer::GetFocusedItem(), RefreshMuzzleIcon(), and SetActive().

◆ GetOutOfReachWidget()

Widget GetOutOfReachWidget ( )
inlineprotected

Definition at line 265 of file slotsicon.c.

References m_OutOfReachWidget.

Referenced by AttachmentCategoriesRow::RefreshSlot(), and Attachments::UpdateInterval().

◆ GetPanelWidget()

◆ GetQuantityItem()

TextWidget GetQuantityItem ( )
inlineprotected

Definition at line 270 of file slotsicon.c.

References m_QuantityItem.

◆ GetQuantityPanel()

Widget GetQuantityPanel ( )
inlineprotected

Definition at line 260 of file slotsicon.c.

References m_QuantityPanel.

◆ GetQuantityProgress()

ProgressBarWidget GetQuantityProgress ( )
inlineprotected

Definition at line 275 of file slotsicon.c.

References m_QuantityProgress.

◆ GetQuantityStack()

Widget GetQuantityStack ( )
inlineprotected

Definition at line 280 of file slotsicon.c.

References m_QuantityStack.

◆ GetRadialIcon()

Widget GetRadialIcon ( )
inlineprotected

Definition at line 310 of file slotsicon.c.

References m_RadialIcon.

Referenced by ZombieContainer::InitGhostSlots(), and ZombieContainer::ItemAttached().

◆ GetRadialIconClosed()

Widget GetRadialIconClosed ( )
inlineprotected

Definition at line 305 of file slotsicon.c.

References m_RadialIconClosed.

Referenced by ZombieContainer::ItemAttached().

◆ GetRadialIconPanel()

◆ GetRender()

ItemPreviewWidget GetRender ( )
inlineprotected

Definition at line 230 of file slotsicon.c.

References m_ItemPreview.

Referenced by AttachmentCategoriesRow::RefreshSlot().

◆ GetReservedWidget()

Widget GetReservedWidget ( )
inlineprotected

Definition at line 220 of file slotsicon.c.

References m_ReservedWidget.

◆ GetSelectedPanel()

Widget GetSelectedPanel ( )
inlineprotected

◆ GetSlotDesc()

string GetSlotDesc ( )
inlineprotected

Definition at line 164 of file slotsicon.c.

References m_SlotDesc.

Referenced by SlotsContainer::UpdateIcon().

◆ GetSlotDisplayName()

string GetSlotDisplayName ( )
inlineprotected

Definition at line 154 of file slotsicon.c.

References m_SlotDisplayName.

Referenced by SlotsContainer::UpdateIcon().

◆ GetSlotID()

◆ GetSlotParent()

◆ Init()

◆ IsFocused()

bool IsFocused ( )
inlineprotected

Definition at line 315 of file slotsicon.c.

References GetCursorWidget().

Referenced by Init().

◆ IsOutOfReach()

◆ IsReserved()

◆ IsVisible()

◆ MouseEnter()

bool MouseEnter ( Widget w,
int x,
int y )
inlineprotected

◆ MouseEnterGhostSlot()

bool MouseEnterGhostSlot ( Widget w,
int x,
int y )
inlineprotected

Definition at line 748 of file slotsicon.c.

References GetDragWidget(), m_EmptySelectedPanel, m_PanelWidget, m_SlotDesc, m_SlotDisplayName, x, and y.

Referenced by MouseEnter().

◆ MouseLeave()

bool MouseLeave ( Widget w,
Widget s,
int x,
int y )
inlineprotected

Definition at line 766 of file slotsicon.c.

References GetDragWidget(), m_CursorWidget, m_PanelWidget, m_Reserved, MouseLeaveGhostSlot(), x, and y.

◆ MouseLeaveGhostSlot()

bool MouseLeaveGhostSlot ( Widget w,
Widget s,
int x,
int y )
inlineprotected

Definition at line 779 of file slotsicon.c.

References GetDragWidget(), m_EmptySelectedPanel, m_PanelWidget, x, and y.

Referenced by MouseLeave().

◆ OnIconDrag()

◆ OnIconDrop()

◆ Refresh()

override void Refresh ( )
inlineprotected

◆ RefreshMuzzleIcon()

void RefreshMuzzleIcon ( )
inlineprotected

Definition at line 375 of file slotsicon.c.

References GetObject(), Weapon_Base::IsShowingChamberedBullet(), m_AmmoIcon, and m_AmmoIcons.

Referenced by Refresh(), and UpdateInterval().

◆ SetActive()

override void SetActive ( bool active)
inlineprotected

Definition at line 320 of file slotsicon.c.

References GetObject(), m_SelectedPanel, m_SlotDesc, m_SlotDisplayName, x, and y.

◆ SetContainer()

void SetContainer ( Container container)
inlineprotected

◆ SetItemPreview()

void SetItemPreview ( )
inlineprotected

Definition at line 471 of file slotsicon.c.

References m_ItemPreview, and m_Obj.

Referenced by ~SlotsIcon(), ClearRemainSelected(), and Init().

◆ SetItemSize()

void SetItemSize ( )
inlineprotected

Definition at line 479 of file slotsicon.c.

References g_Game, m_HasItemSize, m_ItemSizePanel, m_ItemSizeWidget, m_Obj, and ToString().

Referenced by UpdateInterval().

◆ SetLayoutName()

override void SetLayoutName ( )
inlineprotected

Definition at line 340 of file slotsicon.c.

◆ SetQuantity()

◆ SetSlotDesc()

void SetSlotDesc ( string text)
inlineprotected

Definition at line 159 of file slotsicon.c.

References m_SlotDesc.

◆ SetSlotDisplayName()

◆ SetSlotID()

◆ SetSlotParent()

void SetSlotParent ( EntityAI parent)
inlineprotected

Definition at line 134 of file slotsicon.c.

References m_SlotParent.

Referenced by PlayerContainer::SetPlayer().

◆ SetTemperature()

void SetTemperature ( )
inlineprotected

Definition at line 355 of file slotsicon.c.

References ItemManager::GetInstance(), m_ItemPreview, m_Obj, and ItemManager::SetTemperature().

Referenced by Refresh(), and UpdateInterval().

◆ UpdateFlip()

void UpdateFlip ( bool flipped)
inlineprotected

Definition at line 491 of file slotsicon.c.

References GetPanelWidget(), and m_Reserved.

Referenced by ~SlotsIcon(), ClearRemainSelected(), and Init().

◆ UpdateInterval()

Field Documentation

◆ m_AmmoIcon

ImageWidget m_AmmoIcon
protected

◆ m_AmmoIcons

ref array<ImageWidget> m_AmmoIcons
protected

Definition at line 54 of file slotsicon.c.

Referenced by CheckIsWeapon(), and RefreshMuzzleIcon().

◆ m_ColorWidget

Widget m_ColorWidget
protected

Definition at line 31 of file slotsicon.c.

Referenced by SlotsIcon(), ClearRemainSelected(), and GetColorWidget().

◆ m_ColWidget

Widget m_ColWidget
protected

Definition at line 23 of file slotsicon.c.

Referenced by SlotsIcon(), ClearRemainSelected(), GetColWidget(), OnIconDrag(), and OnIconDrop().

◆ m_Container

Container m_Container
protected

Definition at line 16 of file slotsicon.c.

Referenced by SlotsIcon(), ClearRemainSelected(), GetContainer(), Init(), and SetContainer().

◆ m_CurrQuantity

float m_CurrQuantity = -1
protected

Definition at line 11 of file slotsicon.c.

Referenced by ClearRemainSelected(), and SetQuantity().

◆ m_CursorWidget

Widget m_CursorWidget
protected

◆ m_EmptySelectedPanel

Widget m_EmptySelectedPanel
protected

◆ m_GhostSlot

ImageWidget m_GhostSlot
protected

Definition at line 29 of file slotsicon.c.

Referenced by SlotsIcon(), ClearRemainSelected(), GetGhostSlot(), and Init().

◆ m_HasItemSize

bool m_HasItemSize = false
protected

Definition at line 10 of file slotsicon.c.

Referenced by CheckHasItemSize(), ClearRemainSelected(), Init(), SetItemSize(), and UpdateInterval().

◆ m_HasQuantity

bool m_HasQuantity = false
protected

Definition at line 9 of file slotsicon.c.

Referenced by CheckHasQuantity(), ClearRemainSelected(), Init(), Refresh(), and UpdateInterval().

◆ m_HasTemperature

bool m_HasTemperature = false
protected

Definition at line 8 of file slotsicon.c.

Referenced by CheckHasTemperature(), ClearRemainSelected(), Init(), and UpdateInterval().

◆ m_IsDragged

bool m_IsDragged = false
protected

Definition at line 18 of file slotsicon.c.

Referenced by ~SlotsIcon(), ClearRemainSelected(), OnIconDrag(), and OnIconDrop().

◆ m_IsMagazine

bool m_IsMagazine = false
protected

Definition at line 7 of file slotsicon.c.

Referenced by CheckIsMagazine(), ClearRemainSelected(), and Init().

◆ m_IsWeapon

bool m_IsWeapon = false
protected

Definition at line 6 of file slotsicon.c.

Referenced by CheckIsWeapon(), ClearRemainSelected(), Init(), Refresh(), and UpdateInterval().

◆ m_Item

◆ m_ItemPreview

ItemPreviewWidget m_ItemPreview
protected

◆ m_ItemSizePanel

Widget m_ItemSizePanel
protected

Definition at line 44 of file slotsicon.c.

Referenced by SlotsIcon(), ClearRemainSelected(), GetItemSizePanel(), and SetItemSize().

◆ m_ItemSizeWidget

TextWidget m_ItemSizeWidget
protected

Definition at line 45 of file slotsicon.c.

Referenced by SlotsIcon(), GetItemSizeWidget(), and SetItemSize().

◆ m_MicromanagedPanel

Widget m_MicromanagedPanel
protected

Definition at line 34 of file slotsicon.c.

Referenced by SlotsIcon(), and GetMicromanagedPanel().

◆ m_MountedWidget

Widget m_MountedWidget
protected

Definition at line 24 of file slotsicon.c.

Referenced by SlotsIcon(), ClearRemainSelected(), GetMountedWidget(), and IsOutOfReach().

◆ m_NormalHeight

int m_NormalHeight
staticprotected

Definition at line 4 of file slotsicon.c.

Referenced by SlotsIcon(), and GetNormalHeight().

◆ m_NormalWidth

int m_NormalWidth
staticprotected

Definition at line 3 of file slotsicon.c.

Referenced by SlotsIcon(), and GetNormalWidth().

◆ m_Obj

◆ m_OutOfReachWidget

Widget m_OutOfReachWidget
protected

Definition at line 25 of file slotsicon.c.

Referenced by SlotsIcon(), ClearRemainSelected(), GetOutOfReachWidget(), and IsOutOfReach().

◆ m_PanelWidget

◆ m_QuantityItem

TextWidget m_QuantityItem
protected

Definition at line 37 of file slotsicon.c.

Referenced by SlotsIcon(), ClearRemainSelected(), GetQuantityItem(), and SetQuantity().

◆ m_QuantityPanel

Widget m_QuantityPanel
protected

Definition at line 36 of file slotsicon.c.

Referenced by SlotsIcon(), CheckHasQuantity(), ClearRemainSelected(), and GetQuantityPanel().

◆ m_QuantityProgress

ProgressBarWidget m_QuantityProgress
protected

Definition at line 38 of file slotsicon.c.

Referenced by SlotsIcon(), ClearRemainSelected(), GetQuantityProgress(), and SetQuantity().

◆ m_QuantityStack

Widget m_QuantityStack
protected

Definition at line 39 of file slotsicon.c.

Referenced by SlotsIcon(), ClearRemainSelected(), GetQuantityStack(), and SetQuantity().

◆ m_RadialIcon

Widget m_RadialIcon
protected

Definition at line 49 of file slotsicon.c.

Referenced by SlotsIcon(), and GetRadialIcon().

◆ m_RadialIconClosed

Widget m_RadialIconClosed
protected

Definition at line 48 of file slotsicon.c.

Referenced by SlotsIcon(), and GetRadialIconClosed().

◆ m_RadialIconPanel

Widget m_RadialIconPanel
protected

Definition at line 47 of file slotsicon.c.

Referenced by SlotsIcon(), ClearRemainSelected(), and GetRadialIconPanel().

◆ m_Reserved

bool m_Reserved
protected

Definition at line 51 of file slotsicon.c.

Referenced by SlotsIcon(), Init(), IsReserved(), MouseEnter(), MouseLeave(), and UpdateFlip().

◆ m_ReservedWidget

Widget m_ReservedWidget
protected

Definition at line 26 of file slotsicon.c.

Referenced by SlotsIcon(), ClearRemainSelected(), GetReservedWidget(), and Init().

◆ m_SelectedPanel

Widget m_SelectedPanel
protected

Definition at line 32 of file slotsicon.c.

Referenced by SlotsIcon(), Clear(), GetSelectedPanel(), and SetActive().

◆ m_SlotDesc

string m_SlotDesc
protected

Definition at line 42 of file slotsicon.c.

Referenced by GetSlotDesc(), MouseEnterGhostSlot(), SetActive(), and SetSlotDesc().

◆ m_SlotDisplayName

string m_SlotDisplayName
protected

Definition at line 41 of file slotsicon.c.

Referenced by GetSlotDisplayName(), MouseEnterGhostSlot(), SetActive(), and SetSlotDisplayName().

◆ m_SlotID

int m_SlotID
protected

Definition at line 17 of file slotsicon.c.

Referenced by SlotsIcon(), GetSlotID(), and SetSlotID().

◆ m_SlotParent

EntityAI m_SlotParent
protected

Definition at line 15 of file slotsicon.c.

Referenced by SlotsIcon(), GetSlotParent(), and SetSlotParent().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/5_mission/gui/inventorynew/containeditems/slotsicon.c