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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Static Protected Member Functions | |
| static int | GetNormalHeight () |
| static int | GetNormalWidth () |
Protected Attributes | |
| ImageWidget | m_AmmoIcon |
| ref array< ImageWidget > | m_AmmoIcons |
| Widget | m_ColorWidget |
| Widget | m_ColWidget |
| Container | m_Container |
| float | m_CurrQuantity = -1 |
| Widget | m_CursorWidget |
| Widget | m_EmptySelectedPanel |
| ImageWidget | m_GhostSlot |
| bool | m_HasItemSize = false |
| bool | m_HasQuantity = false |
| bool | m_HasTemperature = false |
| bool | m_IsDragged = false |
| bool | m_IsMagazine = false |
| bool | m_IsWeapon = false |
| ItemBase | m_Item |
| ItemPreviewWidget | m_ItemPreview |
| Widget | m_ItemSizePanel |
| TextWidget | m_ItemSizeWidget |
| Widget | m_MicromanagedPanel |
| Widget | m_MountedWidget |
| EntityAI | m_Obj |
| Widget | m_OutOfReachWidget |
| Widget | m_PanelWidget |
| TextWidget | m_QuantityItem |
| Widget | m_QuantityPanel |
| ProgressBarWidget | m_QuantityProgress |
| Widget | m_QuantityStack |
| Widget | m_RadialIcon |
| Widget | m_RadialIconClosed |
| Widget | m_RadialIconPanel |
| bool | m_Reserved |
| Widget | m_ReservedWidget |
| Widget | m_SelectedPanel |
| string | m_SlotDesc |
| string | m_SlotDisplayName |
| int | m_SlotID |
| EntityAI | m_SlotParent |
Static Protected Attributes | |
| static int | m_NormalHeight |
| static int | m_NormalWidth |
Definition at line 1 of file slotsicon.c.
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Definition at line 56 of file slotsicon.c.
References g_Game, WidgetEventHandler::GetInstance(), m_AmmoIcon, m_ColorWidget, m_ColWidget, m_Container, m_CursorWidget, m_EmptySelectedPanel, m_GhostSlot, m_Item, m_ItemPreview, m_ItemSizePanel, m_ItemSizeWidget, m_MicromanagedPanel, m_MountedWidget, m_NormalHeight, m_NormalWidth, m_Obj, m_OutOfReachWidget, m_PanelWidget, m_QuantityItem, m_QuantityPanel, m_QuantityProgress, m_QuantityStack, m_RadialIcon, m_RadialIconClosed, m_RadialIconPanel, m_Reserved, m_ReservedWidget, m_SelectedPanel, m_SlotID, m_SlotParent, WidgetEventHandler::RegisterOnDrag(), WidgetEventHandler::RegisterOnDrop(), WidgetEventHandler::RegisterOnMouseEnter(), WidgetEventHandler::RegisterOnMouseLeave(), and SetActive().
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Definition at line 169 of file slotsicon.c.
References ItemManager::GetInstance(), ItemManager::HideDropzones(), m_IsDragged, m_Obj, ItemManager::SetIsDragging(), SetItemPreview(), and UpdateFlip().
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Definition at line 719 of file slotsicon.c.
References g_Game, m_HasItemSize, and m_Obj.
Referenced by Init().
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Definition at line 707 of file slotsicon.c.
References QuantityConversions::HasItemQuantity(), m_HasQuantity, m_Item, m_QuantityPanel, and QUANTITY_HIDDEN.
Referenced by Init().
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Definition at line 699 of file slotsicon.c.
References m_HasTemperature, and m_Item.
Referenced by Init().
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Definition at line 694 of file slotsicon.c.
References m_IsMagazine, and m_Obj.
Referenced by Init().
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Definition at line 623 of file slotsicon.c.
References m_AmmoIcon, m_AmmoIcons, m_IsWeapon, and m_Obj.
Referenced by Init().
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Definition at line 612 of file slotsicon.c.
References ClearRemainSelected(), m_CursorWidget, m_EmptySelectedPanel, and m_SelectedPanel.
Referenced by PlayerContainer::PlayerContainer(), Attachments::AttachmentRemoved(), AttachmentCategoriesRow::Init(), Attachments::InitAttachmentGrid(), ZombieContainer::InitGhostSlots(), PlayerContainer::ItemDetached(), ZombieContainer::ItemDetached(), Attachments::OnAttachmentReservationRelease(), PlayerContainer::OnAttachmentReservationRelease(), AttachmentCategoriesRow::RefreshSlot(), PlayerContainer::SetPlayer(), and VicinitySlotsContainer::ShowItemsInContainers().
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Definition at line 549 of file slotsicon.c.
References CancelWidgetDragging(), ItemManager::GetInstance(), GetSlotID(), InventorySlots::GetStackMaxForSlotId(), m_AmmoIcon, m_ColorWidget, m_ColWidget, m_Container, m_CurrQuantity, m_GhostSlot, m_HasItemSize, m_HasQuantity, m_HasTemperature, m_IsDragged, m_IsMagazine, m_IsWeapon, m_Item, m_ItemPreview, m_ItemSizePanel, m_MountedWidget, m_Obj, m_OutOfReachWidget, m_PanelWidget, m_QuantityItem, m_QuantityPanel, m_QuantityProgress, m_QuantityStack, m_RadialIconPanel, m_ReservedWidget, OnIconDrop(), Refresh(), SetItemPreview(), ItemManager::SetWidgetDraggable(), and UpdateFlip().
Referenced by Clear(), Init(), and AttachmentCategoriesRow::RefreshSlot().
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Definition at line 295 of file slotsicon.c.
References m_AmmoIcon.
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Definition at line 240 of file slotsicon.c.
References m_ColorWidget.
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Definition at line 215 of file slotsicon.c.
References m_ColWidget.
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Definition at line 149 of file slotsicon.c.
References LayoutHolder::Container(), and m_Container.
Referenced by AttachmentCategoriesContainer::CanOpenCloseContainerEx(), ZombieContainer::CanOpenCloseContainerEx(), AttachmentCategoriesContainer::ExpandCollapseContainer(), AttachmentCategoriesContainer::MouseClick(), AttachmentCategoriesRow::MouseClick(), and ZombieContainer::ToggleContainer().
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Definition at line 210 of file slotsicon.c.
References m_CursorWidget.
Referenced by IsFocused(), ItemManager::SetSelectedItemEx(), and LayoutHolder::UnfocusAll().
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Definition at line 250 of file slotsicon.c.
References m_EmptySelectedPanel.
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Definition at line 365 of file slotsicon.c.
References m_Obj.
Referenced by PlayerContainer::DraggingOver(), ClosableContainer::DraggingOverHeader(), HandsContainer::DraggingOverHeader(), AttachmentCategoriesRow::MouseClick(), PlayerContainer::MouseClick(), ZombieContainer::MouseClick(), ClosableContainer::MouseClick2(), PlayerContainer::OnDropReceivedFromGhostArea(), AttachmentCategoriesRow::OnDropReceivedFromHeader(), AttachmentCategoriesRow::RefreshSlot(), PlayerContainer::Select(), ClosableContainer::TakeAsAttachment(), HandsContainer::TakeAsAttachment(), ZombieContainer::ToggleContainer(), and Attachments::UpdateInterval().
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Definition at line 235 of file slotsicon.c.
References m_GhostSlot.
Referenced by PlayerContainer::PlayerContainer(), VicinitySlotsContainer::VicinitySlotsContainer(), AttachmentCategoriesRow::Init(), Attachments::InitAttachmentGrid(), AttachmentCategoriesContainer::InitGhostSlots(), ZombieContainer::InitGhostSlots(), AttachmentCategoriesContainer::LoadAttachmentCategoriesIcon(), VicinitySlotsContainer::RecomputeNumberOfContainers(), and VicinitySlotsContainer::ShowItemsInContainers().
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Definition at line 370 of file slotsicon.c.
References m_Item.
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Definition at line 285 of file slotsicon.c.
References m_ItemSizePanel.
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Definition at line 290 of file slotsicon.c.
References m_ItemSizeWidget.
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Definition at line 255 of file slotsicon.c.
References m_MicromanagedPanel.
Referenced by ItemManager::SetSelectedItemEx(), and VicinitySlotsContainer::ShowItemsInContainers().
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Definition at line 225 of file slotsicon.c.
References m_MountedWidget.
Referenced by AttachmentCategoriesRow::RefreshSlot(), and Attachments::UpdateInterval().
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Definition at line 880 of file slotsicon.c.
References m_NormalHeight.
Referenced by ItemManager::CalculateTooltipSlotPosition().
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Definition at line 875 of file slotsicon.c.
References m_NormalWidth.
Referenced by ItemManager::CalculateTooltipSlotPosition().
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Definition at line 360 of file slotsicon.c.
References m_Obj.
Referenced by SlotsContainer::GetFocusedItem(), RefreshMuzzleIcon(), and SetActive().
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Definition at line 265 of file slotsicon.c.
References m_OutOfReachWidget.
Referenced by AttachmentCategoriesRow::RefreshSlot(), and Attachments::UpdateInterval().
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Definition at line 205 of file slotsicon.c.
References m_PanelWidget.
Referenced by PlayerContainer::PlayerContainer(), VicinitySlotsContainer::VicinitySlotsContainer(), AttachmentCategoriesRow::Init(), Attachments::InitAttachmentGrid(), ZombieContainer::InitGhostSlots(), PlayerContainer::ItemAttached(), ZombieContainer::ItemAttached(), VicinitySlotsContainer::RecomputeNumberOfContainers(), VicinitySlotsContainer::ShowItemsInContainers(), UpdateFlip(), and Attachments::UpdateInterval().
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Definition at line 270 of file slotsicon.c.
References m_QuantityItem.
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Definition at line 260 of file slotsicon.c.
References m_QuantityPanel.
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Definition at line 275 of file slotsicon.c.
References m_QuantityProgress.
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Definition at line 280 of file slotsicon.c.
References m_QuantityStack.
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Definition at line 310 of file slotsicon.c.
References m_RadialIcon.
Referenced by ZombieContainer::InitGhostSlots(), and ZombieContainer::ItemAttached().
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Definition at line 305 of file slotsicon.c.
References m_RadialIconClosed.
Referenced by ZombieContainer::ItemAttached().
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Definition at line 300 of file slotsicon.c.
References m_RadialIconPanel.
Referenced by AttachmentCategoriesContainer::InitGhostSlots(), ZombieContainer::InitGhostSlots(), PlayerContainer::ItemAttached(), ZombieContainer::ItemAttached(), AttachmentCategoriesRow::RefreshSlot(), and VicinitySlotsContainer::ShowItemsInContainers().
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Definition at line 230 of file slotsicon.c.
References m_ItemPreview.
Referenced by AttachmentCategoriesRow::RefreshSlot().
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Definition at line 220 of file slotsicon.c.
References m_ReservedWidget.
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Definition at line 245 of file slotsicon.c.
References m_SelectedPanel.
Referenced by VicinitySlotsContainer::PrepareOwnedTooltipAfterItemTransfer(), and SlotsContainer::UpdateIcon().
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Definition at line 164 of file slotsicon.c.
References m_SlotDesc.
Referenced by SlotsContainer::UpdateIcon().
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Definition at line 154 of file slotsicon.c.
References m_SlotDisplayName.
Referenced by SlotsContainer::UpdateIcon().
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Definition at line 190 of file slotsicon.c.
References m_SlotID.
Referenced by ClearRemainSelected(), AttachmentCategoriesRow::DraggingOverHeader(), ClosableContainer::DraggingOverHeader(), HandsContainer::DraggingOverHeader(), AttachmentCategoriesRow::GetFocusedSlot(), Attachments::GetFocusedSlot(), PlayerContainer::MouseClick(), ClosableContainer::MouseClick2(), PlayerContainer::OnDropReceivedFromGhostArea(), AttachmentCategoriesRow::OnDropReceivedFromHeader(), AttachmentCategoriesRow::RefreshSlot(), AttachmentCategoriesRow::Select(), Attachments::Select(), PlayerContainer::Select(), ClosableContainer::TakeAsAttachment(), and HandsContainer::TakeAsAttachment().
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Definition at line 185 of file slotsicon.c.
References m_SlotParent.
Referenced by ClosableContainer::DraggingOverHeader(), HandsContainer::DraggingOverHeader(), ClosableContainer::MouseClick2(), AttachmentCategoriesRow::OnDropReceivedFromHeader(), ClosableContainer::TakeAsAttachment(), and HandsContainer::TakeAsAttachment().
Definition at line 501 of file slotsicon.c.
References CheckHasItemSize(), CheckHasQuantity(), CheckHasTemperature(), CheckIsMagazine(), CheckIsWeapon(), ClearRemainSelected(), ItemManager::GetInstance(), Inventory(), IsFocused(), m_Container, m_GhostSlot, m_HasItemSize, m_HasQuantity, m_HasTemperature, m_IsMagazine, m_IsWeapon, m_Item, m_Obj, m_PanelWidget, m_Reserved, m_ReservedWidget, Refresh(), SetItemPreview(), ItemManager::SetWidgetDraggable(), and UpdateFlip().
Referenced by Attachments::AttachmentAdded(), PlayerContainer::ItemAttached(), ZombieContainer::ItemAttached(), Attachments::OnAttachmentReservationSet(), PlayerContainer::OnAttachmentReservationSet(), AttachmentCategoriesRow::RefreshSlot(), and VicinitySlotsContainer::ShowItemsInContainers().
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Definition at line 729 of file slotsicon.c.
References m_MountedWidget, and m_OutOfReachWidget.
Referenced by AttachmentCategoriesRow::CanCombine(), AttachmentCategoriesRow::Combine(), AttachmentCategoriesRow::DoubleClick(), AttachmentCategoriesRow::IsItemActive(), AttachmentCategoriesRow::IsItemWithQuantityActive(), AttachmentCategoriesRow::MouseClick(), MouseEnter(), AttachmentCategoriesRow::Select(), Attachments::Select(), VicinitySlotsContainer::Select(), ZombieContainer::Select(), Attachments::SelectItem(), SlotsContainer::SelectItem(), AttachmentCategoriesRow::TransferItem(), and AttachmentCategoriesRow::TransferItemToVicinity().
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Definition at line 200 of file slotsicon.c.
References m_Reserved.
Referenced by ClosableContainer::DoubleClick(), PlayerContainer::DoubleClick(), PlayerContainer::DraggingOver(), ClosableContainer::DraggingOverHeader(), SlotsContainer::GetFocusedItem(), PlayerContainer::ItemAttached(), PlayerContainer::MouseClick(), ClosableContainer::MouseClick2(), PlayerContainer::OnDropReceivedFromGhostArea(), AttachmentCategoriesRow::OnDropReceivedFromHeader(), Attachments::Select(), PlayerContainer::Select(), SlotsContainer::SelectItem(), ClosableContainer::TakeAsAttachment(), and Attachments::UpdateInterval().
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Definition at line 129 of file slotsicon.c.
Referenced by SlotsContainer::GetVisibleFocus(), SlotsContainer::SetDefaultFocus(), SlotsContainer::SetNextLeftActive(), SlotsContainer::SetNextRightActive(), and SlotsContainer::SetVisibleFocus().
Definition at line 735 of file slotsicon.c.
References GetDragWidget(), IsOutOfReach(), m_CursorWidget, m_Item, m_PanelWidget, m_Reserved, MouseEnterGhostSlot(), x, and y.
Definition at line 748 of file slotsicon.c.
References GetDragWidget(), m_EmptySelectedPanel, m_PanelWidget, m_SlotDesc, m_SlotDisplayName, x, and y.
Referenced by MouseEnter().
Definition at line 766 of file slotsicon.c.
References GetDragWidget(), m_CursorWidget, m_PanelWidget, m_Reserved, MouseLeaveGhostSlot(), x, and y.
Definition at line 779 of file slotsicon.c.
References GetDragWidget(), m_EmptySelectedPanel, m_PanelWidget, x, and y.
Referenced by MouseLeave().
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Definition at line 806 of file slotsicon.c.
References g_Game, ItemManager::GetInstance(), ItemManager::GetLeftDropzone(), ItemManager::GetRightDropzone(), ItemManager::HideDropzones(), m_ColWidget, m_CursorWidget, m_IsDragged, m_Item, m_ItemPreview, m_Obj, m_Parent, ItemManager::SetDraggedItem(), ItemManager::SetIsDragging(), and y.
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Definition at line 861 of file slotsicon.c.
References ARGBF(), ItemManager::GetInstance(), ItemManager::HideDropzones(), m_ColWidget, m_CursorWidget, m_EmptySelectedPanel, m_IsDragged, m_ItemPreview, and ItemManager::SetIsDragging().
Referenced by ClearRemainSelected().
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Definition at line 345 of file slotsicon.c.
References m_HasQuantity, m_IsWeapon, RefreshMuzzleIcon(), SetQuantity(), and SetTemperature().
Referenced by ClearRemainSelected(), Init(), and AttachmentCategoriesRow::RefreshSlot().
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Definition at line 375 of file slotsicon.c.
References GetObject(), Weapon_Base::IsShowingChamberedBullet(), m_AmmoIcon, and m_AmmoIcons.
Referenced by Refresh(), and UpdateInterval().
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Definition at line 320 of file slotsicon.c.
References GetObject(), m_SelectedPanel, m_SlotDesc, m_SlotDisplayName, x, and y.
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Definition at line 139 of file slotsicon.c.
References LayoutHolder::Container(), and m_Container.
Referenced by AttachmentCategoriesContainer::InitGhostSlots(), ZombieContainer::InitGhostSlots(), and AttachmentCategoriesRow::RefreshSlot().
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Definition at line 471 of file slotsicon.c.
References m_ItemPreview, and m_Obj.
Referenced by ~SlotsIcon(), ClearRemainSelected(), and Init().
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Definition at line 479 of file slotsicon.c.
References g_Game, m_HasItemSize, m_ItemSizePanel, m_ItemSizeWidget, m_Obj, and ToString().
Referenced by UpdateInterval().
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Definition at line 340 of file slotsicon.c.
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Definition at line 422 of file slotsicon.c.
References QuantityConversions::GetItemQuantity(), QuantityConversions::GetItemQuantityMax(), QuantityConversions::GetItemQuantityText(), QuantityConversions::HasItemQuantity(), m_CurrQuantity, m_Item, m_QuantityItem, m_QuantityProgress, m_QuantityStack, QUANTITY_COUNT, QUANTITY_HIDDEN, QUANTITY_PROGRESS, and Math::Round().
Referenced by Refresh(), and UpdateInterval().
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Definition at line 159 of file slotsicon.c.
References m_SlotDesc.
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Definition at line 144 of file slotsicon.c.
References m_SlotDisplayName.
Referenced by PlayerContainer::PlayerContainer(), Attachments::AttachmentAdded(), AttachmentCategoriesRow::Init(), Attachments::InitAttachmentGrid(), AttachmentCategoriesContainer::InitGhostSlots(), and ZombieContainer::InitGhostSlots().
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Definition at line 195 of file slotsicon.c.
References m_SlotID.
Referenced by PlayerContainer::PlayerContainer(), Attachments::AttachmentAdded(), AttachmentCategoriesRow::Init(), Attachments::InitAttachmentGrid(), and ZombieContainer::InitGhostSlots().
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Definition at line 134 of file slotsicon.c.
References m_SlotParent.
Referenced by PlayerContainer::SetPlayer().
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Definition at line 355 of file slotsicon.c.
References ItemManager::GetInstance(), m_ItemPreview, m_Obj, and ItemManager::SetTemperature().
Referenced by Refresh(), and UpdateInterval().
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Definition at line 491 of file slotsicon.c.
References GetPanelWidget(), and m_Reserved.
Referenced by ~SlotsIcon(), ClearRemainSelected(), and Init().
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Definition at line 791 of file slotsicon.c.
References m_HasItemSize, m_HasQuantity, m_HasTemperature, m_IsWeapon, m_Item, RefreshMuzzleIcon(), SetItemSize(), SetQuantity(), and SetTemperature().
Referenced by VicinitySlotsContainer::ShowItemsInContainers(), Attachments::UpdateInterval(), and PlayerContainer::UpdateInterval().
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Definition at line 53 of file slotsicon.c.
Referenced by SlotsIcon(), CheckIsWeapon(), ClearRemainSelected(), GetAmmoIcon(), and RefreshMuzzleIcon().
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Definition at line 54 of file slotsicon.c.
Referenced by CheckIsWeapon(), and RefreshMuzzleIcon().
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Definition at line 31 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), and GetColorWidget().
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Definition at line 23 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), GetColWidget(), OnIconDrag(), and OnIconDrop().
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Definition at line 16 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), GetContainer(), Init(), and SetContainer().
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Definition at line 11 of file slotsicon.c.
Referenced by ClearRemainSelected(), and SetQuantity().
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Definition at line 22 of file slotsicon.c.
Referenced by SlotsIcon(), Clear(), GetCursorWidget(), MouseEnter(), MouseLeave(), OnIconDrag(), and OnIconDrop().
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Definition at line 33 of file slotsicon.c.
Referenced by SlotsIcon(), Clear(), GetEmptySelectedPanel(), MouseEnterGhostSlot(), MouseLeaveGhostSlot(), and OnIconDrop().
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Definition at line 29 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), GetGhostSlot(), and Init().
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Definition at line 10 of file slotsicon.c.
Referenced by CheckHasItemSize(), ClearRemainSelected(), Init(), SetItemSize(), and UpdateInterval().
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Definition at line 9 of file slotsicon.c.
Referenced by CheckHasQuantity(), ClearRemainSelected(), Init(), Refresh(), and UpdateInterval().
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Definition at line 8 of file slotsicon.c.
Referenced by CheckHasTemperature(), ClearRemainSelected(), Init(), and UpdateInterval().
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Definition at line 18 of file slotsicon.c.
Referenced by ~SlotsIcon(), ClearRemainSelected(), OnIconDrag(), and OnIconDrop().
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Definition at line 7 of file slotsicon.c.
Referenced by CheckIsMagazine(), ClearRemainSelected(), and Init().
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Definition at line 6 of file slotsicon.c.
Referenced by CheckIsWeapon(), ClearRemainSelected(), Init(), Refresh(), and UpdateInterval().
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Definition at line 14 of file slotsicon.c.
Referenced by SlotsIcon(), CheckHasQuantity(), CheckHasTemperature(), ClearRemainSelected(), GetItem(), Init(), MouseEnter(), OnIconDrag(), SetQuantity(), and UpdateInterval().
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Definition at line 28 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), GetRender(), OnIconDrag(), OnIconDrop(), SetItemPreview(), and SetTemperature().
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Definition at line 44 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), GetItemSizePanel(), and SetItemSize().
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Definition at line 45 of file slotsicon.c.
Referenced by SlotsIcon(), GetItemSizeWidget(), and SetItemSize().
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Definition at line 34 of file slotsicon.c.
Referenced by SlotsIcon(), and GetMicromanagedPanel().
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Definition at line 24 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), GetMountedWidget(), and IsOutOfReach().
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Definition at line 4 of file slotsicon.c.
Referenced by SlotsIcon(), and GetNormalHeight().
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Definition at line 3 of file slotsicon.c.
Referenced by SlotsIcon(), and GetNormalWidth().
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Definition at line 13 of file slotsicon.c.
Referenced by SlotsIcon(), ~SlotsIcon(), CheckHasItemSize(), CheckIsMagazine(), CheckIsWeapon(), ClearRemainSelected(), GetEntity(), GetObject(), Init(), OnIconDrag(), SetItemPreview(), SetItemSize(), and SetTemperature().
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Definition at line 25 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), GetOutOfReachWidget(), and IsOutOfReach().
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Definition at line 20 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), GetPanelWidget(), Init(), MouseEnter(), MouseEnterGhostSlot(), MouseLeave(), and MouseLeaveGhostSlot().
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Definition at line 37 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), GetQuantityItem(), and SetQuantity().
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Definition at line 36 of file slotsicon.c.
Referenced by SlotsIcon(), CheckHasQuantity(), ClearRemainSelected(), and GetQuantityPanel().
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Definition at line 38 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), GetQuantityProgress(), and SetQuantity().
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Definition at line 39 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), GetQuantityStack(), and SetQuantity().
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Definition at line 49 of file slotsicon.c.
Referenced by SlotsIcon(), and GetRadialIcon().
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Definition at line 48 of file slotsicon.c.
Referenced by SlotsIcon(), and GetRadialIconClosed().
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Definition at line 47 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), and GetRadialIconPanel().
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Definition at line 51 of file slotsicon.c.
Referenced by SlotsIcon(), Init(), IsReserved(), MouseEnter(), MouseLeave(), and UpdateFlip().
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Definition at line 26 of file slotsicon.c.
Referenced by SlotsIcon(), ClearRemainSelected(), GetReservedWidget(), and Init().
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Definition at line 32 of file slotsicon.c.
Referenced by SlotsIcon(), Clear(), GetSelectedPanel(), and SetActive().
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Definition at line 42 of file slotsicon.c.
Referenced by GetSlotDesc(), MouseEnterGhostSlot(), SetActive(), and SetSlotDesc().
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Definition at line 41 of file slotsicon.c.
Referenced by GetSlotDisplayName(), MouseEnterGhostSlot(), SetActive(), and SetSlotDisplayName().
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Definition at line 17 of file slotsicon.c.
Referenced by SlotsIcon(), GetSlotID(), and SetSlotID().
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Definition at line 15 of file slotsicon.c.
Referenced by SlotsIcon(), GetSlotParent(), and SetSlotParent().