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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Protected Member Functions | |
| override ActionData | CreateActionData () |
| override string | GetAdminLogMessage (ActionData action_data) |
| override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
| bool | RepairCondition (PlayerBase player, ActionTarget target, ItemBase item, bool camera_check) |
| override void | SetBuildingAnimation (ItemBase item) |
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
Private Member Functions | |
| void | ActionRepairPart () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | ActionConditionContinue (ActionData action_data) |
| override void | CreateConditionComponents () |
| override string | GetText () |
| override void | OnActionInfoUpdate (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnFinishProgressServer (ActionData action_data) |
| Private Member Functions inherited from ActionDismantlePart | |
| bool | DismantleCondition (PlayerBase player, ActionTarget target, ItemBase item, bool camera_check) |
| override string | GetAdminLogMessage (ActionData action_data) |
| void | SetBuildingAnimation (ItemBase item) |
Definition at line 39 of file actionrepairpart.c.
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inlineprivate |
Definition at line 41 of file actionrepairpart.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, ActionBase::m_FullBody, ActionBase::m_SpecialtyWeight, m_StanceMask, and ActionBase::m_Text.
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inlineprivate |
Definition at line 81 of file actionrepairpart.c.
References ActionTarget, and RepairCondition().
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inlineprivate |
Definition at line 90 of file actionrepairpart.c.
References ActionData, and RepairCondition().
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inlineprotected |
Definition at line 135 of file actionrepairpart.c.
References ActionData.
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inlineprivate |
Definition at line 52 of file actionrepairpart.c.
References UAMaxDistances::BASEBUILDING, ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprotected |
Definition at line 235 of file actionrepairpart.c.
References ActionData.
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inlineprivate |
Definition at line 64 of file actionrepairpart.c.
References g_Game, ConstructionPart::GetName(), and ConstructionActionData::GetTargetPart().
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inlineprotected |
Definition at line 174 of file actionrepairpart.c.
References ActionData, and RepairPartActionReciveData::m_ComponentIndexRecived.
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inlineprivate |
Definition at line 58 of file actionrepairpart.c.
References ActionTarget, ConstructionPart::GetName(), ConstructionActionData::GetTargetPart(), and ActionBase::m_Text.
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inlineprivate |
Definition at line 95 of file actionrepairpart.c.
References ActionData, Class::CastTo(), Construction(), GetPlugin(), ActionBase::m_SpecialtyWeight, and UADamageApplied::REPAIR.
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inlineprotected |
Definition at line 153 of file actionrepairpart.c.
References ActionBase::HasTarget(), RepairPartActionReciveData::m_ComponentIndexRecived, and Serializer::Read().
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inlineprotected |
Definition at line 182 of file actionrepairpart.c.
References ActionTarget, Construction(), g_Game, ConstructionPart::GetMainPartName(), BaseBuildingBase::HasProperDistance(), BaseBuildingBase::IsFacingCamera(), BaseBuildingBase::IsFacingPlayer(), ConstructionActionData::SetTargetPart(), GameConstants::STATE_RUINED, and GameConstants::STATE_WORN.
Referenced by ActionCondition(), and ActionConditionContinue().
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inlineprotected |
Definition at line 116 of file actionrepairpart.c.
References AnimatedActionBase::m_CommandUID.
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inlineprotected |
Definition at line 141 of file actionrepairpart.c.
References ActionData, Class::CastTo(), ActionBase::HasTarget(), and Serializer::Write().