4 const int CHARCOAL_LIFETIME = 300;
5 const int CHARCOAL_EFFECT_TIME = 100;
18 override bool ActivateCondition(
PlayerBase player)
49 override string GetDebugTextSimple()
56 player.IncreaseHealingsCount();
62 player.DecreaseHealingsCount();
66 override bool DeactivateCondition(
PlayerBase player)
70 if ( attached_time >= CHARCOAL_LIFETIME )
80 override void OnTick(
PlayerBase player,
float deltaT)
84 player.m_AgentPool.AddAgent(
eAgents.SALMONELLA, -m_Killrate * deltaT);