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eagents.c
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1 // BEWARE, ALL NUMBERS 2 RAISED TO THE POWER OF 0 - 32, MAX 32 INDIVIDUAL AGENTS, MUST MATCH CONFIG-SIDE AGENT CONFIGURATION
2 enum eAgents
3 {
4  //agent list
5  CHOLERA = 1;
6  INFLUENZA = 2;
7  SALMONELLA = 4;
8  BRAIN = 8;
9  FOOD_POISON = 16;
10  CHEMICAL_POISON = 32;
11  WOUND_AGENT = 64;
12  NERVE_AGENT = 128;
13 }
eAgents
eAgents
Definition: eagents.c:2
NERVE_AGENT
@ NERVE_AGENT
Definition: eagents.c:12