Go to the source code of this file.
|
BroomBase FlammableBase | GetBurningMaterial () |
|
override void | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) More...
|
|
override void | SetActions () |
|
override bool | CanReceiveUpgrade () |
|
override void | OnWorkStart () |
|
override void | ApplyResultModifications (ItemBase result) |
|
override bool | CanTransformIntoStick () |
|
override void | EEHitBy (TotalDamageResult damageResult, int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos, float speedCoef) |
|
override void | CalculateQuantity () |
|
override void | UpdateParticle () |
|
void | DebugSetHealthAndEnergy (float time) |
|
override void | GetDebugActions (out TSelectableActionInfoArrayEx outputList) |
|
override bool | OnAction (int action_id, Man player, ParamsReadContext ctx) |
|
override string | GetBurntMaterial () |
|
◆ ApplyResultModifications()
override void GetBurningMaterial::ApplyResultModifications |
( |
ItemBase |
result | ) |
|
◆ CalculateQuantity()
override void GetBurningMaterial::CalculateQuantity |
( |
| ) |
|
◆ CanReceiveUpgrade()
override bool GetBurningMaterial::CanReceiveUpgrade |
( |
| ) |
|
◆ CanTransformIntoStick()
override bool GetBurningMaterial::CanTransformIntoStick |
( |
| ) |
|
◆ DebugSetHealthAndEnergy()
void GetBurningMaterial::DebugSetHealthAndEnergy |
( |
float |
time | ) |
|
◆ EEHitBy()
◆ GetBurningMaterial()
◆ GetBurntMaterial()
override string GetBurntMaterial |
( |
| ) |
|
◆ GetDebugActions()
override void GetBurningMaterial::GetDebugActions |
( |
out TSelectableActionInfoArrayEx |
outputList | ) |
|
◆ Init()
override void GetBurningMaterial::Init |
( |
| ) |
|
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
pre-init arrays
Definition at line 2 of file broom.c.
◆ OnAction()
◆ OnWorkStart()
override void GetBurningMaterial::OnWorkStart |
( |
| ) |
|
◆ SetActions()
override void GetBurningMaterial::SetActions |
( |
| ) |
|
◆ UpdateParticle()
override void GetBurningMaterial::UpdateParticle |
( |
| ) |
|