Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
actionopendoors.c File Reference

Go to the source code of this file.

Data Structures

class  ActionOpenDoors
 

Functions

ActionOpenDoors ActionInteractBase CheckIfDoorIsLocked ()
 
void ActionOpenDoors ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnStartServer (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 

Variables

ref NoiseParams m_NoisePar
 

Function Documentation

◆ ActionCondition()

override bool CheckIfDoorIsLocked::ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

Definition at line 22 of file actionopendoors.c.

◆ ActionOpenDoors()

void CheckIfDoorIsLocked::ActionOpenDoors ( )

Definition at line 4 of file actionopendoors.c.

◆ CheckIfDoorIsLocked()

protected bool CheckIfDoorIsLocked ( )

Definition at line 79 of file actionopendoors.c.

◆ CreateConditionComponents()

override void CheckIfDoorIsLocked::CreateConditionComponents ( )

Definition at line 11 of file actionopendoors.c.

◆ OnEndServer()

override void CheckIfDoorIsLocked::OnEndServer ( ActionData  action_data)

Original action didn't add any noise to the NoiseSystem

Definition at line 63 of file actionopendoors.c.

◆ OnStartServer()

override void CheckIfDoorIsLocked::OnStartServer ( ActionData  action_data)

Definition at line 47 of file actionopendoors.c.

Variable Documentation

◆ m_NoisePar

ref NoiseParams m_NoisePar

Definition at line 2 of file actionopendoors.c.