Dayz
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actionhandcufftarget.c
Go to the documentation of this file.
1
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class
ActionHandcuffTarget
:
ActionSingleUseBase
3
{
4
void
ActionHandcuffTarget
()
5
{
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m_CommandUID
=
DayZPlayerConstants
.CMD_ACTIONFB_HANDCUFFTARGET;
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m_FullBody
=
true
;
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m_StanceMask
=
DayZPlayerConstants
.STANCEMASK_ERECT |
DayZPlayerConstants
.STANCEMASK_CROUCH;
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m_SpecialtyWeight
= UASoftSkillsWeight.ROUGH_LOW;
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m_Text
=
"#restrain"
;
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}
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override
void
CreateConditionComponents
()
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{
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m_ConditionItem
=
new
CCINonRuined
;
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m_ConditionTarget
=
new
CCTMan
(
UAMaxDistances
.
DEFAULT
);
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}
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override
void
OnExecuteServer
(
ActionData
action_data )
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{
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PlayerBase
ntarget =
PlayerBase
.Cast(action_data.m_Target.GetObject());
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action_data.m_MainItem.Delete();
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}
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override
void
OnExecuteClient
(
ActionData
action_data )
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{
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g_Game
.GetAnalyticsClient().OnActionRestrain();
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}
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};
ActionData
ActionBase ActionData
Definition
actionbase.c:30
ActionBase::m_FullBody
bool m_FullBody
Definition
actionbase.c:67
ActionBase::m_Text
string m_Text
Definition
actionbase.c:64
ActionBase::m_ConditionItem
ref CCIBase m_ConditionItem
Definition
actionbase.c:70
ActionBase::m_SpecialtyWeight
float m_SpecialtyWeight
Definition
actionbase.c:83
ActionBase::m_ConditionTarget
ref CCTBase m_ConditionTarget
Definition
actionbase.c:71
ActionBase::m_StanceMask
int m_StanceMask
Definition
actionbase.c:68
ActionHandcuffTarget::OnExecuteServer
override void OnExecuteServer(ActionData action_data)
Definition
actionhandcufftarget.c:19
ActionHandcuffTarget::ActionHandcuffTarget
void ActionHandcuffTarget()
Definition
actionhandcufftarget.c:4
ActionHandcuffTarget::CreateConditionComponents
override void CreateConditionComponents()
Definition
actionhandcufftarget.c:13
ActionHandcuffTarget::OnExecuteClient
override void OnExecuteClient(ActionData action_data)
Definition
actionhandcufftarget.c:25
ActionSingleUseBase::ActionSingleUseBase
void ActionSingleUseBase()
Definition
actionsingleusebase.c:31
AnimatedActionBase::m_CommandUID
int m_CommandUID
Definition
animatedactionbase.c:143
CCINonRuined
Definition
ccinonruined.c:2
CCTMan
Definition
cctman.c:2
PlayerBase
Definition
playerbaseclient.c:2
UAMaxDistances
Definition
actionconstants.c:110
UAMaxDistances::DEFAULT
const float DEFAULT
Definition
actionconstants.c:112
g_Game
DayZGame g_Game
Definition
dayzgame.c:3942
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition
dayzplayer.c:602
Games
Dayz
scripts
4_world
classes
useractionscomponent
actions
singleuse
actionhandcufftarget.c
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