3 override void CreateActionComponent()
22 override void CreateConditionComponents()
28 override bool HasTarget()
33 override void OnFinishProgressServer(
ActionData action_data )
35 action_data.m_MainItem.TransferModifiers(action_data.m_Player);
36 Param1<float> nacdata = Param1<float>.Cast( action_data.m_ActionComponent.GetACData() );
37 float delta = nacdata.param1;
38 action_data.m_Player.GetModifiersManager().ActivateModifier(
eModifiers.MDF_SALINE);
41 action_data.m_MainItem.Delete();