Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
actionforcefeedmeat.c
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2 {
3  override void CreateActionComponent()
4  {
5  m_ActionData.m_ActionComponent = new CAContinuousQuantityEdible(UAQuantityConsumed.EAT_NORMAL,UATimeSpent.DEFAULT);
6  }
7 };
8 
10 {
11  void ActionForceFeedMeat()
12  {
13  m_CallbackClass = ActionForceFeedMeatCB;
14  m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_FORCEFEED;
15  m_FullBody = true;
16  m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH;
17  m_Text = "#feed";
18  }
19 
20  override void CreateConditionComponents()
21  {
24  }
25 };
CCTMan
Definition: cctman.c:1
UAQuantityConsumed
Definition: actionconstants.c:3
UAMaxDistances
Definition: actionconstants.c:104
m_FullBody
protected bool m_FullBody
Definition: actionbase.c:52
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition: dayzplayer.c:601
ActionForceConsume
ActionForceDrinkCB ActionForceConsume
CAContinuousQuantityEdible
Definition: cacontinuousquantityedible.c:1
UATimeSpent
Definition: actionconstants.c:26
ActionContinuousBaseCB
Definition: actioncontinuousbase.c:1
ActionForceFeedMeatCB
Definition: actionforcefeedmeat.c:1
m_Text
protected string m_Text
Definition: actionbase.c:49
m_ConditionItem
ref CCIBase m_ConditionItem
Definition: actionbase.c:55
CCINonRuined
Definition: ccinonruined.c:1
m_ConditionTarget
ref CCTBase m_ConditionTarget
Definition: actionbase.c:56
ActionForceFeedMeat
Definition: actionforcefeedmeat.c:9
m_StanceMask
protected int m_StanceMask
Definition: actionbase.c:53