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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | ActionFoldBaseBuildingObjectCB |
Functions | |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| ActionFoldBaseBuildingObjectCB ActionContinuousBaseCB | ActionFoldBaseBuildingObject () |
| override void | CreateActionComponent () |
| override void | CreateConditionComponents () |
| override string | GetAdminLogMessage (ActionData action_data) |
| override | GetInputType () |
| override void | OnEndServer (ActionData action_data) |
| override void | OnFinishProgressServer (ActionData action_data) |
| override void | OnStartServer (ActionData action_data) |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 33 of file actionfoldbasebuildingobject.c.
References ActionTarget.
| ActionFoldBaseBuildingObjectCB ActionContinuousBaseCB ActionFoldBaseBuildingObject | ( | ) |
Definition at line 1 of file actionfoldbasebuildingobject.c.
Referenced by ActionConstructor::RegisterActions(), and BaseBuildingBase::SetActions().
| override void CreateActionComponent | ( | ) |
Definition at line 12 of file actionfoldbasebuildingobject.c.
References m_CommandUID, and m_StanceMask.
| override void CreateConditionComponents | ( | ) |
Definition at line 22 of file actionfoldbasebuildingobject.c.
References UAMaxDistances::DEFAULT.
| override string GetAdminLogMessage | ( | ActionData | action_data | ) |
Definition at line 80 of file actionfoldbasebuildingobject.c.
References ActionData.
| override GetInputType | ( | ) |
Definition at line 28 of file actionfoldbasebuildingobject.c.
| override void OnEndServer | ( | ActionData | action_data | ) |
Definition at line 70 of file actionfoldbasebuildingobject.c.
References ActionData.
| override void OnFinishProgressServer | ( | ActionData | action_data | ) |
Definition at line 56 of file actionfoldbasebuildingobject.c.
References ActionData.
| override void OnStartServer | ( | ActionData | action_data | ) |
Definition at line 47 of file actionfoldbasebuildingobject.c.
References ActionData, string::Empty, and ItemBase::GetLoopFoldSoundset().