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zombiemalebase.c
Go to the documentation of this file.
1
class
ZombieMaleBase
extends
ZombieBase
2
{
3
override
string
CaptureSound
()
4
{
5
return
"ZmbM_Normal_HeavyHit_Soundset"
;
6
}
7
8
override
string
ReleaseSound
()
9
{
10
return
"ZmbM_Normal_CallToArmsShort_Soundset"
;
11
}
12
13
};
14
16
class
ZmbM_CitizenASkinny_Base
extends
ZombieMaleBase
17
{
18
};
19
20
class
ZmbM_CitizenASkinny_LT_Base
extends
ZombieMaleBase
21
{
22
};
23
24
class
ZmbM_CitizenBFat_Base
extends
ZombieMaleBase
25
{
26
};
27
28
class
ZmbM_ClerkFat_Base
extends
ZombieMaleBase
29
{
30
};
31
32
class
ZmbM_ClerkFat_LT_Base
extends
ZombieMaleBase
33
{
34
};
35
36
class
ZmbM_CommercialPilotOld_Base
extends
ZombieMaleBase
37
{
38
};
39
40
class
ZmbM_CommercialPilotOld_LT_Base
extends
ZombieMaleBase
41
{
42
};
43
44
class
ZmbM_ConstrWorkerNormal_Base
extends
ZombieMaleBase
45
{
46
};
47
48
class
ZmbM_DoctorFat_Base
extends
ZombieMaleBase
49
{
50
};
51
52
class
ZmbM_FarmerFat_Base
extends
ZombieMaleBase
53
{
54
};
55
56
class
ZmbM_FarmerFat_LT_Base
extends
ZombieMaleBase
57
{
58
};
59
60
class
ZmbM_FirefighterNormal_Base
extends
ZombieMaleBase
61
{
62
};
63
64
class
ZmbM_FishermanOld_Base
extends
ZombieMaleBase
65
{
66
};
67
68
class
ZmbM_HandymanNormal_Base
extends
ZombieMaleBase
69
{
70
};
71
72
class
ZmbM_HeavyIndustryWorker_Base
extends
ZombieMaleBase
73
{
74
};
75
76
class
ZmbM_HermitSkinny_Base
extends
ZombieMaleBase
77
{
78
};
79
80
class
ZmbM_HikerSkinny_Base
extends
ZombieMaleBase
81
{
82
};
83
84
class
ZmbM_HunterOld_Base
extends
ZombieMaleBase
85
{
86
};
87
88
class
ZmbM_Jacket_Base
extends
ZombieMaleBase
89
{
90
};
91
92
class
ZmbM_Jacket_LT_Base
extends
ZombieMaleBase
93
{
94
};
95
96
class
ZmbM_JoggerSkinny_Base
extends
ZombieMaleBase
97
{
98
};
99
100
class
ZmbM__Runner_Base
extends
ZombieMaleBase
101
{
102
};
103
104
class
ZmbM_JournalistSkinny_Base
extends
ZombieMaleBase
105
{
106
};
107
108
class
ZmbM_MechanicSkinny_Base
extends
ZombieMaleBase
109
{
110
};
111
112
class
ZmbM_MotobikerFat_Base
extends
ZombieMaleBase
113
{
114
};
115
116
class
ZmbM_OffshoreWorker_Base
extends
ZombieMaleBase
117
{
118
};
119
120
class
ZmbM_ParamedicNormal_Base
extends
ZombieMaleBase
121
{
122
};
123
124
class
ZmbM_PatientSkinny_Base
extends
ZombieMaleBase
125
{
126
};
127
128
class
ZmbM_PatrolNormal_Base
extends
ZombieMaleBase
129
{
130
override
bool
IsZombieMilitary
()
131
{
132
return
true
;
133
}
134
};
135
136
class
ZmbM_PolicemanFat_Base
extends
ZombieMaleBase
137
{
138
};
139
140
class
ZmbM_PolicemanSpecForce_Base
extends
ZombieMaleBase
141
{
142
};
143
144
class
ZmbM_priestPopSkinny_Base
extends
ZombieMaleBase
145
{
146
};
147
148
class
ZmbM_PrisonerSkinny_Base
extends
ZombieMaleBase
149
{
150
};
151
152
class
ZmbM_SkaterYoung_Base
extends
ZombieMaleBase
153
{
154
};
155
156
class
ZmbM_SkaterYoung_LT_Base
extends
ZombieMaleBase
157
{
158
};
159
160
class
ZmbM_Gamedev_Base
extends
ZombieMaleBase
161
{
162
};
163
164
class
ZmbM_Soldier_Base
extends
ZombieMaleBase
165
{
166
override
bool
IsZombieMilitary
()
167
{
168
return
true
;
169
}
170
};
171
172
class
ZmbM_SoldierNormal_Base
extends
ZombieMaleBase
173
{
174
override
bool
IsZombieMilitary
()
175
{
176
return
true
;
177
}
178
};
179
180
class
ZmbM_SurvivorDean_Base
extends
ZombieMaleBase
181
{
182
};
183
184
class
ZmbM_usSoldier_normal_Base
extends
ZombieMaleBase
185
{
186
override
bool
IsZombieMilitary
()
187
{
188
return
true
;
189
}
190
};
191
192
class
ZmbM_VillagerOld_Base
extends
ZombieMaleBase
193
{
194
};
195
196
class
ZmbM_VillagerOld_LT_Base
extends
ZombieMaleBase
197
{
198
};
199
200
class
ZmbM_NBC_Yellow
extends
ZombieMaleBase
201
{
202
override
bool
ResistContaminatedEffect
()
203
{
204
return
true
;
205
}
206
};
207
208
class
ZmbM_NBC_Grey
extends
ZombieMaleBase
209
{
210
override
bool
ResistContaminatedEffect
()
211
{
212
return
true
;
213
}
214
215
override
bool
IsZombieMilitary
()
216
{
217
return
true
;
218
}
219
};
220
221
class
ZmbM_NBC_White
extends
ZombieMaleBase
222
{
223
override
bool
ResistContaminatedEffect
()
224
{
225
return
true
;
226
}
227
228
override
bool
IsZombieMilitary
()
229
{
230
return
true
;
231
}
232
};
233
234
class
ZmbM_Mummy
extends
ZombieMaleBase
235
{
236
#ifndef SERVER
237
protected
ZombieMummyLight
m_EyeLight
;
238
239
override
void
EEInit
()
240
{
241
if
(!IsDamageDestroyed())
//walking up to or connecting to already dead zombies check
242
m_EyeLight
= ZombieMummyLight.Cast(
ScriptedLightBase
.CreateLightAtObjMemoryPoint(ZombieMummyLight,
this
,
"MummyLight"
));
243
}
244
245
void
~ZmbM_Mummy
()
246
{
247
if
(
m_EyeLight
)
248
m_EyeLight
.Destroy();
249
}
250
override
void
OnDamageDestroyed
(
int
oldLevel)
251
{
252
if
(
m_EyeLight
)
253
m_EyeLight
.FadeOut(15);
254
255
g_Game
.GetCallQueue(
CALL_CATEGORY_SYSTEM
).CallLater(
ChangeVisual
, 1000);
256
}
257
258
void
ChangeVisual
()
259
{
260
int
index = GetHiddenSelectionIndex(
"camo"
);
261
262
SetObjectMaterial(index,
"dz\\characters\\zombies\data\\Mummy_dead.rvmat"
);
263
SetObjectTexture(index,
"dz\\characters\\zombies\\data\\Mummy_dead_CO.paa"
);
264
}
265
#endif
266
267
override
bool
ResistContaminatedEffect
()
268
{
269
return
true
;
270
}
271
};
ScriptedLightBase
Definition
pointlightbase.c:2
ZombieBase
Definition
zombiefemalebase.c:2
ZombieBase::ReleaseSound
override string ReleaseSound()
Definition
zombiemalebase.c:8
ZombieBase::CaptureSound
override string CaptureSound()
Definition
zombiemalebase.c:3
ZombieMaleBase
Base class for eatch Infected type.
Definition
zombiemalebase.c:17
ZombieMaleBase::m_EyeLight
ZombieMummyLight m_EyeLight
Definition
zombiemalebase.c:237
ZombieMaleBase::EEInit
override void EEInit()
Definition
zombiemalebase.c:239
ZombieMaleBase::ResistContaminatedEffect
override bool ResistContaminatedEffect()
Definition
zombiemalebase.c:202
ZombieMaleBase::~ZmbM_Mummy
void ~ZmbM_Mummy()
Definition
zombiemalebase.c:245
ZombieMaleBase::OnDamageDestroyed
override void OnDamageDestroyed(int oldLevel)
Definition
zombiemalebase.c:250
ZombieMaleBase::ChangeVisual
void ChangeVisual()
Definition
zombiemalebase.c:258
ZombieMaleBase::IsZombieMilitary
override bool IsZombieMilitary()
Definition
zombiemalebase.c:130
g_Game
DayZGame g_Game
Definition
dayzgame.c:3942
CALL_CATEGORY_SYSTEM
const int CALL_CATEGORY_SYSTEM
Definition
tools.c:8
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zombiemalebase.c
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