5 return "ZmbM_Normal_HeavyHit_Soundset";
10 return "ZmbM_Normal_CallToArmsShort_Soundset";
130 override bool IsZombieMilitary()
162 override bool IsZombieMilitary()
170 override bool IsZombieMilitary()
182 override bool IsZombieMilitary()
211 override bool IsZombieMilitary()
243 int index = GetHiddenSelectionIndex(
"camo");
245 SetObjectMaterial(index,
"dz\\characters\\zombies\data\\Mummy_dead.rvmat");
246 SetObjectTexture(index,
"dz\\characters\\zombies\\data\\Mummy_dead_CO.paa");