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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | Animal_BosTaurus |
| class | Animal_CervusElaphus |
| class | Animal_GallusGallusDomesticus |
| class | Animal_GallusGallusDomesticusF |
| class | Animal_RangiferTarandus |
| class | AnimalBase |
| class | DayZAnimal |
Functions | |
| void | ~Animal_CapraHircus_Spooky () |
| void | AnimalBase () |
| override bool | CanBeSkinned () |
| override string | CaptureSound () |
| override void | DeathUpdate () |
| override void | EEInit () |
| override ArrowManagerBase | GetArrowManager () |
| override string | GetDeadItemName () |
| class Animal_CapraHircus extends AnimalBase | GetDestructionBehaviour () |
| override bool | IsDanger () |
| override bool | IsDestructionBehaviour () |
| override bool | IsRefresherSignalingViable () |
| override bool | IsSelfAdjustingTemperature () |
| override bool | KeepHealthOnReplace () |
| override void | OnDamageDestroyed (int oldLevel) |
| class AnimalBase extends DayZAnimal | RegisterHitComponentsForAI () |
| override string | ReleaseSound () |
| override bool | ReplaceOnDeath () |
| override bool | ResistContaminatedEffect () |
Variables | |
| ref ArrowManagerBase | m_ArrowManager |
| GoatLight | m_EyeLight |
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Definition at line 140 of file animalbase.c.
References m_EyeLight.
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Definition at line 43 of file animalbase.c.
References m_DefaultHitPositionComponent, and m_HitComponentsForAI.
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Definition at line 265 of file animalbase.c.
| override string CaptureSound | ( | ) |
Definition at line 52 of file animalbase.c.
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Definition at line 64 of file animalbase.c.
References m_DefaultHitComponent, m_DefaultHitPositionComponent, m_HitComponentsForAI, DayZAIHitComponentHelpers::RegisterHitComponent(), and AnimalBase::RegisterHitComponentsForAI().
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Definition at line 134 of file animalbase.c.
References m_EyeLight.
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Definition at line 49 of file animalbase.c.
References m_HitComponentsForAI.
Referenced by ManBase::EEDelete(), ManBase::OnBleedingSourceRemoved(), ManBase::OnStoreLoad(), ManBase::OnStoreSave(), and ManBase::ResetPlayer().
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Definition at line 270 of file animalbase.c.
Referenced by DayZAnimal::DeathUpdate().
| class Animal_CapraHircus extends AnimalBase GetDestructionBehaviour | ( | ) |
Definition at line 94 of file animalbase.c.
Referenced by Entity::AttemptDestructionBehaviour().
| override bool IsDanger | ( | ) |
Definition at line 78 of file animalbase.c.
| override bool IsDestructionBehaviour | ( | ) |
Definition at line 126 of file animalbase.c.
Referenced by Entity::AttemptDestructionBehaviour().
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Definition at line 54 of file animalbase.c.
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Definition at line 59 of file animalbase.c.
Referenced by Entity::ProcessVariables().
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Definition at line 275 of file animalbase.c.
Referenced by Entity::DeathUpdate().
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Definition at line 145 of file animalbase.c.
References m_EyeLight.
Referenced by Entity::EEHealthLevelChanged().
| class AnimalBase extends DayZAnimal RegisterHitComponentsForAI | ( | ) |
Definition at line 1 of file animalbase.c.
References DayZAnimal::AnimalBase().
Referenced by DayZCreatureAI::DayZAnimal().
| override string ReleaseSound | ( | ) |
Definition at line 57 of file animalbase.c.
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Definition at line 260 of file animalbase.c.
Referenced by Entity::EEKilled().
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Definition at line 153 of file animalbase.c.
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Definition at line 41 of file animalbase.c.
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Definition at line 132 of file animalbase.c.
Referenced by ~Animal_CapraHircus_Spooky(), EEInit(), and OnDamageDestroyed().