Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
animalbase.c File Reference

Go to the source code of this file.

Data Structures

class  DayZAnimal
 
class  Animal_BosTaurus
 
class  AnimalBase
 
class  AnimalBase
 
class  Animal_CervusElaphus
 
class  Animal_GallusGallusDomesticus
 
class  Animal_GallusGallusDomesticusF
 
class  AnimalBase
 
class  AnimalBase
 

Functions

class AnimalBase extends DayZAnimal RegisterHitComponentsForAI ()
 
void AnimalBase ()
 
override ArrowManagerBase GetArrowManager ()
 
override bool IsRefresherSignalingViable ()
 
override string CaptureSound ()
 
override string ReleaseSound ()
 
override bool IsDanger ()
 
class Animal_CapraHircus extends AnimalBase GetDestructionBehaviour ()
 
override bool IsDestructionBehaviour ()
 
override void EEInit ()
 
void ~Animal_CapraHircus_Spooky ()
 
override void OnDamageDestroyed (int oldLevel)
 
override bool ResistContaminatedEffect ()
 
override bool ReplaceOnDeath ()
 
override bool CanBeSkinned ()
 
override string GetDeadItemName ()
 
override bool KeepHealthOnReplace ()
 

Variables

protected ref ArrowManagerBase m_ArrowManager
 
protected GoatLight m_EyeLight
 

Function Documentation

◆ AnimalBase()

void RegisterHitComponentsForAI::AnimalBase ( )

Definition at line 4 of file animalbase.c.

◆ CanBeSkinned()

override bool CanBeSkinned ( )

Definition at line 222 of file animalbase.c.

◆ CaptureSound()

override string CaptureSound ( )

Definition at line 35 of file animalbase.c.

◆ EEInit()

override void EEInit ( )

Definition at line 117 of file animalbase.c.

◆ GetArrowManager()

override ArrowManagerBase RegisterHitComponentsForAI::GetArrowManager ( )

Definition at line 9 of file animalbase.c.

◆ GetDeadItemName()

override string GetDeadItemName ( )

Definition at line 227 of file animalbase.c.

◆ GetDestructionBehaviour()

class Animal_CapraHircus extends AnimalBase GetDestructionBehaviour ( )

Definition at line 104 of file animalbase.c.

◆ IsDanger()

override bool IsDanger ( )

Definition at line 61 of file animalbase.c.

◆ IsDestructionBehaviour()

override bool IsDestructionBehaviour ( )

Definition at line 109 of file animalbase.c.

◆ IsRefresherSignalingViable()

override bool RegisterHitComponentsForAI::IsRefresherSignalingViable ( )

Definition at line 14 of file animalbase.c.

◆ KeepHealthOnReplace()

override bool KeepHealthOnReplace ( )

Definition at line 232 of file animalbase.c.

◆ OnDamageDestroyed()

override void OnDamageDestroyed ( int  oldLevel)

Definition at line 128 of file animalbase.c.

◆ RegisterHitComponentsForAI()

class AnimalBase extends DayZAnimal RegisterHitComponentsForAI ( )

Definition at line 23 of file animalbase.c.

◆ ReleaseSound()

override string ReleaseSound ( )

Definition at line 40 of file animalbase.c.

◆ ReplaceOnDeath()

override bool ReplaceOnDeath ( )

Definition at line 217 of file animalbase.c.

◆ ResistContaminatedEffect()

override bool ResistContaminatedEffect ( )

Definition at line 136 of file animalbase.c.

◆ ~Animal_CapraHircus_Spooky()

void ~Animal_CapraHircus_Spooky ( )

Definition at line 123 of file animalbase.c.

Variable Documentation

◆ m_ArrowManager

protected ref ArrowManagerBase m_ArrowManager

Definition at line 2 of file animalbase.c.

◆ m_EyeLight

protected GoatLight m_EyeLight

Definition at line 115 of file animalbase.c.