Dayz Build 1.29.163047, Scripts Rev. 123548
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contaminatedarea.c File Reference

Go to the source code of this file.

Data Structures

class  ContaminatedArea_Base

Functions

override void DeferredInit ()
override void EEDelete (EntityAI parent)
ContaminatedArea_Base EffectArea EEInit ()
override void InitZoneClient ()
override void InitZoneServer ()
override void OnDebugSpawn ()
override void OnPlayerEnterServer (PlayerBase player, EffectTrigger trigger)
override void OnPlayerExitServer (PlayerBase player, EffectTrigger trigger)

Function Documentation

◆ DeferredInit()

override void DeferredInit ( )

Definition at line 49 of file contaminatedarea.c.

References InitZone().

◆ EEDelete()

override void EEDelete ( EntityAI parent)

Definition at line 61 of file contaminatedarea.c.

References m_Radius.

◆ EEInit()

ContaminatedArea_Base EffectArea EEInit ( )

Definition at line 1 of file contaminatedarea.c.

◆ InitZoneClient()

override void InitZoneClient ( )

Definition at line 54 of file contaminatedarea.c.

Referenced by OnVariablesSynchronized().

◆ InitZoneServer()

override void InitZoneServer ( )

Definition at line 56 of file contaminatedarea.c.

◆ OnDebugSpawn()

override void OnDebugSpawn ( )

Definition at line 73 of file contaminatedarea.c.

References InitZone().

◆ OnPlayerEnterServer()

override void OnPlayerEnterServer ( PlayerBase player,
EffectTrigger trigger )

Definition at line 40 of file contaminatedarea.c.

◆ OnPlayerExitServer()

override void OnPlayerExitServer ( PlayerBase player,
EffectTrigger trigger )

Definition at line 47 of file contaminatedarea.c.