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splint.c
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2 {
3  override void SetActions()
4  {
5  super.SetActions();
6 
9  }
10 };
11 
13 {
14  void ~Splint_Applied()
15  {
16 
17  }
18 };
Splint_Applied
Definition: splint.c:12
ActionSplintSelf
Definition: actionsplintself.c:9
ActionSplintTarget
Definition: actionsplinttarget.c:9
Splint
Definition: splint.c:1
Clothing
Definition: armband_colorbase.c:1
AddAction
void AddAction(typename actionName)
Definition: advancedcommunication.c:86
Inventory_Base
Definition: barbedbaseballbat.c:1