![]() |
Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
|
Protected Member Functions | |
| bool | CanBeFilledAtPosition (vector position) |
| bool | CanBeManipulated () |
| override bool | CanPutIntoHands (EntityAI parent) |
| override void | EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) |
| void | Fill () |
| void | Fold () |
| override string | GetDeploySoundset () |
| override string | GetLoopDeploySoundset () |
| int | GetState () |
| override bool | HasProxyParts () |
| void | HescoBox () |
| override bool | IsDeployable () |
| override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
| override void | OnStoreSave (ParamsWriteContext ctx) |
| override void | OnVariablesSynchronized () |
| void | PlayDeployLoopSound () |
| override void | RefreshPhysics () |
| void | RefreshVisuals () |
| override void | SetActions () |
| void | SetState (int state) |
| void | StopDeployLoopSound () |
| DEPRECATED. | |
| void | Synchronize () |
| void | Unfold () |
Protected Attributes | |
| ref EffectSound | m_DeployLoopSound |
| DEPRECATED. | |
| int | m_State |
Private Attributes | |
| ItemBase | m_AttachedTo = NULL |
| ref Timer | m_Timer |
Static Private Attributes | |
| static const int | FILLED = 2 |
| static const int | FOLDED = 0 |
| static const float | PACK_DAMAGE_TOLERANCE = 0.5 |
| static const int | PERCENTUAL_DAMAGE = 1 |
| static const int | UNFOLDED = 1 |
Definition at line 1 of file barbedbaseballbat.c.
|
inlineprivate |
Definition at line 27 of file xmaslights.c.
References m_AttachedTo, and TurnOnItem().
Definition at line 61 of file hescobox.c.
References g_Game.
|
inlineprotected |
Definition at line 69 of file hescobox.c.
References FOLDED, and GetState().
Referenced by CanPutIntoHands().
Definition at line 3 of file ak_railhndgrd.c.
Definition at line 27 of file atlasbipod.c.
Definition at line 3 of file m4_rishndgrd.c.
Definition at line 3 of file mp5_railhndgrd.c.
Definition at line 59 of file plantmaterial.c.
Definition at line 3 of file atlasbipod.c.
Definition at line 13 of file mosin_bayonet.c.
References InventorySlots::GetSlotIdFromString().
Definition at line 3 of file plantmaterial.c.
Definition at line 3 of file red9bttstck.c.
Definition at line 13 of file sks_bayonet.c.
References InventorySlots::GetSlotIdFromString().
Definition at line 25 of file hescobox.c.
References CanBeManipulated().
|
inlineprivate |
Definition at line 46 of file xmaslights.c.
References HideOnItem(), m_AttachedTo, and TurnOnItem().
|
inlineprotected |
Definition at line 117 of file hescobox.c.
|
inlineprivate |
Definition at line 9 of file seedpackbase.c.
References ECE_PLACE_ON_SURFACE, EmptySeedsPackLambda(), g_Game, GetPosition(), GetType(), and Math::Round().
|
inlineprotected |
Definition at line 155 of file hescobox.c.
References FILLED, g_Game, RefreshPhysics(), SetState(), and Synchronize().
Referenced by OnStoreLoad().
|
inlineprotected |
Definition at line 81 of file hescobox.c.
References FOLDED, g_Game, PERCENTUAL_DAMAGE, RefreshPhysics(), SetState(), and Synchronize().
Referenced by OnStoreLoad().
|
inlineprotected |
Definition at line 230 of file hescobox.c.
|
inlineprotected |
Definition at line 235 of file hescobox.c.
|
inlineprotected |
Definition at line 51 of file hescobox.c.
References m_State.
Referenced by CanBeManipulated(), and RefreshPhysics().
Definition at line 8 of file mosin_bayonet.c.
Definition at line 8 of file sks_bayonet.c.
|
inlineprotected |
Definition at line 20 of file hescobox.c.
|
inlineprotected |
Definition at line 12 of file hescobox.c.
|
inlineprivate |
Definition at line 94 of file xmaslights.c.
Referenced by DetachFromObject().
|
inlineprivate |
Definition at line 91 of file plantmaterial.c.
References can_this_be_combined.
|
inlineprotected |
Definition at line 225 of file hescobox.c.
|
inlineprivate |
Definition at line 10 of file xmaslights.c.
|
inlineprivate |
Definition at line 3 of file mosin_bayonet.c.
|
inlineprivate |
Definition at line 3 of file sks_bayonet.c.
|
inlineprotected |
Definition at line 215 of file hescobox.c.
|
inlineprotected |
Definition at line 180 of file hescobox.c.
References Fill(), FILLED, Fold(), FOLDED, Serializer::Read(), Unfold(), and UNFOLDED.
|
inlineprotected |
Definition at line 172 of file hescobox.c.
References m_State, and Serializer::Write().
|
inlineprotected |
Definition at line 39 of file hescobox.c.
References RefreshVisuals().
Definition at line 28 of file mosin_bayonet.c.
Definition at line 28 of file sks_bayonet.c.
Definition at line 3 of file attachments.c.
Definition at line 38 of file mosin_bayonet.c.
Definition at line 38 of file sks_bayonet.c.
Definition at line 13 of file attachments.c.
|
inlineprivate |
Definition at line 15 of file xmaslights.c.
References m_AttachedTo, and TurnOnItem().
|
inlineprivate |
Definition at line 21 of file xmaslights.c.
References m_AttachedTo, and TurnOffItem().
|
protected |
|
inlineprotected |
Definition at line 124 of file hescobox.c.
References FILLED, FOLDED, GetState(), and UNFOLDED.
|
inlineprotected |
Definition at line 47 of file hescobox.c.
Referenced by OnVariablesSynchronized().
|
inlineprivate |
Definition at line 5 of file seedpackbase.c.
|
inlineprivate |
Definition at line 3 of file mace.c.
References AddAction().
|
inlineprivate |
Definition at line 3 of file hammer.c.
References AddAction().
|
inlineprotected |
Definition at line 240 of file hescobox.c.
References ActionDeployObject(), and AddAction().
|
inlineprivate |
Definition at line 48 of file mosin_bayonet.c.
References AddAction().
|
inlineprivate |
Definition at line 84 of file plantmaterial.c.
References AddAction().
|
inlineprivate |
Definition at line 48 of file sks_bayonet.c.
References ActionSkinning(), and AddAction().
|
inlineprivate |
Definition at line 3 of file pipewrench.c.
References AddAction().
|
inlineprivate |
Definition at line 39 of file seedpackbase.c.
References AddAction().
|
inlineprivate |
Definition at line 3 of file sledgehammer.c.
References AddAction().
|
inlineprivate |
Definition at line 113 of file xmaslights.c.
References AddAction().
|
inlineprotected |
|
protected |
DEPRECATED.
|
inlineprotected |
Definition at line 34 of file hescobox.c.
|
inlineprivate |
Definition at line 78 of file xmaslights.c.
Referenced by OnWorkStop(), TurnOnItem(), and XmasLights().
|
inlineprivate |
Definition at line 55 of file xmaslights.c.
References TurnOffItem().
Referenced by AttachToObject(), DetachFromObject(), and OnWorkStart().
|
inlineprotected |
Definition at line 99 of file hescobox.c.
References g_Game, PERCENTUAL_DAMAGE, RefreshPhysics(), SetState(), Synchronize(), and UNFOLDED.
Referenced by OnPlacementComplete(), and OnStoreLoad().
|
inlineprivate |
Definition at line 5 of file xmaslights.c.
References TurnOffItem().
|
staticprivate |
Definition at line 5 of file hescobox.c.
Referenced by Fill(), HescoBox(), OnStoreLoad(), and RefreshPhysics().
|
staticprivate |
Definition at line 3 of file hescobox.c.
Referenced by CanBeManipulated(), Fold(), HescoBox(), OnStoreLoad(), and RefreshPhysics().
|
private |
Definition at line 3 of file xmaslights.c.
Referenced by AttachToObject(), DetachFromObject(), OnWorkStart(), and OnWorkStop().
|
protected |
DEPRECATED.
Definition at line 250 of file hescobox.c.
|
protected |
Definition at line 10 of file hescobox.c.
Referenced by GetState(), HescoBox(), OnStoreSave(), and SetState().
|
private |
Definition at line 8 of file hescobox.c.
|
staticprivate |
Definition at line 3 of file seedpackbase.c.
|
staticprivate |
Definition at line 6 of file hescobox.c.
|
staticprivate |
Definition at line 4 of file hescobox.c.
Referenced by OnStoreLoad(), RefreshPhysics(), and Unfold().