Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
injuredlegnotfr.c
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1
class
InjuredLegNotfr
:
NotifierBase
2
{
3
void
InjuredLegNotfr
(
NotifiersManager
manager)
4
{
5
m_Active =
true
;
6
}
7
8
override
int
GetNotifierType()
9
{
10
return
eNotifiers
.NTF_LEGS;
11
}
12
13
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override
void
DisplayBadge()
15
{
16
DisplayElementBadge
dis_elm =
DisplayElementBadge
.Cast(
GetVirtualHud
().
GetElement
(eDisplayElements.DELM_BADGE_LEGS));
17
18
19
if
( dis_elm )
20
{
21
float
legHealthInverted = 1 -
Math
.Min(
m_Player
.GetHealth01(
"LeftLeg"
,
""
),
m_Player
.GetHealth01(
"RightLeg"
,
""
));
22
int
level =
eBadgeLevel
.NONE;
23
if
(
m_Player
.GetBrokenLegs() ==
eBrokenLegs
.NO_BROKEN_LEGS)
24
level = DetermineBadgeLevel(legHealthInverted, 0.05, 0.35, 0.65);
25
dis_elm.SetLevel(level);
26
}
27
}
28
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override
void
HideBadge()
30
{
31
DisplayElementBadge
dis_elm =
DisplayElementBadge
.Cast(
GetVirtualHud
().
GetElement
(eDisplayElements.DELM_BADGE_LEGS));
32
if
( dis_elm )
33
{
34
dis_elm.SetLevel(
eBadgeLevel
.NONE);
35
}
36
}
37
};
eBadgeLevel
eBadgeLevel
Definition:
_constants.c:1
GetElement
DisplayElementBase GetElement(eDisplayElements element_id)
Definition:
displaystatus.c:95
DisplayElementBadge
Definition:
badgebleeding.c:1
eBrokenLegs
eBrokenLegs
Definition:
ebrokenlegs.c:1
GetVirtualHud
VirtualHud GetVirtualHud()
Definition:
notifiersmanager.c:77
NotifiersManager
void NotifiersManager(PlayerBase player)
Definition:
notifiersmanager.c:36
m_Player
DayZPlayer m_Player
Definition:
hand_events.c:42
NotifierBase
Definition:
notifierbase.c:1
eNotifiers
eNotifiers
Definition:
notifiersmanager.c:1
InjuredLegNotfr
Definition:
injuredlegnotfr.c:1
Math
Definition:
enmath.c:6
DAYZ
scripts_v1.24.157551
scripts
world
classes
playernotifiers
notifiers
injuredlegnotfr.c
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