Dayz
Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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badgebleeding.c
Go to the documentation of this file.
1
class
BadgeBleeding
extends
DisplayElementBadge
2
{
3
void
BadgeBleeding
(
PlayerBase
player)
4
{
5
NUM_OF_BITS = 1;
6
m_Key
=
NTFKEY_BLEEDISH
;
7
m_Type
= eDisplayElements.DELM_BADGE_BLEEDING;
8
m_IsClientOnly =
true
;
9
}
10
11
override
void
UpdateHUD
()
12
{
13
super.UpdateHUD();
14
}
15
}
m_Type
eBleedingSourceType m_Type
Definition
bleedingsource.c:25
NTFKEY_BLEEDISH
const int NTFKEY_BLEEDISH
Definition
_constants.c:42
DisplayElementBadge
Definition
badgebleeding.c:2
DisplayElementBadge::BadgeBleeding
void BadgeBleeding(PlayerBase player)
Definition
badgebleeding.c:3
DisplayElementBadge::UpdateHUD
override void UpdateHUD()
Definition
badgebleeding.c:11
PlayerBase
Definition
playerbaseclient.c:2
m_Key
string m_Key
Definition
enentity.c:807
Games
Dayz
scripts
4_world
classes
virtualhud
elements
badge
badgebleeding.c
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