Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
constants.c File Reference

Go to the source code of this file.

Data Structures

class  EmoteConstants
 
class  GameConstants
 

Enumerations

enum  ChatChannelType {
  System, Admin, Direct, Megaphone,
  Transmitter, PublicAddressSystem, BattlEye
}
 
enum  HitDirectionModes {
  DISABLED, STATIC, DYNAMIC, DISABLED,
  STATIC, DYNAMIC
}
 
enum  HitDirectionModes {
  DISABLED, STATIC, DYNAMIC, DISABLED,
  STATIC, DYNAMIC
}
 

Variables

enum ChatChannelType Whisper
 VoiceLevelWhisper. More...
 
enum ChatChannelType Talk
 VoiceLevelTalk. More...
 
enum ChatChannelType Mumbling
 < VoiceLevelShout More...
 
enum ChatChannelType Extortion
 VoiceEffectExtortion. More...
 
enum ChatChannelType Fire
 < VoiceEffectObstruction More...
 
enum ChatChannelType View
 ObjIntersectView: View Geometry. More...
 
enum ChatChannelType Geom
 ObjIntersectGeom: Geometry. More...
 
enum ChatChannelType IFire
 ObjIntersectIFire: (Indirect) Fire Geometry. More...
 
enum ChatChannelType UNDER
 < ObjIntersectNone: No Geometry More...
 
enum ChatChannelType ABOVE
 Find nearest surface above given point. More...
 
enum ChatChannelType CLOSEST
 Find nearest surface to given point. More...
 
enum ChatChannelType LEGACY
 Legacy version, UNDER but without proxy support. More...
 
enum ChatChannelType ROOT = -2
 UserID of a parent widget usually matches this value, unless overriden in the 'InitWidgetSet' method. More...
 
enum ChatChannelType NONE = 0
 
enum ChatChannelType MASK_OCCLUDER = 1
 
enum ChatChannelType MASK_BREATH = 2
 
enum ChatChannelType HELMET_OCCLUDER = 10
 
enum ChatChannelType HELMET_BREATH = 11
 
enum ChatChannelType MOTO_OCCLUDER = 20
 
enum ChatChannelType MOTO_BREATH = 21
 
enum ChatChannelType COVER_FLASHBANG = 50
 
enum ChatChannelType NVG_OCCLUDER = 51
 
enum ChatChannelType PUMPKIN_OCCLUDER = 52
 
enum ChatChannelType EYEPATCH_OCCLUDER = 53
 
enum ChatChannelType HELMET2_OCCLUDER = 54
 
enum ChatChannelType BLEEDING_LAYER = 60
 
enum ChatChannelType FLASHBANG = 60
 
enum ChatChannelType BURLAPSACK = 60
 
enum ChatChannelType UNCON = 60
 
enum ChatChannelType ROTATION_DEFAULT = 0
 
const float DURATION_BASE = 2.0
 
const float BREAKPOINT_BASE = 0.2
 
const float DISTANCE_ADJUST = 0.0
 
const float SCATTER = 10.0
 
const int COLOR_DEFAULT = 0xffbb0a1e
 
enum HitDirectionModes SPLASH
 
enum HitDirectionModes SPIKE
 
enum HitDirectionModes INVENTORY
 
 VIRTUAL_HUD_UPDATE_INTERVAL = 1000
 how often virtual hud checks if there is a difference since last sync More...
 
const int IDC_OK = 1
 
const int IDC_CANCEL = 2
 
const int IDC_RESTART = 5
 
const int IDC_MAIN_NEXT_CHARACTER = 50
 
const int IDC_MAIN_PREV_CHARACTER = 51
 
const int IDC_MAIN_OPTIONS = 102
 
const int IDC_MAIN_MULTIPLAYER = 105
 
const int IDC_MAIN_QUIT = 106
 
const int IDC_MAIN_CONTINUE = 114
 
const int IDC_MAIN_PLAY = 142
 
const int IDC_MAIN_CHARACTER = 143
 
const int IDC_MAIN_ONLINE = 124
 
const int IDC_MULTI_REFRESH = 123
 
const int IDC_MULTI_INVITE = 126
 
const int IDC_BOOK_VIEWER_PREV = 102
 
const int IDC_BOOK_VIEWER_NEXT = 103
 
const int IDC_INT_RETRY = 105
 ingame menu More...
 
const int IDC_INT_RETRY_CUSTOM = 106
 
const int IDC_INT_EXIT = 107
 
const int MENU_ANY = 1
 
const int MENU_NONE = 2
 
const int MENU_LOC_ADD = 3
 
const int MENU_UNKNOWN = 4
 
const int MENU_CHARACTER = 5
 
const int MENU_CHAT = 6
 
const int MENU_EARLYACCESS = 7
 
const int MENU_SCENE_EDITOR = 8
 
const int MENU_INGAME = 9
 
const int MENU_INSPECT = 10
 
const int MENU_INVENTORY = 11
 
const int MENU_LOADING = 12
 
const int MENU_MAIN = 13
 
const int MENU_OPTIONS = 14
 
const int MENU_STARTUP = 15
 
const int MENU_SCRIPTCONSOLE = 16
 
const int MENU_CHAT_INPUT = 17
 
const int MENU_SCRIPTCONSOLE_DIALOG_PRESET_NAME = 18
 
const int MENU_SCRIPTCONSOLE_DIALOG_PRESET_RENAME = 19
 
const int MENU_CONTROLS_PRESET = 20
 
const int MENU_NOTE = 21
 
const int MENU_MAP = 22
 
const int MENU_BOOK = 23
 
const int MENU_HELP_SCREEN = 24
 
const int MENU_GESTURES = 25
 
const int MENU_LOGOUT = 26
 
const int MENU_TITLE_SCREEN = 27
 
const int MENU_XBOX_CONTROLS = 28
 
const int MENU_RADIAL_QUICKBAR = 29
 
const int MENU_LOGIN_QUEUE = 30
 
const int MENU_SERVER_BROWSER = 31
 
const int MENU_CAMERA_TOOLS = 32
 
const int MENU_VIDEO = 33
 
const int MENU_KEYBINDINGS = 34
 
const int MENU_TUTORIAL = 35
 
const int MENU_CREDITS = 36
 
const int MENU_INVITE_TIMER = 37
 
const int MENU_LOGIN_TIME = 38
 
const int MENU_WARNING_ITEMDROP = 39
 
const int MENU_RESPAWN_DIALOGUE = 40
 
const int MENU_WARNING_TELEPORT = 41
 
const int MENU_CONNECT_ERROR = 42
 
const int MENU_WARNING_INPUTDEVICE_DISCONNECT = 43
 
const int MENU_SCRIPTCONSOLE_UNIVERSAL_INFO_DIALOG = 44
 
const int MENU_MISSION_LOADER = 45
 
const int GUI_WINDOW_MISSION_LOADER = 1
 
const string CFG_VEHICLESPATH = "CfgVehicles"
 
const string CFG_WEAPONSPATH = "CfgWeapons"
 
const string CFG_MAGAZINESPATH = "CfgMagazines"
 
const string CFG_AMMO = "CfgAmmo"
 
const string CFG_WORLDS = "CfgWorlds"
 
const string CFG_SURFACES = "CfgSurfaces"
 
const string CFG_RECIPESPATH = "CfgRecipes"
 
const string CFG_SOUND_SHADERS = "CfgSoundShaders"
 
const string CFG_SOUND_SETS = "CfgSoundSets"
 
const string CFG_NONAI_VEHICLES = "CfgNonAIVehicles"
 
const string CFG_SOUND_TABLES = "CfgSoundTables"
 
const int CFG_ARRAY_ITEMS_MAX = 64
 
const string CFG_FILE_FIXED_PROFILE = "Scripts/profile_fixed.cfg"
 
const string CFG_FILE_USER_PROFILE = "$profile:profile.cfg"
 
const string CFG_FILE_DEBUG_PROFILE = "debugProfile.cfg"
 
const string CFG_FILE_EMOTES_PROFILE = "$profile:emotesProfile.cfg"
 
const string CFG_FILE_SEARCH_HISTORY = "$profile:search_history.history"
 
const string CFG_FILE_ENS_HISTORY = "script_enscript.history"
 
const string CFG_FILE_ENS_HISTORY_SERVER = "script_enscriptServer.history"
 
const string CFG_FILE_SCRIPT_LOG = "$profile:script.log"
 
const string CFG_FILE_SCRIPT_LOG_EXT = "$profile:scriptExt.log"
 
const string CFG_FILE_ADDITIONAL_INFO = "$profile:serverInfo.cfg"
 
const string CFG_FILE_DEBUG_DIR = "$profile:ScriptConsole/"
 
const string CFG_FILE_MISSION_LIST = "$profile:missionlist.json"
 
const int NUM_OF_CHANNELS = 100
 
const int MSG_TEST_CHANNEL = 0
 
const int MSG_IMMUNE_REACTION = 1
 
const int MSG_STATS_SYNCED = 2
 
const int MSG_NOTIFIERS_TICK = 3
 
const int MIN_TICK_MDFR_POOL_MAIN = 10000
 
const int MIN_TICK_MDFR_POOL_PLAYER = 3000
 
const int MIN_TICK_MDFR_POOL_ENVIRONMENT = 3000
 
const int MIN_TICK_MDFR_POOL_DISEASE = 30000
 
const int MIN_TICK_NOTIFIERS = 1000
 
const int ID_EMOTE_GREETING = 1
 
const int ID_EMOTE_SOS = 2
 
const int ID_EMOTE_HEART = 3
 
const int ID_EMOTE_TAUNT = 4
 
const int ID_EMOTE_LYINGDOWN = 5
 
const int ID_EMOTE_TAUNTKISS = 6
 
const int ID_EMOTE_FACEPALM = 7
 
const int ID_EMOTE_TAUNTELBOW = 8
 
const int ID_EMOTE_THUMB = 9
 
const int ID_EMOTE_THROAT = 10
 
const int ID_EMOTE_SUICIDE = 11
 
const int ID_EMOTE_DANCE = 12
 
const int ID_EMOTE_CAMPFIRE = 13
 
const int ID_EMOTE_SITA = 14
 
const int ID_EMOTE_SITB = 15
 
const int ID_EMOTE_THUMBDOWN = 16
 
const int ID_EMOTE_DABBING = 32
 
const int ID_EMOTE_TIMEOUT = 35
 
const int ID_EMOTE_CLAP = 39
 
const int ID_EMOTE_POINT = 40
 
const int ID_EMOTE_SILENT = 43
 
const int ID_EMOTE_SALUTE = 44
 
const int ID_EMOTE_RPS = 45
 
const int ID_EMOTE_WATCHING = 46
 
const int ID_EMOTE_HOLD = 47
 
const int ID_EMOTE_LISTENING = 48
 
const int ID_EMOTE_POINTSELF = 49
 
const int ID_EMOTE_LOOKATME = 50
 
const int ID_EMOTE_TAUNTTHINK = 51
 
const int ID_EMOTE_MOVE = 52
 
const int ID_EMOTE_DOWN = 53
 
const int ID_EMOTE_COME = 54
 
const int ID_EMOTE_RPS_R = 55
 
const int ID_EMOTE_RPS_P = 56
 
const int ID_EMOTE_RPS_S = 57
 
const int ID_EMOTE_NOD = 58
 
const int ID_EMOTE_SHAKE = 59
 
const int ID_EMOTE_SHRUG = 60
 
const int ID_EMOTE_SURRENDER = 61
 
const int ID_EMOTE_VOMIT = 62
 
const int ID_EMOTE_DEBUG = 1000
 
const int EMOTE_SUICIDE_DEATH = 1
 
const int EMOTE_SUICIDE_BLEED = 2
 
const int EMOTE_SUICIDE_SIMULATION_END = 3
 
 ITEMSGEN_TICK = 10
 
const float ITEMSGEN_MIN_DISTANCE_TO_REPOSITION = 80
 
const float ITEMSGEN_SPAWN_DISTANCE = 60
 
const float ITEMSGEN_MAX_SPREAD = 15
 
const int ITEMSGEN_ITEMS_AMOUNT = 5
 
const int SAT_INTERACT_ACTION = 1
 
const int SAT_CRAFTING = 2
 
const int SAT_DEBUG_ACTION = 3
 
const int UA_NONE = 0
 
const int UA_FAILED = 1
 
const int UA_PROCESSING = 2
 
const int UA_REPEAT = 3
 
const int UA_FINISHED = 4
 
const int UA_CANCEL = 5
 
const int UA_INTERRUPT = 6
 
const int UA_START = 7
 
const int UA_STARTT = 8
 
const int UA_CANCELT = 9
 
const int UA_FINISHEDT = 10
 
const int UA_ANIM_EVENT = 11
 
const int UA_INITIALIZE = 12
 
const int UA_CHECK_CON = 13
 
const int UA_AM_PENDING = 14
 
const int UA_AM_ACCEPTED = 15
 
const int UA_AM_REJECTED = 16
 
const int UA_IN_START = 17
 
const int UA_IN_END = 18
 
const int UA_SPAWN_DUST_A = 19
 
const int UA_SPAWN_DUST_B = 20
 
const int UA_IN_CRAFTING = 21
 
const int UA_ERROR = 24
 
const int UA_SETEND_2 = 32
 
const int AGT_INV_IN = 1
 
const int AGT_INV_OUT = 2
 
const int AGT_UACTION_CONSUME = 3
 
const int AGT_TRANSFER_COPY = 4
 
const int AGT_UACTION_TOUCH = 5
 
const int AGT_WATER_POND = 6
 
const int AGT_AIRBOURNE_BIOLOGICAL = 7
 
const int AGT_UACTION_TO_PLAYER = 8
 
const int AGT_UACTION_TO_ITEM = 9
 
const int AGT_ITEM_TO_FLESH = 10
 
const int AGT_AIRBOURNE_CHEMICAL = 11
 
const int DEF_BIOLOGICAL = 1
 
const int DEF_CHEMICAL = 2
 
const int QUANTITY_HIDDEN = 0
 
const int QUANTITY_COUNT = 1
 
const int QUANTITY_PROGRESS = 2
 
const int LIQUID_BLOOD_0_P = 1
 
const int LIQUID_BLOOD_0_N = 2
 
const int LIQUID_BLOOD_A_P = 4
 
const int LIQUID_BLOOD_A_N = 8
 
const int LIQUID_BLOOD_B_P = 16
 
const int LIQUID_BLOOD_B_N = 32
 
const int LIQUID_BLOOD_AB_P = 64
 
const int LIQUID_BLOOD_AB_N = 128
 
const int LIQUID_SALINE = 256
 
const int LIQUID_WATER = 512
 
const int LIQUID_RIVERWATER = 1024
 
const int LIQUID_VODKA = 2048
 
const int LIQUID_BEER = 4096
 
const int LIQUID_GASOLINE = 8192
 
const int LIQUID_DIESEL = 16384
 
const int LIQUID_DISINFECTANT = 32768
 
const int LIQUID_SOLUTION = 65536
 
const int GROUP_LIQUID_BLOOD = 255
 
const int GROUP_LIQUID_ALL = -1
 
const float LIQUID_THROUGHPUT_TINY = 0.1
 
const float LIQUID_THROUGHPUT_DEFAULT = 1.0
 
const float LIQUID_THROUGHPUT_GASOLINECANISTER = 10.0
 
const float LIQUID_THROUGHPUT_CAR_DEFAULT = 1.0
 
const float LIQUID_THROUGHPUT_GENERATOR = 10.0
 
const float LIQUID_THROUGHPUT_FUELSTATION = 20.0
 
const float LIQUID_THROUGHPUT_WELL = 15.0
 
const float LIQUID_THROUGHPUT_BARREL = 100.0
 
const string SYSTEM_CHAT_MSG = "system_chat_msg"
 
const string GLOBAL_CHAT_MSG = "global_chat_msg"
 
const string DIRECT_CHAT_MSG = "direct_chat_msg"
 
const string VEHICLE_CHAT_MSG = "vehicle_chat_msg"
 
const string RADIO_CHAT_MSG = "radio_chat_msg"
 
const string GAME_CHAT_MSG = "game_chat_msg"
 
const string ADMIN_CHAT_MSG = "admin_chat_msg"
 
const string PLAYER_CHAT_MSG = "player_chat_msg"
 
const string SHOW_QUICKBAR = "show_quickbar"
 
const string SHOW_HUD = "show_hud"
 
const string HUD_BRIGHTNESS = "hud_brightness"
 
const string ENABLE_BLEEDINGINDICATION = "enable_bleedingindication"
 
const string SHOW_CONNECTIVITYINFO = "show_connectivityinfo"
 
const string SHOW_CROSSHAIR = "show_crosshair"
 
const string SHOW_SERVERINFO = "show_serverinfo"
 
const string LOCK_SPRINT = "lock_sprint"
 
const string LOCK_FREELOOK = "lock_freelook"
 
const string LOCK_ZOOM = "lock_zoom"
 
const int VARIABLE_QUANTITY = 1
 
const int VARIABLE_ENERGY = 2
 
const int VARIABLE_TEMPERATURE = 4
 
const int VARIABLE_WET = 8
 
const int VARIABLE_LIQUIDTYPE = 16
 
const int VARIABLE_ISLIT = 32
 
const int VARIABLE_COLOR = 64
 
const int VARIABLE_CLEANNESS = 128
 
const float CRAFTING_TIME_UNIT_SIZE = 4.0
 
const float PROJECTED_CURSOR_DISTANCE = 5
 
const float DEBUG_QUICK_UNRESTRAIN_TIME = 1.0
 
const float MELEE_ITEM_DAMAGE = 1.0
 
const int HAIR_SELECTION_COUNT = 45
 
const int INPUT_EXCLUDE_ALL = 0
 
const int INPUT_EXCLUDE_INVENTORY = 1
 
const int INPUT_EXCLUDE_MOUSE_ALL = 2
 
const int INPUT_EXCLUDE_MOUSE_RADIAL = 3
 
const int INPUT_EXCLUDE_MAP = 4
 

Variable Documentation

◆ VIRTUAL_HUD_UPDATE_INTERVAL

VIRTUAL_HUD_UPDATE_INTERVAL = 1000

how often virtual hud checks if there is a difference since last sync