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connecterrorscriptmodule.c File Reference

Go to the source code of this file.

Data Structures

class  ConnectErrorScriptModuleUI

Enumerations

enum  EConnectErrorScript

Functions

enum EConnectErrorScript ConnectErrorScriptModule ()
override void FillErrorDataMap ()
override void InitOptionalVariables ()
override void OnEvent (EventType eventTypeId, Param params)
 Handles VON-related events.

Variables

 ALREADY_CONNECTING
 ALREADY_CONNECTING_THIS
 OK = 0
 UNKNOWN = -1

Enumeration Type Documentation

◆ EConnectErrorScript

Definition at line 1 of file connecterrorscriptmodule.c.

Function Documentation

◆ ConnectErrorScriptModule()

enum EConnectErrorScript ConnectErrorScriptModule ( )

Definition at line 1 of file connecterrorscriptmodule.c.

References ALREADY_CONNECTING, ALREADY_CONNECTING_THIS, OK, and UNKNOWN.

Referenced by ErrorModuleHandler::Init().

◆ FillErrorDataMap()

override void FillErrorDataMap ( )

Definition at line 27 of file connecterrorscriptmodule.c.

References InsertDialogueErrorProperties().

Referenced by ErrorHandlerModuleScript().

◆ InitOptionalVariables()

override void InitOptionalVariables ( )

Definition at line 17 of file connecterrorscriptmodule.c.

Referenced by ErrorHandlerModuleScript().

◆ OnEvent()

override void OnEvent ( EventType eventTypeId,
Param params )

Handles VON-related events.

Parameters
eventTypeIdevent that fired
paramsevent-specific parameters

Definition at line 35 of file connecterrorscriptmodule.c.

References g_Game, m_LastErrorThrown, and MPSessionPlayerReadyEventTypeID.

Variable Documentation

◆ ALREADY_CONNECTING

@ ALREADY_CONNECTING

Definition at line 16 of file connecterrorscriptmodule.c.

◆ ALREADY_CONNECTING_THIS

ALREADY_CONNECTING_THIS

Definition at line 17 of file connecterrorscriptmodule.c.

Referenced by ConnectErrorScriptModule().

◆ OK

@ OK = 0

Definition at line 14 of file connecterrorscriptmodule.c.

◆ UNKNOWN

@ UNKNOWN = -1

Definition at line 13 of file connecterrorscriptmodule.c.