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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Private Member Functions | |
| override void | AlignCatch (ItemBase obj, string catch_name) |
| override bool | CanBePlaced (Man player, vector position) |
| override bool | CanReceiveAttachment (EntityAI attachment, int slotId) |
| override bool | CanReceiveAttachment (EntityAI attachment, int slotId) |
| override string | GetDeploySoundset () |
| override string | GetDeploySoundset () |
| override string | GetLoopDeploySoundset () |
| override string | GetLoopDeploySoundset () |
| override void | InitCatchingComponent () |
| override void | InitCatchingComponent () |
| override void | InitCatchingComponent () |
| override void | InitTrapValues () |
| override void | InitTrapValues () |
| override void | InitTrapValues () |
| override bool | IsDeployable () |
| override bool | IsDeployable () |
| override bool | IsPlaceableAtPosition (vector position) |
| override bool | IsPlaceableAtPosition (vector position) |
| override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
| override void | SetActions () |
| override void | SetupTrap () |
Definition at line 1 of file trap_fishnet.c.
Definition at line 113 of file trap_rabbitsnare.c.
References GetOrientation(), and vector::Perpend().
Definition at line 22 of file trap_rabbitsnare.c.
References g_Game, and m_IsBeingPlaced.
Definition at line 44 of file trap_fishnet.c.
Definition at line 43 of file trap_smallfish.c.
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Definition at line 110 of file trap_fishnet.c.
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Definition at line 88 of file trap_rabbitsnare.c.
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Definition at line 115 of file trap_fishnet.c.
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Definition at line 93 of file trap_rabbitsnare.c.
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Definition at line 23 of file trap_fishnet.c.
Referenced by ItemBase::OnPlacementComplete(), ItemBase::OnStoreLoad(), and ItemBase::SetActive().
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Definition at line 61 of file trap_rabbitsnare.c.
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Definition at line 22 of file trap_smallfish.c.
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Definition at line 3 of file trap_fishnet.c.
References m_AnimationPhaseSet, m_AnimationPhaseTriggered, and m_DefectRate.
Referenced by ItemBase::TrapSpawnBase().
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Definition at line 3 of file trap_rabbitsnare.c.
References m_AnimationPhaseSet, m_AnimationPhaseTriggered, and m_DefectRate.
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Definition at line 3 of file trap_smallfish.c.
References m_AnimationPhaseSet, m_AnimationPhaseTriggered, and m_DefectRate.
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Definition at line 105 of file trap_fishnet.c.
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Definition at line 83 of file trap_rabbitsnare.c.
Definition at line 39 of file trap_fishnet.c.
Referenced by ActionCondition(), ItemBase::CanBePlaced(), Hologram::EvaluateCollision(), and ItemBase::IsPlaceable().
Definition at line 38 of file trap_smallfish.c.
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Definition at line 77 of file trap_rabbitsnare.c.
Referenced by OnFinishProgressServer().
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Definition at line 98 of file trap_rabbitsnare.c.
References ActionDeployObject(), AddAction(), and RemoveAction().
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Definition at line 34 of file trap_rabbitsnare.c.
References g_Game, SetActive(), and SetPosition().