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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Protected Attributes | |
| const int | HEADER_INDEX_OFFSET = 2 |
| ref map< int, SlotsIcon > | m_InventorySlots |
| PlayerBase | m_Player |
| ref AttachmentsGroupContainer | m_PlayerAttachmentsContainer |
| ref map< EntityAI, ref Container > | m_ShowedItems = new map<EntityAI, ref Container> |
| ref map< int, ref Container > | m_ShowedItemsIDs = new map<int, ref Container> |
Additional Inherited Members | |
| Private Member Functions inherited from CollapsibleContainer | |
| void | CollapsibleContainer (LayoutHolder parent, int sort=-1) |
| bool | CanDisplayAnyCategory () |
| void | CollapseButtonOnMouseButtonDown (Widget w) |
| EntityAI | GetEntity () |
| override Header | GetHeader () |
| override void | Insert (LayoutHolder container, int pos=-1, bool immedUpdate=true) |
| bool | IsHidden () |
| void | LoadDefaultState () |
| override bool | OnChildAdd (Widget w, Widget child) |
| override bool | OnChildRemove (Widget w, Widget child) |
| override void | OnDropReceivedFromHeader (Widget w, int x, int y, Widget receiver) |
| override void | OnHide () |
| override void | OnShow () |
| override void | Refresh () |
| override void | Remove (LayoutHolder container) |
| void | SetCollapsibleHeaderArrowState (bool open) |
| override void | SetHeader (Header header) |
| override void | SetLayoutName () |
| override void | Toggle () |
| void | UpdateCollapseButtons () |
| Private Attributes inherited from CollapsibleContainer | |
| ref CollapsibleHeader | m_CollapsibleHeader |
| bool | m_Hidden |
Definition at line 1 of file playercontainer.c.
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Definition at line 34 of file playercontainer.c.
References AddSlotsContainer(), SlotsIcon::Clear(), g_Game, SlotsIcon::GetGhostSlot(), CollapsibleContainer::GetHeader(), WidgetEventHandler::GetInstance(), SlotsIcon::GetPanelWidget(), GetParent(), InventorySlots::GetSlotDisplayName(), InventorySlots::GetSlotIdFromString(), RightArea::GetSlotsArea(), RightArea::GetSlotsHeader(), GetSlotsIcon(), StaticGUIUtils::IMAGESETGROUP_INVENTORY, ITEMS_IN_ROW, CollapsibleContainer::m_CollapsibleHeader, m_InventorySlots, m_PlayerAttachmentsContainer, m_RootWidget, path, WidgetEventHandler::RegisterOnChildAdd(), WidgetEventHandler::RegisterOnChildRemove(), WidgetEventHandler::RegisterOnDoubleClick(), WidgetEventHandler::RegisterOnDraggingOver(), WidgetEventHandler::RegisterOnDropReceived(), WidgetEventHandler::RegisterOnMouseButtonDown(), CollapsibleContainer::SetHeader(), SlotsIcon::SetSlotDisplayName(), SlotsIcon::SetSlotID(), and StaticGUIUtils::VerifyIconImageString().
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Definition at line 113 of file playercontainer.c.
References ItemAttached(), ItemDetached(), m_Player, OnAttachmentReservationRelease(), and OnAttachmentReservationSet().
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Definition at line 230 of file playercontainer.c.
References m_Player, and m_PlayerAttachmentsContainer.
Referenced by PlayerContainer().
Definition at line 1044 of file playercontainer.c.
References Container::ClosableContainer(), ClosableContainer::IsDisplayable(), and m_ShowedItems.
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Definition at line 1076 of file playercontainer.c.
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Definition at line 560 of file playercontainer.c.
References Icon::CombineItems(), g_Game, GetFocusedItem(), ItemManager::GetHandsPreview(), HandsPreview::GetIcon(), and ItemManager::GetInstance().
Definition at line 377 of file playercontainer.c.
References g_Game, ItemPreviewWidget::GetItem(), InventoryMenu(), SlotsIcon::IsReserved(), m_Player, MENU_INVENTORY, name, ToggleWidget(), x, and y.
Definition at line 782 of file playercontainer.c.
References GameInventory::CanSwapEntitiesEx(), ColorManager::COMBINE_COLOR, SlotsIcon::GetEntity(), ColorManager::GetInstance(), ItemManager::GetInstance(), ItemPreviewWidget::GetItem(), GetItemPreviewWidget(), ItemManager::GetRightDropzone(), ColorManager::GREEN_COLOR, ItemManager::HideDropzones(), SlotsIcon::IsReserved(), m_Player, ColorManager::RED_COLOR, ColorManager::SetColor(), ColorManager::SWAP_COLOR, x, and y.
Definition at line 748 of file playercontainer.c.
References ColorManager::GetInstance(), ItemManager::GetInstance(), ItemPreviewWidget::GetItem(), GetItemPreviewWidget(), ItemManager::GetRightDropzone(), ColorManager::GREEN_COLOR, ItemManager::HideDropzones(), m_Player, ColorManager::RED_COLOR, ColorManager::SetColor(), x, and y.
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Definition at line 449 of file playercontainer.c.
References m_PlayerAttachmentsContainer, and ToggleWidget().
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Definition at line 555 of file playercontainer.c.
Referenced by Combine(), InspectItem(), IsEmptyItemActive(), IsItemActive(), IsItemWithContainerActive(), IsItemWithQuantityActive(), TransferItem(), and TransferItemToVicinity().
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Definition at line 731 of file playercontainer.c.
References name.
Referenced by DraggingOver(), DraggingOverHeader(), OnDropReceivedFromGhostArea(), and OnDropReceivedFromHeader().
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Definition at line 307 of file playercontainer.c.
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Definition at line 300 of file playercontainer.c.
Definition at line 511 of file playercontainer.c.
References g_Game, and GetPlugin().
Definition at line 29 of file playercontainer.c.
References m_PlayerAttachmentsContainer.
Referenced by PlayerContainer(), and SetPlayer().
Definition at line 23 of file playercontainer.c.
References Container::ClosableContainer(), ClosableContainer::IsOpened(), and m_ShowedItems.
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Definition at line 317 of file playercontainer.c.
References Container::ClosableContainer().
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Definition at line 492 of file playercontainer.c.
References g_Game, GetFocusedItem(), and InspectItem().
Referenced by InspectItem(), and MouseClick().
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Definition at line 457 of file playercontainer.c.
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Definition at line 366 of file playercontainer.c.
References GetFocusedItem().
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Definition at line 360 of file playercontainer.c.
References GetFocusedItem(), IsItemWithContainerActive(), and IsItemWithQuantityActive().
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Definition at line 462 of file playercontainer.c.
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Definition at line 348 of file playercontainer.c.
References GetFocusedItem().
Referenced by IsItemActive().
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Definition at line 354 of file playercontainer.c.
References GetFocusedItem(), and QuantityConversions::HasItemQuantity().
Referenced by IsItemActive().
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Definition at line 1081 of file playercontainer.c.
Definition at line 124 of file playercontainer.c.
References Container::ClosableContainer(), g_Game, WidgetEventHandler::GetInstance(), SlotsIcon::GetPanelWidget(), SlotsIcon::GetRadialIconPanel(), InventorySlots::GetSlotIdFromString(), SlotsIcon::Init(), Inventory(), ClosableContainer::IsOpened(), SlotsIcon::IsReserved(), m_InventorySlots, m_Player, m_ShowedItems, name, Refresh(), and WidgetEventHandler::RegisterOnMouseButtonUp().
Referenced by ~PlayerContainer(), and SetPlayer().
Definition at line 189 of file playercontainer.c.
References SlotsIcon::Clear(), InventorySlots::GetSlotIdFromString(), Inventory(), m_InventorySlots, m_ShowedItems, and Refresh().
Referenced by ~PlayerContainer(), and SetPlayer().
Definition at line 237 of file playercontainer.c.
References g_Game, GetDayZGame(), SlotsIcon::GetEntity(), ItemManager::GetInstance(), SlotsIcon::GetSlotID(), InspectItem(), SlotsIcon::IsReserved(), m_Player, ItemManager::SetWidgetDraggable(), x, and y.
Definition at line 224 of file playercontainer.c.
References SlotsIcon::Clear(), and m_InventorySlots.
Referenced by ~PlayerContainer(), and SetPlayer().
Definition at line 214 of file playercontainer.c.
References SlotsIcon::Init(), and m_InventorySlots.
Referenced by ~PlayerContainer(), and SetPlayer().
Definition at line 1105 of file playercontainer.c.
References Refresh().
Definition at line 1099 of file playercontainer.c.
References Refresh().
Definition at line 876 of file playercontainer.c.
References GameInventory::CanSwapEntitiesEx(), g_Game, SlotsIcon::GetEntity(), ItemManager::GetInstance(), ItemPreviewWidget::GetItem(), GetItemPreviewWidget(), InventoryLocation::GetParent(), SlotsIcon::GetSlotID(), ItemManager::HideDropzones(), InventoryMenu(), SlotsIcon::IsReserved(), InventoryLocation::IsValid(), m_Player, MENU_INVENTORY, ItemManager::SetIsDragging(), SplitItemUtils::TakeOrSplitToInventory(), x, and y.
Definition at line 707 of file playercontainer.c.
References ItemPreviewWidget::GetItem(), GetItemPreviewWidget(), m_Player, x, and y.
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Definition at line 1091 of file playercontainer.c.
References m_RootWidget.
Referenced by ItemAttached(), ItemDetached(), OnChildAdd(), OnChildRemove(), ToggleContainer(), and ToggleWidget().
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Definition at line 584 of file playercontainer.c.
References GameInventory::CanSwapEntitiesEx(), g_Game, SlotsIcon::GetEntity(), ItemManager::GetInstance(), InventoryLocation::GetParent(), ItemManager::GetSelectedItem(), SlotsIcon::GetSlotID(), SlotsIcon::IsReserved(), m_Player, and ItemManager::SetSelectedItemEx().
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Definition at line 661 of file playercontainer.c.
References SlotsIcon::Clear(), g_Game, InventorySlots::GetSlotIdFromString(), GetSlotsIcon(), ItemAttached(), ItemDetached(), ITEMS_IN_ROW, m_Player, OnAttachmentReservationRelease(), OnAttachmentReservationSet(), and SlotsIcon::SetSlotParent().
Referenced by VicinityContainer::UpdateInterval().
Definition at line 986 of file playercontainer.c.
References m_Player, and m_ShowedItems.
Definition at line 1031 of file playercontainer.c.
References Container::ClosableContainer(), InventoryLocation::GetSlot(), m_InventorySlots, m_ShowedItems, and Refresh().
Referenced by ToggleWidget().
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Definition at line 1058 of file playercontainer.c.
References ItemManager::GetInstance(), ItemPreviewWidget::GetItem(), ItemManager::IsDragging(), name, Refresh(), and ToggleContainer().
Referenced by DoubleClick(), and ExpandCollapseContainer().
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Definition at line 517 of file playercontainer.c.
References g_Game, GetFocusedItem(), and GetParent().
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Definition at line 467 of file playercontainer.c.
References g_Game, and GetFocusedItem().
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Definition at line 372 of file playercontainer.c.
References m_PlayerAttachmentsContainer.
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Definition at line 1009 of file playercontainer.c.
References m_InventorySlots, m_ShowedItems, Container::UpdateInterval(), and SlotsIcon::UpdateInterval().
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Definition at line 11 of file playercontainer.c.
References CollapsibleContainer::IsHidden(), and m_Player.
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Definition at line 9 of file playercontainer.c.
Definition at line 4 of file playercontainer.c.
Referenced by PlayerContainer(), ItemAttached(), ItemDetached(), OnAttachmentReservationRelease(), OnAttachmentReservationSet(), ToggleContainer(), and UpdateInterval().
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Definition at line 7 of file playercontainer.c.
Referenced by ~PlayerContainer(), AddSlotsContainer(), DoubleClick(), DraggingOver(), DraggingOverHeader(), ItemAttached(), MouseClick(), OnDropReceivedFromGhostArea(), OnDropReceivedFromHeader(), Select(), SetPlayer(), SwapItemsInOrder(), and UpdateRadialIcon().
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Definition at line 3 of file playercontainer.c.
Referenced by PlayerContainer(), AddSlotsContainer(), ExpandCollapseContainer(), GetSlotsIcon(), and UnfocusPlayerAttachmentsContainer().
Definition at line 5 of file playercontainer.c.
Referenced by CanOpenCloseContainerEx(), HasEntityContainerVisible(), ItemAttached(), ItemDetached(), SwapItemsInOrder(), ToggleContainer(), and UpdateInterval().
Definition at line 6 of file playercontainer.c.