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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Private Attributes | |
| float | m_AnimPhase |
| ref AnimationTimer | m_AnimTimerDoorServer |
| ref array< Land_Underground_Panel > | m_ConnectedPanels |
| EUndegroundEntranceState | m_DoorState = EUndegroundEntranceState.CLOSED |
| EUndegroundEntranceState | m_DoorStatePrev = EUndegroundEntranceState.UNINITIALIZED |
| EUndegroundDoorType | m_DoorType |
| EntranceLight | m_InteriorLight1 |
| EntranceLight | m_InteriorLight2 |
| EntranceLight | m_InteriorLight3 |
| ref Timer | m_NavmeshTimer |
| ref Timer | m_TempHotfixTimer |
| const float | TEMP_HOTIX_TIMESLICE = 0.01 |
| Private Attributes inherited from House | |
| BuoyLight | m_Light |
Definition at line 51 of file land_underground_entrance.c.
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inlineprivate |
Temporary hotfix for EOnPostSimulate/EOnFrame methods not beeing called on static objects
Definition at line 70 of file land_underground_entrance.c.
References CALL_CATEGORY_SYSTEM, CreateLights(), g_Game, EnumTools::GetLastEnumValue(), Land_Underground_Panel(), m_DoorType, m_TempHotfixTimer, and TEMP_HOTIX_TIMESLICE.
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Definition at line 88 of file land_underground_entrance.c.
References CleanUpOnDeleteClient(), Land_Underground_Panel(), and m_TempHotfixTimer.
Definition at line 169 of file land_underground_entrance.c.
Referenced by Land_Underground_Stairs_Exit::GetOpeningTime(), Land_Underground_Stairs_Exit::OnDoorStateChangedServer(), OnDoorStateChangedServer(), and OnUpdateServer().
Definition at line 113 of file land_underground_entrance.c.
References m_DoorState.
Referenced by CanInteract().
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Definition at line 164 of file land_underground_entrance.c.
References IsInitDoorStateSync(), and m_DoorState.
Referenced by HandleAudioPlayback(), and HandleVisualPlayback().
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Referenced by CleanUpOnDeleteClient(), and OnDoorStateChangedClient().
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Definition at line 104 of file land_underground_entrance.c.
References CleanUpOnClosedClient().
Referenced by ~Land_Underground_EntranceBase().
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Referenced by Land_Underground_EntranceBase().
Definition at line 129 of file land_underground_entrance.c.
References OnUpdateClient(), and TEMP_HOTIX_TIMESLICE.
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Definition at line 146 of file land_underground_entrance.c.
References Land_Underground_Panel().
Referenced by OnDoorStateChangedClient().
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Definition at line 187 of file land_underground_entrance.c.
Referenced by OnDoorStateChangedServer(), and OnUpdateServer().
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Referenced by OnDoorStateChangedClient().
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Referenced by OnDoorStateChangedClient().
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Definition at line 261 of file land_underground_entrance.c.
References m_DoorStatePrev.
Referenced by CheckShouldPlayPersistent().
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Definition at line 118 of file land_underground_entrance.c.
References OpenServer().
Referenced by Interact().
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Definition at line 123 of file land_underground_entrance.c.
Referenced by OnDoorStateChangedServer().
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Definition at line 210 of file land_underground_entrance.c.
References CleanUpOnClosedClient(), GetConnectedPanels(), HandleAudioPlayback(), HandleVisualPlayback(), Land_Underground_Panel(), and m_ConnectedPanels.
Referenced by OnVariablesSynchronized().
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Referenced by SetDoorStateServer().
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Referenced by EOnPostSimulate().
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Definition at line 136 of file land_underground_entrance.c.
References AdjustTime(), g_Game, GetOpeningTime(), m_AnimPhase, and m_AnimTimerDoorServer.
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Definition at line 250 of file land_underground_entrance.c.
References m_DoorState, m_DoorStatePrev, and OnDoorStateChangedClient().
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Definition at line 236 of file land_underground_entrance.c.
References g_Game, m_DoorState, and SetDoorStateServer().
Referenced by Manipulate().
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Definition at line 192 of file land_underground_entrance.c.
References CALL_CATEGORY_SYSTEM, g_Game, m_DoorState, and SetDoorStateServer().
Referenced by Land_Underground_Stairs_Exit::OnDoorStateChangedServer(), and OnDoorStateChangedServer().
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Definition at line 201 of file land_underground_entrance.c.
References m_DoorState, and OnDoorStateChangedServer().
Referenced by OpenServer(), and RequestLatentTransition().
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Definition at line 55 of file land_underground_entrance.c.
Referenced by OnUpdateServer().
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Definition at line 56 of file land_underground_entrance.c.
Referenced by Land_Underground_Stairs_Exit::OnDoorStateChangedServer(), and OnUpdateServer().
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Definition at line 58 of file land_underground_entrance.c.
Referenced by OnDoorStateChangedClient().
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Definition at line 53 of file land_underground_entrance.c.
Referenced by CanManipulate(), CheckShouldPlayPersistent(), OnVariablesSynchronized(), OpenServer(), RequestLatentTransition(), and SetDoorStateServer().
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Definition at line 54 of file land_underground_entrance.c.
Referenced by IsInitDoorStateSync(), and OnVariablesSynchronized().
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Definition at line 59 of file land_underground_entrance.c.
Referenced by Land_Underground_EntranceBase(), Land_Underground_Stairs_Exit::Land_Underground_Stairs_Exit(), and GetLinkedDoorType().
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Definition at line 61 of file land_underground_entrance.c.
Referenced by Land_Underground_Stairs_Exit::CreateLights().
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Definition at line 62 of file land_underground_entrance.c.
Referenced by Land_Underground_Stairs_Exit::CreateLights().
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Definition at line 63 of file land_underground_entrance.c.
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Definition at line 57 of file land_underground_entrance.c.
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Definition at line 66 of file land_underground_entrance.c.
Referenced by Land_Underground_EntranceBase(), and ~Land_Underground_EntranceBase().
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Definition at line 68 of file land_underground_entrance.c.
Referenced by Land_Underground_EntranceBase(), and EOnPostSimulate().